Player Matchup

Cthulhu
Cthulhu
ArrogantNoble
Cthulhu
Level 7
God Stats
11W - 10L
1,449 SR
Queue Stats
297W - 270L
1,345 Elo+
Solo
Fenrir
Fenrir
BleepthemAll
Fenrir
Level 27
God Stats
4W - 11L
1,384 SR
Queue Stats
9W - 19L
1,295 Elo+
Solo
Tyr
Tyr
Kai_Brad03
Tyr
Level 22
God Stats
7W - 4L
1,360 SR
Queue Stats
148W - 168L
1,365 Elo+
Solo
Team Averages
Level 19
1,398 SR
1,335 Elo+

VS

Team Averages
Level 19
1,482 SR
1,469 Elo+
Kukulkan
Kukulkan
Droppedya boi
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 198L
1,414 Elo+
Solo
Fenrir
Fenrir
Kumo_S1
Fenrir
Level 24
God Stats
47W - 64L
1,445 SR
Queue Stats
220W - 245L
1,330 Elo+
Solo
Ymir
Ymir
lllWAGERlll
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
1 / 1 / 4
5,410
902
2,605
4,269
2,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
7
3 / 1 / 0
5,635
939
3,004
4,123
1,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 1 / 3
5,736
956
2,035
3,381
1,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Droppedya boi
Kukulkan
8
0 / 2 / 3
4,907
818
2,680
3,837
1,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
Kumo_S1
Fenrir
8
3 / 2 / 0
5,285
881
3,231
5,440
1,770
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

3
0 / 2 / 0
4,030
672
204
2,369
1,384
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
6
Kills
3
3
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
1
4
3
W
Fenrir
3
1
0
3
L
Kukulkan
Droppedya boi
Kukulkan
0
2
3
0.75
W
2
1
3
3.5
L
Fenrir
Kumo_S1
Fenrir
3
2
0
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,644
Damage
6,115
11,773
Taken
11,646
4,971
Mitigated
4,261
2,698
Healing
2,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
2,605
38
72
275
4,269
2,081
23
1,684
2,585
9,924
0
W
Fenrir
3,004
192
0
1,159
4,123
1,371
0
708
3,415
0
7,347
L
Kukulkan
Droppedya boi
Kukulkan
2,680
493
261
609
3,837
1,107
0
626
3,211
12,290
0
W
2,035
828
0
1,192
3,381
1,519
0
508
2,873
0
13,401
L
Fenrir
Kumo_S1
Fenrir
3,231
1,160
171
1,910
5,440
1,770
0
1,421
4,019
0
8,425
L
204
204
0
0
2,369
1,384
0
614
1,755
428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,781
Gold Earned
14,222
60
Minions Killed
41
0
Camps Cleared
0
407,071
Distance Traveled
292,812
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,410
902
27
5
0
122,451
0
W
Fenrir
5,635
939
9
2
0
133,553
1
L
Kukulkan
4,907
818
23
4
0
114,401
0
W
Tyr
5,736
956
24
4
0
151,067
1
L
Fenrir
5,285
881
18
3
0
129,961
2
L
Ymir
4,030
672
0
0
0
48,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role