Player Matchup

Sobek
Sobek
Dannylevich
Sobek
Level 100
God Stats
2W - 2L
1,200 SR
Queue Stats
102W - 56L
1,717 Elo+
Party 1
Zhong Kui
Zhong Kui
Oliture
Zhong Kui
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
152W - 98L
1,711 Elo+
Party 1
Gilgamesh
Gilgamesh
stefneck
Gilgamesh
Level 124
God Stats
1W - 0L
1,758 SR
Queue Stats
78W - 36L
1,655 Elo+
Party 1
Team Averages
Level 104
1,486 SR
1,694 Elo+

VS

Team Averages
Level 92
1,534 SR
1,537 Elo+
Nox
Nox
Aratoluna
Nox
Level 89
God Stats
1W - 1L
1,459 SR
Queue Stats
91W - 67L
1,566 Elo+
Solo
Terra
Terra
QIOIIIechka
Terra
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,535 Elo+
Solo
Hou Yi
Hou Yi
kimli300
Hou Yi
Level 37
God Stats
8W - 13L
1,644 SR
Queue Stats
80W - 97L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
7,054
784
2,047
4,984
3,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
Oliture
Zhong Kui
10
1 / 0 / 3
6,903
767
3,911
4,781
3,077
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
stefneck
Gilgamesh
9
3 / 1 / 1
6,900
767
4,902
5,745
1,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,040
671
4,257
4,129
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 2
5,661
629
1,873
6,239
3,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
kimli300
Hou Yi
6
1 / 1 / 1
5,658
629
2,285
3,569
933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
4
Kills
2
2
Deaths
4
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
0
1
4
2
W
Zhong Kui
Oliture
Zhong Kui
1
0
3
2.5
L
0
1
2
1
L
Hou Yi
kimli300
Hou Yi
1
1
1
1.5
W
Gilgamesh
stefneck
Gilgamesh
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,860
Damage
8,415
15,510
Taken
13,937
8,365
Mitigated
6,488
6,824
Healing
4,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,257
477
0
245
4,129
1,864
0
2,010
2,119
21,463
0
W
2,047
178
0
3,432
4,984
3,422
0
2,567
2,417
9,250
0
W
Zhong Kui
Oliture
Zhong Kui
3,911
826
0
3,054
4,781
3,077
192
2,206
2,575
41,346
0
L
1,873
114
1,706
1,768
6,239
3,691
0
2,952
3,287
10,882
0
L
Hou Yi
kimli300
Hou Yi
2,285
1,033
0
1,014
3,569
933
0
996
2,573
0
8,423
W
Gilgamesh
stefneck
Gilgamesh
4,902
1,609
0
338
5,745
1,866
126
1,741
4,004
0
25,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,857
Gold Earned
17,359
130
Minions Killed
81
0
Camps Cleared
0
499,386
Distance Traveled
391,675
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,040
671
44
5
0
148,398
3
W
Sobek
7,054
784
7
1
0
150,519
3
W
Zhong Kui
6,903
767
91
10
0
148,846
5
L
Terra
5,661
629
16
2
0
171,048
5
L
Hou Yi
5,658
629
21
2
0
72,229
0
W
Gilgamesh
6,900
767
32
4
0
200,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role