Player Matchup

Sylvanus
Sylvanus
AndreaMage
Sylvanus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Edziel44
Artemis
Level 6
God Stats
4W - 4L
1,713 SR
Queue Stats
11W - 13L
1,581 Elo+
Party 1
Kukulkan
Kukulkan
Edzu4851
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,723 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ryujehong
Cu Chulainn
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,615 Elo+
Party 3
Nemesis
Nemesis
xXxXIcyHotXxXx
Nemesis
Level 34
God Stats
1W - 1L
1,697 SR
Queue Stats
14W - 5L
1,795 Elo+
Party 3
Team Averages
Level 19
1,582 SR
1,643 Elo+

VS

Team Averages
Level 46
1,496 SR
1,629 Elo+
He Bo
He Bo
Chimpa2198
He Bo
Level 28
God Stats
2W - 2L
1,352 SR
Queue Stats
393W - 298L
1,643 Elo+
Party 2
Kuzenbo
Kuzenbo
DisruptiveVector
Kuzenbo
Level 160
God Stats
2W - 2L
1,417 SR
Queue Stats
150W - 124L
1,655 Elo+
Party 4
Horus
Horus
IAtreus
Horus
Level 5
God Stats
1W - 0L
1,499 SR
Queue Stats
2W - 2L
1,574 Elo+
Solo
Hades
Hades
JULIUSNEITOR
Hades
Level 29
God Stats
3W - 1L
1,713 SR
Queue Stats
232W - 151L
1,658 Elo+
Party 2
Neith
Neith
xKokoMercury
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,614 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AndreaMage
Sylvanus
11
1 / 3 / 4
8,015
501
4,994
11,541
7,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Edziel44
Artemis
11
1 / 10 / 3
7,048
441
5,056
13,028
4,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Edzu4851
Kukulkan
12
1 / 6 / 1
7,512
470
4,235
9,261
3,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Ryujehong
Cu Chulainn
15
6 / 2 / 1
8,990
562
11,559
12,892
7,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 6 / 3
8,137
509
9,809
12,207
5,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
7 / 2 / 5
9,727
608
7,689
10,231
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
5 / 2 / 9
8,721
545
9,373
12,987
10,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
IAtreus
Horus
12
2 / 3 / 6
7,317
457
3,301
6,772
3,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
8 / 1 / 9
10,071
629
17,567
11,771
6,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 5 / 8
7,465
467
6,117
9,234
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
13
Kills
26
27
Deaths
13
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AndreaMage
Sylvanus
1
3
4
1
W
He Bo
7
2
5
4.75
W
5
2
9
4.75
L
Artemis
Edziel44
Artemis
1
10
3
0.25
L
Kukulkan
Edzu4851
Kukulkan
1
6
1
0.25
W
Horus
IAtreus
Horus
2
3
6
1.67
W
8
1
9
12.5
L
Cu Chulainn
Ryujehong
Cu Chulainn
6
2
1
3.25
W
4
5
8
1.6
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,653
Damage
44,047
58,929
Taken
50,995
28,232
Mitigated
26,137
12,598
Healing
16,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AndreaMage
Sylvanus
4,994
1,573
1,432
2,176
11,541
7,377
252
6,890
4,651
18,932
0
W
He Bo
7,689
732
0
2,994
10,231
2,859
128
801
9,380
64,833
0
W
9,373
4,287
0
1,422
12,987
10,412
34
3,788
9,133
26,151
0
L
Artemis
Edziel44
Artemis
5,056
2,676
0
1,010
13,028
4,402
656
5,788
7,240
0
26,521
L
Kukulkan
Edzu4851
Kukulkan
4,235
775
24
835
9,261
3,338
470
7,100
2,161
31,215
0
W
Horus
IAtreus
Horus
3,301
1,668
879
1,388
6,772
3,352
652
1,777
4,770
0
19,065
W
17,567
2,625
1,052
7,204
11,771
6,329
322
2,611
9,085
68,362
0
L
Cu Chulainn
Ryujehong
Cu Chulainn
11,559
2,182
0
4,204
12,892
7,554
277
7,759
5,133
5,919
45,511
W
6,117
3,588
0
1,786
9,234
3,185
704
2,375
6,809
0
25,009
L
9,809
5,444
0
2,917
12,207
5,561
0
7,092
5,115
0
41,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,702
Gold Earned
43,301
321
Minions Killed
373
0
Camps Cleared
0
1,452,602
Distance Traveled
1,448,730
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,015
501
31
2
0
277,579
2
W
He Bo
9,727
608
127
8
0
294,015
5
W
Kuzenbo
8,721
545
35
2
0
303,120
6
L
Artemis
7,048
441
46
3
0
274,285
1
L
Kukulkan
7,512
470
65
4
0
234,643
2
W
Horus
7,317
457
41
3
0
295,312
0
W
Hades
10,071
629
124
8
0
312,623
2
L
Cu Chulainn
8,990
562
95
6
0
327,272
3
W
Neith
7,465
467
46
3
0
243,660
3
L
Nemesis
8,137
509
84
5
0
338,823
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role