Player Matchup

Bakasura
Bakasura
CouldBeUrFather
Bakasura
Level 127
God Stats
10W - 5L
1,951 SR
Queue Stats
439W - 414L
1,535 Elo+
Solo
Scylla
Scylla
DrinkWaterPLZ
Scylla
Level 69
God Stats
2W - 2L
1,468 SR
Queue Stats
174W - 188L
1,456 Elo+
Solo
King Arthur
King Arthur
Klenzi
King Arthur
Level 45
God Stats
6W - 4L
1,525 SR
Queue Stats
82W - 28L
1,696 Elo+
Solo
Yemoja
Yemoja
UlisesKoKoLoco
Yemoja
Level 143
God Stats
15W - 17L
1,383 SR
Queue Stats
103W - 105L
1,448 Elo+
Solo
Hou Yi
Hou Yi
X_jameslX
Hou Yi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 240L
1,476 Elo+
Solo
Team Averages
Level 101
1,565 SR
1,522 Elo+

VS

Team Averages
Level 95
1,496 SR
1,478 Elo+
Mercury
Mercury
ALTAIR PRO 2345
Mercury
Level 37
God Stats
3W - 7L
1,720 SR
Queue Stats
292W - 294L
1,518 Elo+
Solo
Ymir
Ymir
DEMONKING347
Ymir
Level 148
God Stats
51W - 53L
1,374 SR
Queue Stats
341W - 380L
1,443 Elo+
Party 2
Gilgamesh
Gilgamesh
FumingTrain552
Gilgamesh
Level 87
God Stats
5W - 6L
1,544 SR
Queue Stats
219W - 235L
1,450 Elo+
Party 2
Sol
Sol
KEVINEXMAGANA
Sol
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
PortgasLw
Skadi
Level 100
God Stats
18W - 31L
1,341 SR
Queue Stats
322W - 356L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
9 / 1 / 6
10,179
599
8,669
12,819
6,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 7
8,557
503
9,116
9,026
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Klenzi
King Arthur
16
11 / 3 / 1
10,569
622
13,735
17,582
12,641
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 6 / 10
8,343
491
8,428
11,649
8,008
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
X_jameslX
Hou Yi
14
7 / 6 / 6
8,869
522
7,718
15,933
5,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
8,885
523
4,467
11,705
3,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

10
1 / 8 / 7
6,776
399
5,828
17,460
7,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
FumingTrain552
Gilgamesh
15
0 / 7 / 1
8,583
505
3,604
11,506
7,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

16
11 / 6 / 5
10,238
602
16,311
15,961
6,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
PortgasLw
Skadi
14
7 / 8 / 5
8,864
521
8,960
12,802
4,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
42
33
Kills
21
21
Deaths
34
30
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Bakasura
9
1
6
12
L
1
8
7
0.56
W
2
5
7
1.1
L
Gilgamesh
FumingTrain552
Gilgamesh
0
7
1
0.07
L
11
6
5
2.25
W
King Arthur
Klenzi
King Arthur
11
3
1
3.83
L
Skadi
PortgasLw
Skadi
7
8
5
1.19
W
4
6
10
1.5
W
Hou Yi
X_jameslX
Hou Yi
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,666
Damage
39,170
67,009
Taken
69,434
35,822
Mitigated
29,510
23,766
Healing
17,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,467
1,903
0
3,898
11,705
3,689
0
2,449
9,052
0
43,465
W
Bakasura
8,669
6,304
0
8,380
12,819
6,501
0
2,818
10,001
0
53,807
L
5,828
1,536
381
3,520
17,460
7,699
132
5,583
10,739
19,587
0
W
9,116
334
0
2,140
9,026
3,116
0
5,547
3,479
37,238
0
L
Gilgamesh
FumingTrain552
Gilgamesh
3,604
1,136
87
1,558
11,506
7,047
0
0
11,506
0
56,899
L
16,311
4,181
0
6,688
15,961
6,350
282
4,206
11,191
57,939
3,509
W
King Arthur
Klenzi
King Arthur
13,735
1,866
0
5,646
17,582
12,641
457
1,934
15,648
0
65,354
L
Skadi
PortgasLw
Skadi
8,960
3,882
0
1,819
12,802
4,725
664
4,768
7,680
0
45,002
W
8,428
1,293
1,679
1,084
11,649
8,008
516
6,617
5,032
35,275
0
W
Hou Yi
X_jameslX
Hou Yi
7,718
2,268
0
4,837
15,933
5,556
56
4,888
11,045
0
37,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,517
Gold Earned
43,346
420
Minions Killed
347
0
Camps Cleared
0
1,571,522
Distance Traveled
1,530,221
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,885
523
74
4
0
357,432
4
W
Bakasura
10,179
599
130
8
0
385,851
2
L
Ymir
6,776
399
18
1
0
288,271
0
W
Scylla
8,557
503
64
4
0
308,875
4
L
Gilgamesh
8,583
505
103
6
0
291,251
0
L
Sol
10,238
602
74
4
0
299,858
3
W
King Arthur
10,569
622
121
7
0
332,379
0
L
Skadi
8,864
521
78
5
0
293,409
3
W
Yemoja
8,343
491
41
2
0
268,934
0
W
Hou Yi
8,869
522
64
4
0
275,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role