Player Matchup

Gilgamesh
Gilgamesh
GRlDZTER
Gilgamesh
Level 121
God Stats
1W - 1L
1,278 SR
Queue Stats
84W - 87L
1,504 Elo+
Party 1
Freya
Freya
UCanCalIMeDragon
Freya
Level 91
God Stats
0W - 2L
1,341 SR
Queue Stats
75W - 84L
1,438 Elo+
Party 1
Bakasura
Bakasura
Vanilla-_-Slim
Bakasura
Level 7
God Stats
1W - 2L
1,369 SR
Queue Stats
2W - 6L
1,158 Elo+
Party 1
Team Averages
Level 73
1,329 SR
1,366 Elo+

VS

Team Averages
Level 97
1,747 SR
1,724 Elo+
Bacchus
Bacchus
Jimmylee456
Bacchus
Level 116
God Stats
36W - 20L
1,705 SR
Queue Stats
2,149W - 1,410L
1,602 Elo+
Party 2
Gilgamesh
Gilgamesh
OleEnglishe
Gilgamesh
Level 27
God Stats
5W - 2L
1,824 SR
Queue Stats
28W - 4L
1,803 Elo+
Party 2
Danzaburou
Danzaburou
SqueezedWeiner1
Danzaburou
Level 147
God Stats
2W - 0L
1,713 SR
Queue Stats
35W - 19L
1,768 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GRlDZTER
Gilgamesh
10
7 / 7 / 1
8,604
860
11,150
10,032
3,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 7 / 3
7,499
750
2,705
8,434
2,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
9
0 / 6 / 2
6,467
647
2,668
7,365
2,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jimmylee456
Bacchus
12
5 / 3 / 12
8,722
872
7,199
8,324
4,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes

Shoes

+6%
Movement Speed

Gilgamesh
OleEnglishe
Gilgamesh
12
10 / 3 / 6
8,943
894
8,346
9,424
4,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
SqueezedWeiner1
Danzaburou
12
4 / 3 / 13
8,531
853
5,482
7,242
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
9
Kills
19
20
Deaths
9
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
GRlDZTER
Gilgamesh
7
7
1
1.07
W
Bacchus
Jimmylee456
Bacchus
5
3
12
3.67
W
Gilgamesh
OleEnglishe
Gilgamesh
10
3
6
4.33
W
Danzaburou
SqueezedWeiner1
Danzaburou
4
3
13
3.5
L
2
7
3
0.5
L
Bakasura
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,523
Damage
21,027
25,831
Taken
24,990
9,764
Mitigated
10,651
1,894
Healing
3,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
GRlDZTER
Gilgamesh
11,150
3,542
0
128
10,032
3,929
0
2,101
7,745
0
25,592
W
Bacchus
Jimmylee456
Bacchus
7,199
918
0
1,158
8,324
4,215
519
1,277
6,899
29,591
0
W
Gilgamesh
OleEnglishe
Gilgamesh
8,346
2,733
0
514
9,424
4,173
0
1,039
8,275
0
29,893
W
Danzaburou
SqueezedWeiner1
Danzaburou
5,482
1,784
0
2,062
7,242
2,263
1,972
481
6,761
0
28,595
L
2,705
1,168
0
1,287
8,434
2,839
37
2,670
5,508
14,969
0
L
Bakasura
2,668
1,537
0
479
7,365
2,996
0
1,952
5,283
0
9,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,570
Gold Earned
26,196
86
Minions Killed
135
0
Camps Cleared
0
531,647
Distance Traveled
582,547
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,604
860
27
3
0
197,898
2
W
Bacchus
8,722
872
45
5
0
201,602
6
W
Gilgamesh
8,943
894
39
4
0
194,970
3
W
Danzaburou
8,531
853
51
5
0
185,975
2
L
Freya
7,499
750
24
2
0
165,383
1
L
Bakasura
6,467
647
35
4
0
168,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role