Player Matchup

Cernunnos
Cernunnos
antonnbrr
Cernunnos
Level 95
God Stats
5W - 3L
1,557 SR
Queue Stats
77W - 37L
1,639 Elo+
Party 1
Merlin
Merlin
cristian14902
Merlin
Level 88
God Stats
2W - 3L
1,653 SR
Queue Stats
168W - 118L
1,629 Elo+
Party 1
Chaac
Chaac
pablofg
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 104
1,570 SR
1,589 Elo+

VS

Team Averages
Level 118
1,498 SR
1,492 Elo+
Achilles
Achilles
Hoohenhaiim
Achilles
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 114L
1,574 Elo+
Solo
Ao Kuang
Ao Kuang
HuZZ0
Ao Kuang
Level 113
God Stats
1W - 5L
1,365 SR
Queue Stats
6W - 6L
1,353 Elo+
Solo
Ullr
Ullr
shoubasthegamer
Ullr
Level 115
God Stats
4W - 5L
1,629 SR
Queue Stats
10W - 12L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
antonnbrr
Cernunnos
11
3 / 3 / 4
8,547
712
5,924
9,665
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 1 / 1
8,800
733
10,085
5,324
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
pablofg
Chaac
10
0 / 0 / 5
7,435
620
6,256
7,408
6,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hoohenhaiim
Achilles
12
2 / 4 / 2
7,507
626
4,764
12,600
8,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
HuZZ0
Ao Kuang
4
0 / 0 / 0
5,907
492
102
450
93
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

12
2 / 3 / 2
7,582
632
5,529
15,054
5,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
7
Kills
4
4
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
Hoohenhaiim
Achilles
2
4
2
0.75
L
Ao Kuang
HuZZ0
Ao Kuang
0
0
0
0
W
Cernunnos
antonnbrr
Cernunnos
3
3
4
1.67
W
4
1
1
4.5
W
Chaac
pablofg
Chaac
0
0
5
2.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,265
Damage
10,395
22,397
Taken
28,104
12,057
Mitigated
14,725
6,322
Healing
6,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Hoohenhaiim
Achilles
4,764
1,649
771
2,370
12,600
8,960
0
4,217
7,919
0
25,972
L
Ao Kuang
HuZZ0
Ao Kuang
102
0
0
38
450
93
0
39
397
102
0
W
Cernunnos
antonnbrr
Cernunnos
5,924
2,223
0
1,964
9,665
3,308
1,510
118
9,547
0
32,036
W
10,085
339
320
1,646
5,324
1,933
715
24
5,300
43,216
0
W
Chaac
pablofg
Chaac
6,256
1,128
0
2,392
7,408
6,816
373
0
7,408
0
27,804
L
5,529
2,779
0
3,756
15,054
5,672
0
5,152
9,578
0
31,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,782
Gold Earned
20,996
153
Minions Killed
92
0
Camps Cleared
0
611,427
Distance Traveled
441,837
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,507
626
39
3
0
216,831
3
L
Ao Kuang
5,907
492
0
0
0
18,646
0
W
Cernunnos
8,547
712
54
5
0
205,170
2
W
Merlin
8,800
733
66
6
0
221,867
1
W
Chaac
7,435
620
33
3
0
184,390
3
L
Ullr
7,582
632
53
4
0
206,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role