Player Matchup

Chaac
Chaac
Platinum V
DiNakoss
Chaac
Platinum V
Level 100
God Stats
7W - 3L
1,797 SR
Queue Stats
35W - 25L
1,697 MMR
Party 2
Tiamat
Tiamat
Gold I
Pocc999
Tiamat
Gold I
Level 100
God Stats
18W - 4L
1,715 SR
Queue Stats
45W - 41L
1,608 MMR
Party 2
Bacchus
Bacchus
Gold IV
THE MANDAL0R
Bacchus
Gold IV
Level 137
God Stats
16W - 12L
1,500 SR
Queue Stats
422W - 465L
1,323 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,670 SR
1,543 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 67
1,703 SR
1,480 MMR
Ares
Ares
Bronze III
jimmyninja
Ares
Bronze III
Level 30
God Stats
1W - 1L
1,634 SR
Queue Stats
2W - 7L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
sebastian_261
Sun Wukong
Gold V
Level 84
God Stats
23W - 13L
1,866 SR
Queue Stats
151W - 126L
1,440 MMR
Party 1
Scylla
Scylla
Bronze III
vLxsaaa
Scylla
Bronze III
Level 87
God Stats
1W - 5L
1,608 SR
Queue Stats
4W - 8L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DiNakoss
Chaac
17
3 / 4 / 9
12,552
628
14,126
23,878
30,724
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Pocc999
Tiamat
18
8 / 2 / 4
13,552
678
23,371
11,171
9,731
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
THE MANDAL0R
Bacchus
14
1 / 5 / 9
11,367
568
6,433
15,627
15,104
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bans
AphroditePersephoneAthenaKumbhakarnaSet

VS

Bans
CupidCu ChulainnDiscordiaGuan YuIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
11,578
579
5,632
18,203
19,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
sebastian_261
Sun Wukong
16
4 / 3 / 4
11,965
598
14,288
21,284
17,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
vLxsaaa
Scylla
16
6 / 4 / 3
12,564
628
10,294
12,154
4,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
12
Kills
11
11
Deaths
12
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
DiNakoss
Chaac
3
4
9
1.88
W
Tiamat
Pocc999
Tiamat
8
2
4
5
W
Bacchus
THE MANDAL0R
Bacchus
1
5
9
1.1
L
1
5
2
0.4
L
Sun Wukong
sebastian_261
Sun Wukong
4
3
4
2
L
Scylla
vLxsaaa
Scylla
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,930
Damage
30,214
50,676
Taken
51,641
55,559
Mitigated
42,285
12,243
Healing
10,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DiNakoss
Chaac
14,126
1,636
0
7,144
23,878
30,724
420
8,124
15,254
474
54,259
W
Tiamat
Pocc999
Tiamat
23,371
863
498
3,619
11,171
9,731
104
3,232
7,786
94,465
0
W
Bacchus
THE MANDAL0R
Bacchus
6,433
465
0
982
15,627
15,104
1,188
4,824
10,596
26,065
0
L
5,632
394
0
1,068
18,203
19,702
132
12,006
6,044
15,645
0
L
Sun Wukong
sebastian_261
Sun Wukong
14,288
2,396
0
7,103
21,284
17,912
623
12,173
8,783
0
61,205
L
Scylla
vLxsaaa
Scylla
10,294
1,572
0
2,748
12,154
4,671
509
6,090
5,739
64,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,471
Gold Earned
36,107
211
Minions Killed
210
0
Camps Cleared
0
1,038,356
Distance Traveled
1,042,789
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,552
628
62
3
0
364,007
1
W
Tiamat
13,552
678
124
6
0
362,889
3
W
Bacchus
11,367
568
25
1
0
311,460
0
L
Ares
11,578
579
24
1
0
345,733
3
L
Sun Wukong
11,965
598
77
4
0
393,635
2
L
Scylla
12,564
628
109
5
0
303,421
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role