Player Matchup

Geb
Geb
Platinum II
Matuteee17
Geb
Platinum II
Level 126
God Stats
13W - 8L
1,669 SR
Queue Stats
553W - 558L
1,883 MMR
Solo
Cabrakan
Cabrakan
Platinum II
PinkPusy
Cabrakan
Platinum II
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Platinum II
Wïsp
Pele
Platinum II
Level 157
God Stats
1W - 2L
1,320 SR
Queue Stats
539W - 537L
1,797 MMR
Solo
Agni
Agni
Platinum I
g0mito
Agni
Platinum I
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
463W - 469L
1,931 MMR
Solo
Chiron
Chiron
Diamond III
Álisha
Chiron
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,498 SR
1,722 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,630 SR
1,932 MMR
Fenrir
Fenrir
Platinum V
IKroonoZ
Fenrir
Platinum V
Level 147
God Stats
6W - 5L
1,764 SR
Queue Stats
179W - 209L
1,761 MMR
Solo
Achilles
Achilles
Platinum III
NeoDa1ro
Achilles
Platinum III
Level 89
God Stats
0W - 1L
1,766 SR
Queue Stats
69W - 66L
1,721 MMR
Solo
Anhur
Anhur
Diamond V
PollyDeRevivalS
Anhur
Diamond V
Level 159
God Stats
25W - 19L
1,645 SR
Queue Stats
357W - 332L
2,058 MMR
Party 1
Athena
Athena
Platinum IV
PollyTheDog1
Athena
Platinum IV
Level 62
God Stats
5W - 10L
1,463 SR
Queue Stats
67W - 48L
1,857 MMR
Party 1
Merlin
Merlin
Diamond IV
juli1985
Merlin
Diamond IV
Level 157
God Stats
12W - 10L
1,513 SR
Queue Stats
107W - 91L
2,260 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 12
9,042
532
6,194
14,170
8,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cabrakan
PinkPusy
Cabrakan
18
5 / 1 / 5
11,056
650
12,800
11,467
9,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
Wïsp
Pele
16
4 / 1 / 5
9,761
574
9,890
12,493
6,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
g0mito
Agni
15
1 / 2 / 5
9,175
540
6,390
6,317
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Álisha
Chiron
16
9 / 3 / 3
10,474
616
10,859
12,738
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ApolloSetScyllaDanzaburouTiamat

VS

Bans
TsukuyomiGuan YuHun BatzNemesisKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IKroonoZ
Fenrir
12
4 / 2 / 4
7,899
465
7,542
11,560
4,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
NeoDa1ro
Achilles
14
0 / 2 / 1
8,203
483
2,261
12,387
8,719
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 8 / 3
8,930
525
8,972
14,830
4,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
11
2 / 6 / 4
7,283
428
5,368
17,982
11,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
juli1985
Merlin
16
1 / 2 / 1
9,299
547
7,108
6,984
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
20
Kills
10
10
Deaths
20
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
IKroonoZ
Fenrir
4
2
4
3
W
1
3
12
2.33
L
Achilles
NeoDa1ro
Achilles
0
2
1
0.25
W
Cabrakan
PinkPusy
Cabrakan
5
1
5
7.5
L
3
8
3
0.56
L
Athena
2
6
4
0.67
W
Pele
Wïsp
Pele
4
1
5
6.5
W
Agni
g0mito
Agni
1
2
5
1.75
L
Merlin
juli1985
Merlin
1
2
1
0.75
W
Chiron
Álisha
Chiron
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,133
Damage
31,251
57,185
Taken
63,743
29,451
Mitigated
32,491
22,180
Healing
12,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
IKroonoZ
Fenrir
7,542
1,331
0
3,270
11,560
4,279
0
3,868
7,638
0
37,981
W
6,194
665
0
2,490
14,170
8,307
198
4,502
9,668
15,231
0
L
Achilles
NeoDa1ro
Achilles
2,261
380
0
3,192
12,387
8,719
0
6,127
6,248
368
49,284
W
Cabrakan
PinkPusy
Cabrakan
12,800
1,340
0
5,928
11,467
9,267
0
1,912
9,555
85,507
0
L
8,972
4,290
0
3,449
14,830
4,742
1,028
4,176
10,620
0
55,686
L
Athena
5,368
1,845
0
2,125
17,982
11,879
0
8,471
9,295
17,362
0
W
Pele
Wïsp
Pele
9,890
2,441
0
6,030
12,493
6,180
0
2,128
10,365
0
68,703
W
Agni
g0mito
Agni
6,390
740
0
1,808
6,317
2,073
1,024
2,569
3,748
66,330
0
L
Merlin
juli1985
Merlin
7,108
123
0
740
6,984
2,872
0
2,258
4,558
84,722
0
W
Chiron
Álisha
Chiron
10,859
6,124
992
4,932
12,738
3,624
2,526
1,385
11,353
0
72,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,508
Gold Earned
41,614
566
Minions Killed
484
0
Camps Cleared
0
1,693,237
Distance Traveled
1,571,919
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,899
465
73
4
0
363,593
4
W
Geb
9,042
532
12
1
0
337,633
6
L
Achilles
8,203
483
105
6
0
326,488
3
W
Cabrakan
11,056
650
171
10
0
316,616
4
L
Anhur
8,930
525
99
6
0
267,709
2
L
Athena
7,283
428
18
1
0
309,035
4
W
Pele
9,761
574
134
8
0
377,753
4
W
Agni
9,175
540
135
8
0
338,343
8
L
Merlin
9,299
547
189
11
0
305,094
5
W
Chiron
10,474
616
114
7
0
322,892
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role