Player Matchup

Athena
Athena
Bronze III
Arvydas696969
Athena
Bronze III
Level 86
God Stats
2W - 0L
1,841 SR
Queue Stats
30W - 28L
1,500 MMR
Solo
Set
Set
Gold IV
SideShowFrog
Set
Gold IV
Level 124
God Stats
3W - 15L
1,268 SR
Queue Stats
448W - 449L
1,464 MMR
Solo
Cupid
Cupid
Gold II
birthdayMOOSE
Cupid
Gold II
Level 65
God Stats
7W - 2L
1,769 SR
Queue Stats
75W - 67L
1,447 MMR
Solo
Vamana
Vamana
Gold IV
oleczek1212
Vamana
Gold IV
Level 64
God Stats
7W - 9L
1,492 SR
Queue Stats
131W - 126L
1,434 MMR
Solo
Chang'e
Chang'e
Bronze III
shadowfirestorm1
Chang'e
Bronze III
Level 63
God Stats
1W - 0L
1,438 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 80
1,562 SR
1,469 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,514 SR
1,469 MMR
Arachne
Arachne
Bronze III
FlashTraveler
Arachne
Bronze III
Level 69
God Stats
0W - 1L
1,201 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold IV
OSI SORRY4U 95
Cthulhu
Gold IV
Level 107
God Stats
2W - 1L
1,893 SR
Queue Stats
36W - 48L
1,451 MMR
Solo
Osiris
Osiris
Gold IV
PuRe SKiiLs
Osiris
Gold IV
Level 124
God Stats
24W - 24L
1,613 SR
Queue Stats
181W - 174L
1,469 MMR
Solo
Tiamat
Tiamat
Bronze III
WH_ApsiDeisi
Tiamat
Bronze III
Level 105
God Stats
3W - 2L
1,271 SR
Queue Stats
9W - 16L
1,494 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
yelouve7
Ah Muzen Cab
Gold IV
Level 146
God Stats
21W - 18L
1,590 SR
Queue Stats
1,119W - 1,140L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 14
14,412
576
16,591
25,123
33,263
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
13 / 6 / 4
16,201
648
16,662
26,461
19,756
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
2 / 2 / 5
14,730
589
13,161
23,546
11,472
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
20
11 / 2 / 14
17,111
684
28,376
32,338
26,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 5 / 8
13,257
530
13,741
22,428
9,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
KhepriAgniZeusLoki

VS

Bans
DanzaburouAresAphroditeTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
3 / 9 / 4
10,848
434
10,821
19,667
7,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 6 / 5
10,950
438
13,502
23,951
17,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
17
5 / 9 / 1
12,124
485
13,623
28,640
19,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
18
3 / 7 / 2
11,363
455
12,231
21,532
11,564
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
yelouve7
Ah Muzen Cab
20
4 / 3 / 1
13,259
530
16,771
20,202
9,758
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
34
Kills
17
17
Deaths
34
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
2
14
6
L
Arachne
3
9
4
0.56
L
2
6
5
0.75
L
Osiris
5
9
1
0.61
W
13
6
4
2.5
L
Tiamat
3
7
2
0.57
W
2
2
5
2.25
W
Vamana
11
2
14
9
W
3
5
8
1.4
L
Ah Muzen Cab
yelouve7
Ah Muzen Cab
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,531
Damage
66,948
129,896
Taken
113,992
100,953
Mitigated
65,348
54,128
Healing
28,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,591
2,989
0
3,031
25,123
33,263
478
3,877
18,562
55,064
0
L
Arachne
10,821
6,623
0
3,803
19,667
7,286
0
5,448
13,983
0
55,406
L
13,502
457
387
1,240
23,951
17,051
0
5,539
18,202
43,312
0
L
Osiris
13,623
6,521
0
7,566
28,640
19,689
0
5,994
22,488
220
71,006
W
16,662
7,422
0
10,233
26,461
19,756
190
4,024
22,217
0
150,150
L
Tiamat
12,231
1,270
0
6,223
21,532
11,564
0
7,062
14,004
74,130
0
W
13,161
8,122
42
14,545
23,546
11,472
6,870
3,382
19,825
0
144,657
W
Vamana
28,376
15,437
0
10,772
32,338
26,919
5,382
5,682
25,461
0
125,309
W
13,741
469
3,658
11,847
22,428
9,543
1,049
9,570
12,652
69,626
0
L
Ah Muzen Cab
yelouve7
Ah Muzen Cab
16,771
9,254
0
9,351
20,202
9,758
810
5,402
14,716
0
116,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,711
Gold Earned
58,544
872
Minions Killed
596
0
Camps Cleared
0
2,428,431
Distance Traveled
2,135,186
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
14,412
576
82
3
0
551,986
3
L
Arachne
10,848
434
83
3
0
467,112
5
L
Cthulhu
10,950
438
59
2
0
485,420
8
L
Osiris
12,124
485
123
5
0
358,964
1
W
Set
16,201
648
200
8
0
493,255
4
L
Tiamat
11,363
455
123
5
0
370,803
5
W
Cupid
14,730
589
241
10
0
416,529
7
W
Vamana
17,111
684
211
8
0
492,516
6
W
Chang'e
13,257
530
138
6
0
474,145
0
L
Ah Muzen Cab
13,259
530
208
8
0
452,887
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role