Player Matchup

Athena
Athena
UwanJohn
Athena
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 14L
1,414 Elo+
Party 1
Hachiman
Hachiman
crookedspiral19
Hachiman
Level 34
God Stats
3W - 0L
1,587 SR
Queue Stats
34W - 44L
1,327 Elo+
Party 1
Hel
Hel
michaelscarn_75
Hel
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
921 Elo+
Party 1
Team Averages
Level 41
1,529 SR
1,221 Elo+

VS

Team Averages
Level 21
1,425 SR
1,296 Elo+
Da Ji
Da Ji
KSKUSHEATER
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,273 Elo+
Solo
Ares
Ares
Vanguard1346
Ares
Level 6
God Stats
1W - 3L
1,282 SR
Queue Stats
17W - 22L
1,355 Elo+
Solo
Artemis
Artemis
loonySoftbaby420
Artemis
Level 48
God Stats
1W - 2L
1,494 SR
Queue Stats
87W - 138L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
UwanJohn
Athena
11
4 / 1 / 7
9,188
656
3,997
10,535
11,706
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
13
7 / 1 / 6
10,038
717
8,300
7,537
3,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 1 / 9
9,234
660
4,622
7,062
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 9 / 0
7,128
509
1,452
8,188
2,862
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
1 / 5 / 2
8,523
609
7,407
13,178
8,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 3 / 0
8,844
632
10,193
8,869
3,421
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
14
Kills
3
3
Deaths
17
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
Athena
UwanJohn
Athena
4
1
7
7.5
L
1
5
2
0.4
W
Hachiman
7
1
6
10
L
2
3
0
0.67
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,919
Damage
19,052
25,134
Taken
30,235
17,793
Mitigated
14,809
12,729
Healing
3,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,452
756
0
0
8,188
2,862
0
1,333
6,855
14
20,846
W
Athena
UwanJohn
Athena
3,997
1,491
0
0
10,535
11,706
561
3,113
7,422
18,033
0
L
7,407
289
150
539
13,178
8,526
0
4,912
8,266
25,115
0
W
Hachiman
8,300
5,159
0
1,314
7,537
3,590
1,680
2,447
5,090
0
35,773
L
10,193
2,909
195
2,254
8,869
3,421
0
2,557
6,312
0
37,763
W
4,622
853
6,219
5,196
7,062
2,497
613
1,927
5,135
35,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,460
Gold Earned
24,495
138
Minions Killed
95
0
Camps Cleared
0
748,966
Distance Traveled
570,190
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,128
509
18
1
0
171,340
3
W
Athena
9,188
656
31
2
0
277,188
2
L
Ares
8,523
609
19
1
0
211,047
0
W
Hachiman
10,038
717
61
4
0
235,511
0
L
Artemis
8,844
632
58
4
0
187,803
3
W
Hel
9,234
660
46
3
0
236,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role