Player Matchup

Danzaburou
Danzaburou
DownSmilee
Danzaburou
Level 6
God Stats
1W - 4L
1,473 SR
Queue Stats
3W - 9L
1,848 Elo+
Party 2
Chaac
Chaac
NOPH1
Chaac
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
SateSateSate_-
Jormungandr
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 27L
1,326 Elo+
Party 2
Team Averages
Level 16
1,491 SR
1,558 Elo+

VS

Team Averages
Level 44
1,577 SR
1,524 Elo+
Pele
Pele
Kaiothe
Pele
Level 43
God Stats
6W - 1L
1,959 SR
Queue Stats
100W - 46L
1,694 Elo+
Party 1
Athena
Athena
R3VOFWT
Athena
Level 4
God Stats
1W - 1L
1,272 SR
Queue Stats
3W - 4L
1,349 Elo+
Party 1
Scylla
Scylla
RinkyCZ
Scylla
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
103W - 98L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DownSmilee
Danzaburou
13
3 / 8 / 9
9,888
659
7,011
12,455
4,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
NOPH1
Chaac
14
7 / 5 / 7
11,478
765
11,815
17,215
16,901
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
SateSateSate_-
Jormungandr
14
4 / 7 / 7
10,274
685
8,479
14,811
10,372
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Kaiothe
Pele
16
9 / 4 / 9
12,307
820
16,302
18,665
8,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
R3VOFWT
Athena
12
0 / 6 / 13
10,149
677
3,051
13,159
10,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
RinkyCZ
Scylla
16
10 / 4 / 9
12,132
809
17,131
8,472
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
50
14
Kills
19
20
Deaths
14
23
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DownSmilee
Danzaburou
3
8
9
0.94
W
Pele
Kaiothe
Pele
9
4
9
3.38
L
Chaac
NOPH1
Chaac
7
5
7
2.1
W
Athena
R3VOFWT
Athena
0
6
13
1.08
W
Scylla
RinkyCZ
Scylla
10
4
9
3.63
L
Jormungandr
SateSateSate_-
Jormungandr
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,305
Damage
36,484
44,481
Taken
40,296
32,025
Mitigated
21,534
2,455
Healing
13,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DownSmilee
Danzaburou
7,011
2,403
0
932
12,455
4,752
0
9,025
3,430
0
32,191
W
Pele
Kaiothe
Pele
16,302
6,185
0
9,395
18,665
8,050
930
4,221
14,444
0
73,050
L
Chaac
NOPH1
Chaac
11,815
1,743
0
1,523
17,215
16,901
0
4,184
13,031
475
27,960
W
Athena
R3VOFWT
Athena
3,051
1,343
0
1,094
13,159
10,644
328
3,909
9,250
13,112
0
W
Scylla
RinkyCZ
Scylla
17,131
1,086
0
3,002
8,472
2,840
1,388
1,002
7,470
57,764
0
L
Jormungandr
SateSateSate_-
Jormungandr
8,479
2,214
0
0
14,811
10,372
117
6,997
7,814
29,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,640
Gold Earned
34,588
131
Minions Killed
195
0
Camps Cleared
0
643,617
Distance Traveled
754,418
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,888
659
53
4
0
214,496
5
W
Pele
12,307
820
79
5
0
287,434
2
L
Chaac
11,478
765
39
3
0
222,206
2
W
Athena
10,149
677
17
1
0
230,217
1
W
Scylla
12,132
809
99
7
0
236,767
2
L
Jormungandr
10,274
685
39
3
0
206,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role