Player Matchup

Sun Wukong
Sun Wukong
KoruSss
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,340 Elo+
Solo
Danzaburou
Danzaburou
MAD-KILL974
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,395 Elo+
Party 1
Loki
Loki
Wdr11
Loki
Level 26
God Stats
0W - 1L
1,452 SR
Queue Stats
2W - 5L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
aghanoum
Baron Samedi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,352 Elo+
Party 1
Kukulkan
Kukulkan
bari2
Kukulkan
Level 15
God Stats
35W - 21L
1,560 SR
Queue Stats
41W - 42L
1,353 Elo+
Party 1
Team Averages
Level 26
1,502 SR
1,386 Elo+

VS

Team Averages
Level 23
1,396 SR
1,311 Elo+
Hel
Hel
Eeveemon
Hel
Level 26
God Stats
2W - 2L
1,059 SR
Queue Stats
11W - 11L
1,250 Elo+
Party 2
Nemesis
Nemesis
Nuttybxr
Nemesis
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
321W - 381L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
Pete_Vulcan
Gilgamesh
Level 29
God Stats
3W - 0L
1,652 SR
Queue Stats
5W - 8L
1,158 Elo+
Party 2
Jormungandr
Jormungandr
itzPosty
Jormungandr
Level 28
God Stats
15W - 12L
1,488 SR
Queue Stats
257W - 244L
1,475 Elo+
Solo
Neith
Neith
mEnO14
Neith
Level 3
God Stats
1W - 2L
1,282 SR
Queue Stats
1W - 3L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KoruSss
Sun Wukong
20
4 / 8 / 9
14,085
470
10,895
27,198
20,203
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
MAD-KILL974
Danzaburou
20
6 / 11 / 8
14,477
483
18,420
28,638
11,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
Wdr11
Loki
20
4 / 9 / 4
13,545
452
15,522
23,565
9,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
aghanoum
Baron Samedi
18
4 / 16 / 3
12,524
417
14,381
26,824
12,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
bari2
Kukulkan
20
16 / 9 / 1
16,499
550
28,319
24,200
11,507
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 12 / 5
16,107
537
22,334
34,926
14,760
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Nuttybxr
Nemesis
20
11 / 7 / 6
15,923
531
12,198
24,980
13,252
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
Pete_Vulcan
Gilgamesh
20
11 / 5 / 5
17,040
568
23,783
25,924
28,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
itzPosty
Jormungandr
20
12 / 1 / 16
18,411
614
26,310
27,248
27,682
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
mEnO14
Neith
20
6 / 10 / 9
14,821
494
11,395
22,267
9,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
94
34
Kills
53
53
Deaths
35
25
Assists
41
Player
Kills
Deaths
Assists
KDA
W
13
12
5
1.29
L
Sun Wukong
KoruSss
Sun Wukong
4
8
9
1.06
L
Danzaburou
MAD-KILL974
Danzaburou
6
11
8
0.91
W
Nemesis
Nuttybxr
Nemesis
11
7
6
2
W
Gilgamesh
Pete_Vulcan
Gilgamesh
11
5
5
2.7
L
Loki
Wdr11
Loki
4
9
4
0.67
L
Baron Samedi
aghanoum
Baron Samedi
4
16
3
0.34
L
Kukulkan
bari2
Kukulkan
16
9
1
1.83
W
Jormungandr
itzPosty
Jormungandr
12
1
16
20
W
Neith
mEnO14
Neith
6
10
9
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,537
Damage
96,020
130,425
Taken
135,345
65,970
Mitigated
94,138
15,997
Healing
45,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,334
5,562
6,417
12,619
34,926
14,760
2,809
15,580
18,777
81,960
0
L
Sun Wukong
KoruSss
Sun Wukong
10,895
4,734
0
3,315
27,198
20,203
1,227
5,548
21,650
0
95,145
L
Danzaburou
MAD-KILL974
Danzaburou
18,420
10,322
320
2,032
28,638
11,765
353
14,579
14,059
0
70,789
W
Nemesis
Nuttybxr
Nemesis
12,198
3,837
0
6,902
24,980
13,252
286
7,022
17,634
0
110,165
W
Gilgamesh
Pete_Vulcan
Gilgamesh
23,783
5,680
0
6,479
25,924
28,846
3,491
7,457
18,261
639
91,298
L
Loki
Wdr11
Loki
15,522
5,928
207
1,902
23,565
9,811
1,512
5,001
18,564
0
93,814
L
Baron Samedi
aghanoum
Baron Samedi
14,381
2,017
452
2,686
26,824
12,684
0
13,712
13,112
58,404
0
L
Kukulkan
bari2
Kukulkan
28,319
2,371
1,481
3,602
24,200
11,507
2,692
10,259
13,941
101,025
0
W
Jormungandr
itzPosty
Jormungandr
26,310
6,802
0
8,387
27,248
27,682
1,703
10,173
16,695
110,661
0
W
Neith
mEnO14
Neith
11,395
7,977
0
4,704
22,267
9,598
2,426
8,826
12,875
0
57,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,130
Gold Earned
82,302
614
Minions Killed
650
0
Camps Cleared
0
2,405,851
Distance Traveled
2,565,224
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
16,107
537
114
4
0
419,161
6
L
Sun Wukong
14,085
470
109
4
0
517,830
0
L
Danzaburou
14,477
483
91
3
0
459,283
1
W
Nemesis
15,923
531
149
5
0
625,373
2
W
Gilgamesh
17,040
568
125
4
0
519,139
3
L
Loki
13,545
452
145
5
0
516,745
4
L
Baron Samedi
12,524
417
90
3
0
436,271
1
L
Kukulkan
16,499
550
179
6
0
475,722
2
W
Jormungandr
18,411
614
168
6
0
544,983
0
W
Neith
14,821
494
94
3
0
456,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role