Player Matchup

Gilgamesh
Gilgamesh
MoeDeee
Gilgamesh
Level 100
God Stats
1W - 4L
1,550 SR
Queue Stats
116W - 113L
1,647 Elo+
Party 1
Neith
Neith
PapaLucifer6
Neith
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,510 Elo+
Party 1
Janus
Janus
SquidgyBow58001
Janus
Level 126
God Stats
19W - 18L
1,636 SR
Queue Stats
116W - 127L
1,604 Elo+
Party 1
Team Averages
Level 80
1,562 SR
1,587 Elo+

VS

Team Averages
Level 55
1,650 SR
1,450 Elo+
Fafnir
Fafnir
Novastwo
Fafnir
Level 25
God Stats
1W - 0L
1,871 SR
Queue Stats
3W - 4L
1,380 Elo+
Party 2
Danzaburou
Danzaburou
ReIahx
Danzaburou
Level 64
God Stats
2W - 1L
1,637 SR
Queue Stats
28W - 28L
1,516 Elo+
Party 2
King Arthur
King Arthur
Zendaya Pads
King Arthur
Level 75
God Stats
8W - 7L
1,441 SR
Queue Stats
120W - 127L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MoeDeee
Gilgamesh
14
1 / 4 / 6
10,372
610
10,686
16,240
12,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 7 / 5
10,064
592
7,493
12,083
4,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
9 / 5 / 1
12,918
760
18,477
11,522
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Novastwo
Fafnir
15
3 / 3 / 12
13,079
769
9,311
15,403
23,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
ReIahx
Danzaburou
15
8 / 3 / 5
12,515
736
12,529
13,906
5,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Zendaya Pads
King Arthur
16
5 / 4 / 11
12,289
723
11,296
22,833
14,705
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
10
Kills
16
16
Deaths
10
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
MoeDeee
Gilgamesh
1
4
6
1
W
Fafnir
Novastwo
Fafnir
3
3
12
3
L
0
7
5
0.36
W
Danzaburou
ReIahx
Danzaburou
8
3
5
3.5
L
9
5
1
1.9
W
King Arthur
Zendaya Pads
King Arthur
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,656
Damage
33,136
39,845
Taken
52,142
21,881
Mitigated
43,531
3,998
Healing
16,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
MoeDeee
Gilgamesh
10,686
2,092
0
1,206
16,240
12,832
141
4,227
12,013
0
47,110
W
Fafnir
Novastwo
Fafnir
9,311
2,200
0
3,876
15,403
23,083
548
4,401
10,827
29,754
0
L
7,493
3,065
0
1,626
12,083
4,538
123
3,134
8,949
0
24,016
W
Danzaburou
ReIahx
Danzaburou
12,529
4,467
0
4,671
13,906
5,743
2,069
4,856
8,925
0
60,558
L
18,477
1,214
0
1,166
11,522
4,511
192
2,006
9,516
65,575
0
W
King Arthur
Zendaya Pads
King Arthur
11,296
674
0
8,400
22,833
14,705
114
9,440
13,201
0
49,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,354
Gold Earned
37,883
193
Minions Killed
170
0
Camps Cleared
0
878,904
Distance Traveled
916,618
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,372
610
50
3
0
322,377
6
W
Fafnir
13,079
769
30
2
0
291,482
1
L
Neith
10,064
592
40
2
0
271,858
0
W
Danzaburou
12,515
736
96
6
0
299,322
1
L
Janus
12,918
760
103
6
0
284,669
5
W
King Arthur
12,289
723
44
3
0
325,814
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role