Player Matchup

Heimdallr
Heimdallr
Larkz__M
Heimdallr
Level 103
God Stats
2W - 0L
1,426 SR
Queue Stats
19W - 17L
1,461 Elo+
Solo
Tiamat
Tiamat
Ludocciel
Tiamat
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Rëvënant
Chang'e
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
grae42
Bacchus
Level 109
God Stats
2W - 1L
1,276 SR
Queue Stats
72W - 64L
1,479 Elo+
Solo
Tyr
Tyr
xELiTexXxDeViLx
Tyr
Level 145
God Stats
2W - 4L
1,297 SR
Queue Stats
493W - 493L
1,575 Elo+
Solo
Team Averages
Level 79
1,400 SR
1,503 Elo+

VS

Team Averages
Level 96
1,474 SR
1,517 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
CHaRG3dAssAuLT
Chronos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,675 Elo+
Solo
Sun Wukong
Sun Wukong
Juanileveque
Sun Wukong
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 30L
1,435 Elo+
Solo
Ah Puch
Ah Puch
PrepareToRage
Ah Puch
Level 112
God Stats
5W - 4L
1,520 SR
Queue Stats
243W - 271L
1,494 Elo+
Solo
Pele
Pele
Trial of Daji
Pele
Level 152
God Stats
6W - 14L
1,348 SR
Queue Stats
720W - 764L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Larkz__M
Heimdallr
15
5 / 4 / 11
9,279
844
12,343
14,073
12,451
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Ludocciel
Tiamat
18
8 / 2 / 7
10,458
951
14,105
9,257
6,696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Rëvënant
Chang'e
10
0 / 6 / 8
7,338
667
2,863
7,958
3,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
grae42
Bacchus
18
3 / 1 / 13
9,665
879
8,379
13,040
11,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 3 / 8
9,691
881
8,071
17,892
12,724
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
6 / 4 / 8
9,560
869
5,376
16,947
18,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 5 / 7
8,065
733
6,994
11,629
4,538
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Juanileveque
Sun Wukong
6
0 / 2 / 0
5,966
542
0
1,933
796
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
18
7 / 3 / 8
9,634
876
25,667
8,423
3,374
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 6 / 9
8,448
768
13,266
15,887
6,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
48
20
Kills
16
16
Deaths
20
47
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
6
4
8
2.5
L
0
5
7
0.7
L
Sun Wukong
Juanileveque
Sun Wukong
0
2
0
0
W
Heimdallr
Larkz__M
Heimdallr
5
4
11
2.63
W
Tiamat
Ludocciel
Tiamat
8
2
7
5.75
L
Ah Puch
7
3
8
3.67
W
Chang'e
Rëvënant
Chang'e
0
6
8
0.67
L
3
6
9
1.25
W
Bacchus
grae42
Bacchus
3
1
13
9.5
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,761
Damage
51,303
62,220
Taken
54,819
46,701
Mitigated
33,636
26,860
Healing
19,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,376
432
3,966
6,062
16,947
18,386
166
6,796
10,151
0
10,764
L
6,994
747
785
1,372
11,629
4,538
354
6,270
5,359
17,870
0
L
Sun Wukong
Juanileveque
Sun Wukong
0
0
0
0
1,933
796
0
729
1,204
0
0
W
Heimdallr
Larkz__M
Heimdallr
12,343
4,828
1,649
2,490
14,073
12,451
573
7,757
6,316
0
21,559
W
Tiamat
Ludocciel
Tiamat
14,105
1,501
941
3,821
9,257
6,696
1,291
4,380
4,877
29,300
0
L
Ah Puch
25,667
1,590
999
1,710
8,423
3,374
779
4,391
4,032
38,396
0
W
Chang'e
Rëvënant
Chang'e
2,863
269
2,324
1,083
7,958
3,082
204
4,642
3,316
6,323
0
L
13,266
1,921
888
3,635
15,887
6,542
0
7,161
8,726
0
24,814
W
Bacchus
grae42
Bacchus
8,379
577
915
5,276
13,040
11,748
646
5,929
7,111
19,343
0
W
8,071
1,086
1,261
7,100
17,892
12,724
287
9,953
7,939
0
15,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,431
Gold Earned
41,673
117
Minions Killed
105
0
Camps Cleared
0
1,027,499
Distance Traveled
943,424
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,560
869
10
1
0
228,979
1
L
Chronos
8,065
733
30
3
0
196,946
1
L
Sun Wukong
5,966
542
0
0
0
39,946
0
W
Heimdallr
9,279
844
28
3
0
177,239
2
W
Tiamat
10,458
951
40
4
0
204,350
0
L
Ah Puch
9,634
876
41
4
0
194,226
0
W
Chang'e
7,338
667
8
1
0
190,160
1
L
Pele
8,448
768
24
2
0
283,327
0
W
Bacchus
9,665
879
21
2
0
229,871
0
W
Tyr
9,691
881
20
2
0
225,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role