Player Matchup

Neith
Neith
Gold IV
FleeingHydra1
Neith
Gold IV
Level 143
God Stats
12W - 9L
1,882 SR
Queue Stats
589W - 593L
1,378 MMR
Solo
Anhur
Anhur
Gold V
GuzmanEP
Anhur
Gold V
Level 68
God Stats
5W - 11L
1,421 SR
Queue Stats
78W - 81L
1,433 MMR
Solo
Nemesis
Nemesis
Gold IV
NoireElmo
Nemesis
Gold IV
Level 133
God Stats
18W - 19L
1,575 SR
Queue Stats
698W - 701L
1,374 MMR
Solo
Cerberus
Cerberus
Gold III
Vn-Jumh
Cerberus
Gold III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 212L
1,426 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
noahkeating
Cu Chulainn
Gold IV
Level 121
God Stats
29W - 25L
1,591 SR
Queue Stats
113W - 115L
1,436 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,594 SR
1,410 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,571 SR
1,428 MMR
Medusa
Medusa
Gold V
BlackeevilTv
Medusa
Gold V
Level 122
God Stats
11W - 6L
1,769 SR
Queue Stats
20W - 17L
1,534 MMR
Party 1
Persephone
Persephone
Gold IV
Deathbot22
Persephone
Gold IV
Level 88
God Stats
35W - 34L
1,534 SR
Queue Stats
118W - 121L
1,446 MMR
Solo
Ganesha
Ganesha
Silver V
Gu_PandaTV
Ganesha
Silver V
Level 59
God Stats
4W - 6L
1,555 SR
Queue Stats
9W - 20L
1,211 MMR
Party 1
Mercury
Mercury
Platinum V
fusionwolf8
Mercury
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
steelrider
Sun Wukong
Bronze III
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 38L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
8,336
490
3,028
11,931
3,959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
GuzmanEP
Anhur
12
2 / 6 / 1
7,498
441
4,424
12,018
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
NoireElmo
Nemesis
17
7 / 1 / 3
10,290
605
9,618
12,006
5,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Vn-Jumh
Cerberus
9
2 / 2 / 1
6,929
408
4,373
8,578
5,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
noahkeating
Cu Chulainn
17
0 / 2 / 0
9,783
575
8,780
12,993
9,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
TiamatDanzaburouGuan YuCthulhuAthena

VS

Bans
ChaacSetTsukuyomiAnubisScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
7 / 4 / 2
9,597
565
9,987
9,399
3,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Deathbot22
Persephone
15
3 / 3 / 1
9,647
567
9,902
6,322
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Gu_PandaTV
Ganesha
13
1 / 4 / 5
8,598
506
3,531
15,149
14,112
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
fusionwolf8
Mercury
16
2 / 2 / 5
9,533
561
6,178
11,287
4,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
steelrider
Sun Wukong
16
3 / 0 / 1
9,244
544
9,798
11,987
10,990
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
13
Kills
16
16
Deaths
13
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
4
2
2
W
Persephone
Deathbot22
Persephone
3
3
1
1.17
L
2
5
3
0.7
W
Ganesha
Gu_PandaTV
Ganesha
1
4
5
0.88
L
Anhur
GuzmanEP
Anhur
2
6
1
0.42
L
Nemesis
NoireElmo
Nemesis
7
1
3
8.5
L
Cerberus
Vn-Jumh
Cerberus
2
2
1
1.25
W
Mercury
fusionwolf8
Mercury
2
2
5
2.25
L
Cu Chulainn
noahkeating
Cu Chulainn
0
2
0
0
W
Sun Wukong
steelrider
Sun Wukong
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,223
Damage
39,396
57,526
Taken
54,144
28,185
Mitigated
35,478
11,352
Healing
7,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,987
4,365
361
1,970
9,399
3,775
2,117
1,870
7,529
0
57,326
W
Persephone
Deathbot22
Persephone
9,902
339
0
1,044
6,322
2,360
98
0
6,320
65,597
0
L
3,028
158
0
1,708
11,931
3,959
350
6,809
4,584
0
48,129
W
Ganesha
Gu_PandaTV
Ganesha
3,531
415
522
1,066
15,149
14,112
958
1,897
13,252
24,894
0
L
Anhur
GuzmanEP
Anhur
4,424
1,471
0
3,814
12,018
3,413
0
1,663
10,355
0
43,369
L
Nemesis
NoireElmo
Nemesis
9,618
5,039
0
670
12,006
5,938
0
2,171
9,729
0
75,638
L
Cerberus
Vn-Jumh
Cerberus
4,373
181
0
2,131
8,578
5,015
0
1,842
6,692
19,966
0
W
Mercury
fusionwolf8
Mercury
6,178
4,373
0
721
11,287
4,241
157
700
10,587
0
81,779
L
Cu Chulainn
noahkeating
Cu Chulainn
8,780
1,751
0
3,029
12,993
9,860
0
260
12,733
94
82,871
W
Sun Wukong
steelrider
Sun Wukong
9,798
1,442
0
1,343
11,987
10,990
183
0
11,987
0
58,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,836
Gold Earned
46,619
540
Minions Killed
546
0
Camps Cleared
0
1,497,059
Distance Traveled
1,723,396
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,597
565
122
7
0
308,039
4
W
Persephone
9,647
567
130
8
0
310,603
6
L
Neith
8,336
490
100
6
0
270,036
4
W
Ganesha
8,598
506
17
1
0
327,211
4
L
Anhur
7,498
441
72
4
0
220,243
2
L
Nemesis
10,290
605
136
8
0
407,814
1
L
Cerberus
6,929
408
53
3
0
234,387
3
W
Mercury
9,533
561
147
9
0
419,645
2
L
Cu Chulainn
9,783
575
179
11
0
364,579
5
W
Sun Wukong
9,244
544
130
8
0
357,898
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role