Player Matchup

Neith
Neith
EbyMorzhey
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,246 Elo+
Party 2
Thoth
Thoth
KAPONONE
Thoth
Level 49
God Stats
4W - 2L
1,201 SR
Queue Stats
15W - 14L
1,406 Elo+
Party 2
Arachne
Arachne
Malisun
Arachne
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
TerrboT
Khepri
Level 85
God Stats
6W - 6L
1,573 SR
Queue Stats
28W - 30L
1,425 Elo+
Party 2
Osiris
Osiris
wobka77
Osiris
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Team Averages
Level 48
1,455 SR
1,416 Elo+

VS

Team Averages
Level 21
1,394 SR
1,275 Elo+
Sol
Sol
Masheni
Sol
Level 24
God Stats
5W - 7L
1,419 SR
Queue Stats
32W - 54L
1,272 Elo+
Party 1
Set
Set
Omarindo2000
Set
Level 12
God Stats
1W - 3L
1,419 SR
Queue Stats
2W - 4L
1,308 Elo+
Solo
Neith
Neith
The1Op
Neith
Level 27
God Stats
7W - 6L
1,369 SR
Queue Stats
83W - 95L
1,329 Elo+
Solo
Loki
Loki
admMikado
Loki
Level 25
God Stats
9W - 4L
1,500 SR
Queue Stats
151W - 201L
1,264 Elo+
Party 1
Ares
Ares
leogar47
Ares
Level 19
God Stats
1W - 2L
1,262 SR
Queue Stats
5W - 16L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 3 / 7
5,485
457
3,315
4,422
1,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
KAPONONE
Thoth
10
6 / 1 / 7
6,874
573
6,449
4,286
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Malisun
Arachne
14
13 / 0 / 4
8,224
685
9,477
10,489
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
TerrboT
Khepri
9
3 / 2 / 7
6,500
542
3,451
7,643
5,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
wobka77
Osiris
12
5 / 2 / 3
7,065
589
5,751
8,220
4,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
1 / 3 / 2
5,684
474
4,215
6,717
2,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
0 / 8 / 0
4,370
364
1,265
5,707
1,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
The1Op
Neith
9
3 / 5 / 1
5,755
480
5,609
8,922
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
10
3 / 4 / 0
6,313
526
4,326
7,606
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
8
1 / 7 / 1
5,637
470
3,462
10,820
5,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
27
Kills
8
8
Deaths
27
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
0
3
7
1.17
W
Thoth
KAPONONE
Thoth
6
1
7
9.5
W
Arachne
Malisun
Arachne
13
0
4
15
L
Sol
1
3
2
0.67
L
0
8
0
0
W
Khepri
TerrboT
Khepri
3
2
7
3.25
L
Neith
The1Op
Neith
3
5
1
0.7
L
Loki
3
4
0
0.75
L
Ares
1
7
1
0.21
W
Osiris
wobka77
Osiris
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,443
Damage
18,877
35,060
Taken
39,772
16,773
Mitigated
15,164
13,028
Healing
5,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
3,315
1,943
0
468
4,422
1,328
0
565
3,857
0
17,335
W
Thoth
KAPONONE
Thoth
6,449
940
0
460
4,286
1,151
348
585
3,701
28,512
0
W
Arachne
Malisun
Arachne
9,477
6,644
0
6,223
10,489
4,036
42
1,553
8,936
0
46,366
L
Sol
4,215
1,443
0
1,209
6,717
2,387
778
268
6,433
23,535
1,027
L
1,265
957
0
0
5,707
1,845
40
1,390
4,145
0
5,686
W
Khepri
TerrboT
Khepri
3,451
243
540
1,856
7,643
5,590
50
2,239
5,404
17,865
0
L
Neith
The1Op
Neith
5,609
3,682
0
1,434
8,922
2,813
0
2,428
6,434
0
20,349
L
Loki
4,326
1,513
0
2,358
7,606
2,267
0
1,072
6,458
0
34,849
L
Ares
3,462
378
0
540
10,820
5,852
132
4,140
6,402
18,303
0
W
Osiris
wobka77
Osiris
5,751
1,637
0
3,481
8,220
4,668
105
2,472
5,748
0
33,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,148
Gold Earned
27,759
267
Minions Killed
201
0
Camps Cleared
0
1,129,711
Distance Traveled
1,031,252
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,485
457
26
2
0
191,738
0
W
Thoth
6,874
573
55
5
0
228,901
0
W
Arachne
8,224
685
88
7
0
268,065
1
L
Sol
5,684
474
49
4
0
195,310
0
L
Set
4,370
364
16
1
0
199,023
0
W
Khepri
6,500
542
19
2
0
234,870
2
L
Neith
5,755
480
37
3
0
209,994
0
L
Loki
6,313
526
77
6
0
227,291
0
L
Ares
5,637
470
22
2
0
199,634
4
W
Osiris
7,065
589
79
7
0
206,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role