Player Matchup

Ullr
Ullr
Alan7778421
Ullr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 133L
1,574 Elo+
Solo
Baba Yaga
Baba Yaga
ExiL-ShOwTiMe972
Baba Yaga
Level 126
God Stats
0W - 5L
1,222 SR
Queue Stats
81W - 95L
1,493 Elo+
Party 2
Gilgamesh
Gilgamesh
Nigthing
Gilgamesh
Level 100
God Stats
3W - 5L
1,400 SR
Queue Stats
74W - 79L
1,493 Elo+
Party 2
Baron Samedi
Baron Samedi
kingdom20
Baron Samedi
Level 116
God Stats
1W - 5L
1,408 SR
Queue Stats
59W - 72L
1,481 Elo+
Party 2
Yemoja
Yemoja
uwunikkiuwu
Yemoja
Level 40
God Stats
5W - 11L
1,832 SR
Queue Stats
253W - 254L
1,485 Elo+
Solo
Team Averages
Level 100
1,473 SR
1,505 Elo+

VS

Team Averages
Level 142
1,591 SR
1,505 Elo+
Cthulhu
Cthulhu
Desintegrator
Cthulhu
Level 158
God Stats
3W - 1L
1,188 SR
Queue Stats
173W - 136L
1,556 Elo+
Party 1
Nox
Nox
Ragedor
Nox
Level 154
God Stats
11W - 8L
1,653 SR
Queue Stats
69W - 57L
1,535 Elo+
Party 1
Vamana
Vamana
Zanoxx
Vamana
Level 153
God Stats
5W - 2L
1,915 SR
Queue Stats
23W - 20L
1,459 Elo+
Party 1
Apollo
Apollo
arvhimage
Apollo
Level 155
God Stats
4W - 0L
1,687 SR
Queue Stats
198W - 169L
1,503 Elo+
Party 1
Scylla
Scylla
tha_smeqma
Scylla
Level 89
God Stats
7W - 6L
1,512 SR
Queue Stats
76W - 60L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
5,662
566
3,326
8,930
3,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baba Yaga
12
0 / 1 / 0
5,797
580
4,968
4,760
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Nigthing
Gilgamesh
11
0 / 3 / 0
5,750
575
4,902
8,299
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
kingdom20
Baron Samedi
12
0 / 4 / 0
5,832
583
3,263
7,307
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
11
0 / 3 / 0
5,725
573
3,566
7,848
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
0 / 0 / 14
7,667
767
6,210
9,418
7,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nox
14
6 / 0 / 7
8,699
870
5,052
5,127
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
Zanoxx
Vamana
15
3 / 0 / 3
8,032
803
6,516
11,020
6,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
arvhimage
Apollo
13
1 / 0 / 4
6,957
696
5,299
5,830
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
tha_smeqma
Scylla
14
4 / 0 / 7
7,949
795
7,557
3,883
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
14
14
Deaths
0
0
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Cthulhu
0
0
14
7
L
Baba Yaga
0
1
0
0
L
Gilgamesh
Nigthing
Gilgamesh
0
3
0
0
W
Nox
6
0
7
9.5
W
Vamana
Zanoxx
Vamana
3
0
3
4.5
W
Apollo
arvhimage
Apollo
1
0
4
3
L
Baron Samedi
kingdom20
Baron Samedi
0
4
0
0
W
Scylla
tha_smeqma
Scylla
4
0
7
7.5
L
Yemoja
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,025
Damage
30,634
37,144
Taken
35,278
15,743
Mitigated
19,804
7,100
Healing
8,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,326
1,214
0
737
8,930
3,264
0
3,766
5,076
0
13,473
W
Cthulhu
6,210
289
104
671
9,418
7,875
62
3,568
5,717
21,603
0
L
Baba Yaga
4,968
164
0
1,265
4,760
2,080
1
2,626
2,128
18,314
0
L
Gilgamesh
Nigthing
Gilgamesh
4,902
769
0
1,091
8,299
3,740
0
4,486
3,653
0
12,644
W
Nox
5,052
235
0
842
5,127
2,089
477
1,513
3,504
18,662
0
W
Vamana
Zanoxx
Vamana
6,516
2,687
542
4,783
11,020
6,340
625
3,048
7,776
0
31,272
W
Apollo
arvhimage
Apollo
5,299
2,923
0
1,560
5,830
2,160
952
2,280
3,444
0
20,410
L
Baron Samedi
kingdom20
Baron Samedi
3,263
0
138
1,360
7,307
3,221
0
4,792
2,402
17,669
0
W
Scylla
tha_smeqma
Scylla
7,557
263
0
250
3,883
1,340
114
1,094
2,697
19,837
0
L
Yemoja
3,566
762
1,983
526
7,848
3,438
0
3,214
4,516
13,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,766
Gold Earned
39,304
150
Minions Killed
225
5
Camps Cleared
9
869,767
Distance Traveled
1,033,370
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,662
566
29
3
1
147,958
0
W
Cthulhu
7,667
767
24
2
0
213,488
3
L
Baba Yaga
5,797
580
42
4
1
192,781
1
L
Gilgamesh
5,750
575
22
2
2
194,239
2
W
Nox
8,699
870
55
6
2
195,373
0
W
Vamana
8,032
803
55
6
4
227,832
3
W
Apollo
6,957
696
51
5
0
195,836
0
L
Baron Samedi
5,832
583
31
3
1
173,077
2
W
Scylla
7,949
795
40
4
3
200,841
2
L
Yemoja
5,725
573
26
3
0
161,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role