Player Matchup

Sun Wukong
Sun Wukong
Platinum III
JSnipes
Sun Wukong
Platinum III
Level 98
God Stats
19W - 22L
1,558 SR
Queue Stats
387W - 395L
1,740 MMR
Solo
Sylvanus
Sylvanus
Gold V
ichikered
Sylvanus
Gold V
Level 129
God Stats
2W - 0L
1,821 SR
Queue Stats
16W - 13L
1,672 MMR
Solo
Thoth
Thoth
Gold II
ikˈsplōZHən
Thoth
Gold II
Level 88
God Stats
1W - 1L
1,257 SR
Queue Stats
71W - 68L
1,669 MMR
Solo
Anhur
Anhur
Platinum IV
juanpa24
Anhur
Platinum IV
Level 146
God Stats
22W - 27L
1,732 SR
Queue Stats
271W - 253L
1,723 MMR
Solo
Thanatos
Thanatos
Gold I
raviolibalogna
Thanatos
Gold I
Level 126
God Stats
25W - 24L
1,627 SR
Queue Stats
770W - 774L
1,685 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 117
1,599 SR
1,698 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 97
1,515 SR
1,698 MMR
Danzaburou
Danzaburou
Gold I
Goodlollipop
Danzaburou
Gold I
Level 137
God Stats
4W - 8L
1,519 SR
Queue Stats
95W - 89L
1,745 MMR
Solo
Khepri
Khepri
Platinum IV
HephaestionP
Khepri
Platinum IV
Level 121
God Stats
3W - 3L
1,560 SR
Queue Stats
487W - 485L
1,712 MMR
Solo
Kukulkan
Kukulkan
Gold V
LOCKIMBO1
Kukulkan
Gold V
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,682 MMR
Solo
Tyr
Tyr
Gold III
NobitaInSMITE
Tyr
Gold III
Level 75
God Stats
1W - 2L
1,529 SR
Queue Stats
107W - 107L
1,635 MMR
Solo
Loki
Loki
Platinum IV
TheBrownSmirf
Loki
Platinum IV
Level 108
God Stats
30W - 45L
1,466 SR
Queue Stats
871W - 862L
1,715 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JSnipes
Sun Wukong
20
2 / 1 / 4
15,501
620
15,973
21,488
22,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
ichikered
Sylvanus
19
3 / 3 / 16
13,417
537
7,288
21,156
24,094
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
4 / 2 / 15
14,062
562
24,147
11,632
5,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
juanpa24
Anhur
20
4 / 2 / 10
14,286
571
11,224
20,820
10,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
20
15 / 2 / 6
16,405
656
25,712
21,920
15,906
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
ScyllaApolloGuan YuAthenaTiamat

VS

Bans
SetJanusPersephoneTsukuyomiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Goodlollipop
Danzaburou
18
2 / 7 / 3
12,010
480
12,528
20,371
6,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
15
0 / 4 / 5
10,067
403
5,983
16,524
18,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
LOCKIMBO1
Kukulkan
19
4 / 7 / 0
12,212
488
14,857
16,164
6,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 4 / 0
12,462
498
13,085
29,000
35,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 6 / 2
11,061
442
11,015
19,253
6,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
19
28
Kills
9
10
Deaths
28
51
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Goodlollipop
Danzaburou
2
7
3
0.5
L
Khepri
0
4
5
0.63
W
Sun Wukong
JSnipes
Sun Wukong
2
1
4
4
L
Kukulkan
LOCKIMBO1
Kukulkan
4
7
0
0.57
L
1
4
0
0.25
L
2
6
2
0.5
W
Sylvanus
ichikered
Sylvanus
3
3
16
3.67
W
4
2
15
5.75
W
Anhur
juanpa24
Anhur
4
2
10
4.5
W
Thanatos
15
2
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,344
Damage
57,468
97,016
Taken
101,312
79,482
Mitigated
72,971
55,836
Healing
24,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Goodlollipop
Danzaburou
12,528
5,093
0
4,003
20,371
6,362
0
5,581
14,790
0
91,781
L
Khepri
5,983
451
0
2,802
16,524
18,017
0
8,320
8,204
31,287
0
W
Sun Wukong
JSnipes
Sun Wukong
15,973
3,241
0
4,601
21,488
22,866
2,225
2,585
18,903
0
125,736
L
Kukulkan
LOCKIMBO1
Kukulkan
14,857
678
0
554
16,164
6,546
0
6,235
9,929
98,819
0
L
13,085
3,266
0
11,403
29,000
35,642
0
3,914
25,086
0
91,480
L
11,015
4,057
0
5,269
19,253
6,404
0
7,385
11,868
0
95,947
W
Sylvanus
ichikered
Sylvanus
7,288
1,267
7,076
8,665
21,156
24,094
1,119
6,921
14,235
26,712
0
W
24,147
228
115
1,978
11,632
5,891
2,490
5,082
6,550
116,233
0
W
Anhur
juanpa24
Anhur
11,224
5,249
0
10,470
20,820
10,725
7,031
3,340
17,480
0
110,497
W
Thanatos
25,712
6,910
0
22,931
21,920
15,906
651
5,687
16,233
0
129,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,671
Gold Earned
57,812
783
Minions Killed
778
0
Camps Cleared
0
2,519,838
Distance Traveled
2,409,743
40
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,010
480
178
7
0
444,714
9
L
Khepri
10,067
403
49
2
0
505,339
9
W
Sun Wukong
15,501
620
234
9
0
545,069
7
L
Kukulkan
12,212
488
184
7
0
447,806
9
L
Tyr
12,462
498
215
9
0
503,988
7
L
Loki
11,061
442
152
6
0
507,896
2
W
Sylvanus
13,417
537
21
1
0
473,645
15
W
Thoth
14,062
562
192
8
0
490,474
8
W
Anhur
14,286
571
171
7
0
419,884
4
W
Thanatos
16,405
656
165
7
0
590,766
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role