Player Matchup

Tiamat
Tiamat
Aceendant
Tiamat
Level 62
God Stats
4W - 6L
1,470 SR
Queue Stats
71W - 68L
1,551 Elo+
Solo
Ymir
Ymir
Brais_ML7_OW
Ymir
Level 65
God Stats
6W - 5L
1,429 SR
Queue Stats
193W - 208L
1,539 Elo+
Party 2
Hercules
Hercules
HeChIsUs11
Hercules
Level 73
God Stats
7W - 8L
1,599 SR
Queue Stats
101W - 89L
1,618 Elo+
Party 2
Apollo
Apollo
Mista Billy
Apollo
Level 74
God Stats
12W - 18L
1,542 SR
Queue Stats
360W - 348L
1,521 Elo+
Solo
Anhur
Anhur
ikerlopez2704
Anhur
Level 96
God Stats
3W - 3L
1,325 SR
Queue Stats
81W - 75L
1,567 Elo+
Party 2
Team Averages
Level 74
1,473 SR
1,559 Elo+

VS

Team Averages
Level 119
1,658 SR
1,535 Elo+
Heimdallr
Heimdallr
Drag8n slayer69
Heimdallr
Level 122
God Stats
7W - 5L
1,643 SR
Queue Stats
116W - 107L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
Eci_61
Gilgamesh
Level 101
God Stats
9W - 1L
1,786 SR
Queue Stats
197W - 126L
1,555 Elo+
Party 1
Discordia
Discordia
Melancholy-Heal
Discordia
Level 149
God Stats
43W - 35L
1,443 SR
Queue Stats
544W - 560L
1,511 Elo+
Solo
Ravana
Ravana
mihawkyt
Ravana
Level 154
God Stats
3W - 6L
1,576 SR
Queue Stats
622W - 603L
1,565 Elo+
Solo
Bacchus
Bacchus
xZ_dFuZe-RezXiiZ
Bacchus
Level 69
God Stats
7W - 3L
1,840 SR
Queue Stats
288W - 255L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aceendant
Tiamat
13
0 / 2 / 2
7,543
539
2,328
7,448
4,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 2
6,089
435
1,814
8,279
4,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
HeChIsUs11
Hercules
12
0 / 6 / 0
6,913
494
3,397
14,335
9,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
11
2 / 4 / 3
7,122
509
6,092
8,567
2,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 2 / 1
7,240
517
4,855
7,009
2,180
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Drag8n slayer69
Heimdallr
13
2 / 5 / 2
7,961
569
5,470
8,478
2,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Eci_61
Gilgamesh
17
9 / 0 / 2
9,813
701
13,049
10,610
6,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Discordia
Melancholy-Heal
Discordia
15
3 / 0 / 2
8,644
617
6,451
3,155
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
mihawkyt
Ravana
14
1 / 1 / 6
8,102
579
2,307
6,846
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
1 / 1 / 7
6,991
499
6,060
6,999
4,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
7
Kills
16
16
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Aceendant
Tiamat
0
2
2
0.5
L
1
2
2
1
W
Heimdallr
Drag8n slayer69
Heimdallr
2
5
2
0.6
W
Gilgamesh
Eci_61
Gilgamesh
9
0
2
10
L
Hercules
HeChIsUs11
Hercules
0
6
0
0
W
Discordia
Melancholy-Heal
Discordia
3
0
2
4
L
Apollo
2
4
3
0.88
L
4
2
1
2.25
W
Ravana
mihawkyt
Ravana
1
1
6
4
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,486
Damage
33,337
45,638
Taken
36,088
23,061
Mitigated
17,683
11,670
Healing
11,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Aceendant
Tiamat
2,328
498
0
2,762
7,448
4,065
0
3,783
3,139
47,631
0
L
1,814
32
0
2,060
8,279
4,460
0
3,558
4,671
12,555
0
W
Heimdallr
Drag8n slayer69
Heimdallr
5,470
3,181
0
1,473
8,478
2,272
1,112
1,104
7,374
0
48,317
W
Gilgamesh
Eci_61
Gilgamesh
13,049
4,206
0
2,773
10,610
6,141
78
225
10,385
0
67,148
L
Hercules
HeChIsUs11
Hercules
3,397
794
0
3,915
14,335
9,407
0
520
13,783
0
41,246
W
Discordia
Melancholy-Heal
Discordia
6,451
124
0
1,251
3,155
1,091
1,431
1,082
2,073
61,955
0
L
Apollo
6,092
3,570
0
530
8,567
2,949
0
2,289
6,220
0
43,275
L
4,855
2,767
0
2,403
7,009
2,180
192
1,695
5,314
0
43,536
W
Ravana
mihawkyt
Ravana
2,307
552
0
4,556
6,846
3,282
563
866
5,980
0
57,619
W
6,060
542
0
1,454
6,999
4,897
190
865
6,134
18,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,907
Gold Earned
41,511
408
Minions Killed
519
0
Camps Cleared
0
1,320,240
Distance Traveled
1,371,805
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,543
539
125
9
0
267,758
6
L
Ymir
6,089
435
21
2
0
298,351
1
W
Heimdallr
7,961
569
96
7
0
241,888
3
W
Gilgamesh
9,813
701
119
9
0
275,212
1
L
Hercules
6,913
494
99
7
0
244,019
0
W
Discordia
8,644
617
171
12
0
278,274
4
L
Apollo
7,122
509
81
6
0
243,362
3
L
Anhur
7,240
517
82
6
0
266,750
3
W
Ravana
8,102
579
110
8
0
321,505
3
W
Bacchus
6,991
499
23
2
0
254,926
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role