Player Matchup

Gilgamesh
Gilgamesh
IAmThai-_-
Gilgamesh
Level 104
God Stats
3W - 10L
1,516 SR
Queue Stats
332W - 360L
1,434 Elo+
Party 1
Tiamat
Tiamat
Manavoid1020
Tiamat
Level 18
God Stats
1W - 2L
1,505 SR
Queue Stats
17W - 9L
1,559 Elo+
Party 2
Anubis
Anubis
Skyram04
Anubis
Level 64
God Stats
0W - 1L
1,829 SR
Queue Stats
22W - 11L
1,565 Elo+
Party 2
Mulan
Mulan
Stoogey I Am
Mulan
Level 50
God Stats
2W - 3L
1,268 SR
Queue Stats
550W - 639L
1,372 Elo+
Party 1
Medusa
Medusa
ZeMuffinMan__
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,384 Elo+
Party 1
Team Averages
Level 49
1,524 SR
1,463 Elo+

VS

Team Averages
Level 77
1,504 SR
1,510 Elo+
Tyr
Tyr
HumidSevenTino
Tyr
Level 29
God Stats
7W - 2L
1,905 SR
Queue Stats
113W - 66L
1,601 Elo+
Party 3
Kukulkan
Kukulkan
Nick Stulken
Kukulkan
Level 25
God Stats
40W - 35L
1,351 SR
Queue Stats
117W - 106L
1,410 Elo+
Party 4
Sylvanus
Sylvanus
OGAITNASCOOT
Sylvanus
Level 99
God Stats
5W - 7L
1,300 SR
Queue Stats
252W - 229L
1,539 Elo+
Party 3
Danzaburou
Danzaburou
StoicScrub1
Danzaburou
Level 87
God Stats
19W - 16L
1,659 SR
Queue Stats
331W - 298L
1,487 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Tombus68
Cu Chulainn
Level 143
God Stats
1W - 0L
1,305 SR
Queue Stats
38W - 33L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IAmThai-_-
Gilgamesh
17
4 / 4 / 4
11,879
457
15,564
26,797
28,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
17
3 / 6 / 7
11,312
435
14,277
18,291
11,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Skyram04
Anubis
17
7 / 8 / 3
11,747
452
18,010
18,434
10,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 9 / 3
11,471
441
16,590
22,883
22,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 18 / 2
10,969
422
4,681
23,836
9,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 6
15,005
577
19,376
28,595
17,614
Heavy Mace

Heavy Mace

+30
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Nick Stulken
Kukulkan
17
3 / 8 / 8
12,863
495
10,954
15,146
5,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
OGAITNASCOOT
Sylvanus
18
5 / 1 / 19
14,805
569
13,831
27,552
25,107
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
StoicScrub1
Danzaburou
20
19 / 1 / 4
18,658
718
27,452
27,582
12,967
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Tombus68
Cu Chulainn
18
6 / 7 / 10
13,331
513
17,300
26,429
25,300
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
92
18
Kills
45
45
Deaths
19
19
Assists
47
Player
Kills
Deaths
Assists
KDA
W
12
2
6
7.5
L
Gilgamesh
IAmThai-_-
Gilgamesh
4
4
4
1.5
L
Tiamat
3
6
7
1.08
W
Kukulkan
Nick Stulken
Kukulkan
3
8
8
0.88
W
Sylvanus
OGAITNASCOOT
Sylvanus
5
1
19
14.5
L
Anubis
Skyram04
Anubis
7
8
3
1.06
W
Danzaburou
StoicScrub1
Danzaburou
19
1
4
21
L
3
9
3
0.5
W
Cu Chulainn
Tombus68
Cu Chulainn
6
7
10
1.57
L
1
18
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,122
Damage
88,913
110,241
Taken
125,304
81,365
Mitigated
86,364
16,695
Healing
41,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,376
2,068
0
6,953
28,595
17,614
1,468
4,024
24,174
0
88,182
L
Gilgamesh
IAmThai-_-
Gilgamesh
15,564
2,899
0
4,964
26,797
28,030
0
7,833
18,964
539
61,576
L
Tiamat
14,277
502
0
2,038
18,291
11,934
148
3,625
14,610
50,832
0
W
Kukulkan
Nick Stulken
Kukulkan
10,954
966
0
166
15,146
5,376
1,912
9,128
5,702
73,039
0
W
Sylvanus
OGAITNASCOOT
Sylvanus
13,831
4,383
5,450
10,746
27,552
25,107
189
8,759
17,997
52,032
0
L
Anubis
Skyram04
Anubis
18,010
355
0
5,592
18,434
10,101
0
3,965
14,344
78,600
0
W
Danzaburou
StoicScrub1
Danzaburou
27,452
13,716
0
15,903
27,582
12,967
7,036
8,181
19,136
0
180,178
L
16,590
1,953
0
4,101
22,883
22,204
778
8,499
14,132
0
73,715
W
Cu Chulainn
Tombus68
Cu Chulainn
17,300
4,121
0
2,226
26,429
25,300
1,292
6,715
18,748
2,484
70,228
L
4,681
1,849
0
0
23,836
9,096
1,128
2,506
21,330
0
55,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,378
Gold Earned
74,662
530
Minions Killed
632
0
Camps Cleared
0
2,155,439
Distance Traveled
2,472,914
6
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,005
577
136
5
0
596,817
6
L
Gilgamesh
11,879
457
88
3
0
516,029
0
L
Tiamat
11,312
435
81
3
0
460,596
0
W
Kukulkan
12,863
495
107
4
0
473,580
9
W
Sylvanus
14,805
569
52
2
0
464,918
7
L
Anubis
11,747
452
118
5
0
400,607
2
W
Danzaburou
18,658
718
245
9
0
476,874
7
L
Mulan
11,471
441
143
6
0
443,947
4
W
Cu Chulainn
13,331
513
92
4
0
460,725
1
L
Medusa
10,969
422
100
4
0
334,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role