Player Matchup

Yemoja
Yemoja
Cresentstar
Yemoja
Level 49
God Stats
138W - 189L
1,386 SR
Queue Stats
138W - 196L
1,247 Elo+
Solo
Kuzenbo
Kuzenbo
DrowsyFatBoy-
Kuzenbo
Level 42
God Stats
3W - 10L
1,429 SR
Queue Stats
89W - 125L
1,296 Elo+
Solo
Zeus
Zeus
Eiraes
Zeus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Klenzi
Thor
Level 45
God Stats
3W - 1L
1,755 SR
Queue Stats
82W - 28L
1,702 Elo+
Solo
Skadi
Skadi
l-Draugr-l
Skadi
Level 43
God Stats
5W - 4L
1,516 SR
Queue Stats
70W - 87L
1,308 Elo+
Solo
Team Averages
Level 45
1,517 SR
1,411 Elo+

VS

Team Averages
Level 60
1,582 SR
1,450 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
DontBully
Cernunnos
Level 128
God Stats
7W - 5L
1,601 SR
Queue Stats
397W - 365L
1,489 Elo+
Solo
Chaac
Chaac
Tehtinytacoboi
Chaac
Level 23
God Stats
10W - 8L
1,537 SR
Queue Stats
93W - 119L
1,366 Elo+
Party 1
Horus
Horus
drafs
Horus
Level 40
God Stats
2W - 2L
1,701 SR
Queue Stats
34W - 42L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
justice45
Tsukuyomi
Level 49
God Stats
20W - 14L
1,571 SR
Queue Stats
241W - 251L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 3 / 7
6,756
450
6,284
6,480
2,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
11
1 / 4 / 1
6,816
454
6,137
11,274
7,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
Eiraes
Zeus
14
2 / 2 / 2
8,269
551
4,237
5,104
1,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thor
Klenzi
Thor
18
14 / 0 / 2
10,639
709
10,898
7,558
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
12
4 / 3 / 2
7,777
518
7,519
10,093
2,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
3 / 4 / 1
8,795
586
4,545
8,324
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
DontBully
Cernunnos
12
4 / 4 / 2
7,669
511
8,285
10,933
3,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 6 / 1
6,253
417
5,077
11,635
6,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Horus
drafs
Horus
11
1 / 5 / 4
7,174
478
3,940
11,770
5,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
justice45
Tsukuyomi
11
2 / 3 / 1
6,629
442
3,931
9,141
3,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
21
Kills
12
12
Deaths
22
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
4
1
0.88
W
Yemoja
0
3
7
1.17
L
Cernunnos
DontBully
Cernunnos
4
4
2
1.25
W
Kuzenbo
1
4
1
0.38
W
Zeus
Eiraes
Zeus
2
2
2
1.5
W
Thor
Klenzi
Thor
14
0
2
15
L
2
6
1
0.42
L
Horus
drafs
Horus
1
5
4
0.6
L
Tsukuyomi
justice45
Tsukuyomi
2
3
1
0.83
W
Skadi
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,075
Damage
25,778
40,509
Taken
51,803
18,477
Mitigated
22,746
10,070
Healing
14,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,545
0
231
1,906
8,324
3,381
82
2,629
5,695
65,806
0
W
Yemoja
6,284
716
824
146
6,480
2,354
0
0
6,480
27,019
0
L
Cernunnos
DontBully
Cernunnos
8,285
3,483
0
3,617
10,933
3,800
30
2,908
8,025
0
44,723
W
Kuzenbo
6,137
2,900
0
1,846
11,274
7,355
0
2,363
8,911
30,381
0
W
Zeus
Eiraes
Zeus
4,237
293
0
1,318
5,104
1,900
879
2,103
3,001
49,592
990
W
Thor
Klenzi
Thor
10,898
3,306
0
4,235
7,558
4,023
0
79
7,479
0
76,891
L
5,077
1,696
0
2,634
11,635
6,860
653
6,762
4,873
0
21,844
L
Horus
drafs
Horus
3,940
2,433
489
2,987
11,770
5,201
0
3,624
8,146
0
17,985
L
Tsukuyomi
justice45
Tsukuyomi
3,931
828
0
3,134
9,141
3,504
0
711
8,430
0
36,048
W
Skadi
7,519
4,407
0
1,701
10,093
2,845
8
0
10,093
0
39,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,257
Gold Earned
36,520
424
Minions Killed
370
0
Camps Cleared
0
1,356,261
Distance Traveled
1,374,354
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,795
586
142
9
0
292,319
0
W
Yemoja
6,756
450
42
3
0
252,475
1
L
Cernunnos
7,669
511
85
6
0
221,472
3
W
Kuzenbo
6,816
454
54
4
0
289,898
0
W
Zeus
8,269
551
122
8
0
218,415
3
W
Thor
10,639
709
140
9
0
341,322
0
L
Chaac
6,253
417
43
3
0
269,436
0
L
Horus
7,174
478
36
2
0
281,399
3
L
Tsukuyomi
6,629
442
64
4
0
309,728
0
W
Skadi
7,777
518
66
4
0
254,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role