Player Matchup

Khepri
Khepri
SNOOPYNATTSU
Khepri
Level 27
God Stats
28W - 11L
1,665 SR
Queue Stats
90W - 71L
1,579 Elo+
Party 1
Gilgamesh
Gilgamesh
karushiumu_
Gilgamesh
Level 84
God Stats
8W - 2L
1,817 SR
Queue Stats
76W - 45L
1,573 Elo+
Party 1
Izanami
Izanami
li_PANKUN_il
Izanami
Level 66
God Stats
41W - 21L
1,667 SR
Queue Stats
101W - 62L
1,579 Elo+
Party 1
Team Averages
Level 59
1,716 SR
1,577 Elo+

VS

Team Averages
Level 21
1,392 SR
1,445 Elo+
Fenrir
Fenrir
AverageBeet8267
Fenrir
Level 15
God Stats
0W - 2L
1,330 SR
Queue Stats
13W - 23L
1,365 Elo+
Solo
Skadi
Skadi
Minrethous
Skadi
Level 29
God Stats
22W - 21L
1,488 SR
Queue Stats
36W - 33L
1,433 Elo+
Solo
Anubis
Anubis
Oo BOTECHI oO
Anubis
Level 18
God Stats
1W - 4L
1,358 SR
Queue Stats
29W - 28L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
1 / 1 / 10
11,543
608
3,947
10,664
11,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
karushiumu_
Gilgamesh
16
6 / 2 / 5
13,179
694
16,578
18,214
14,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
li_PANKUN_il
Izanami
16
4 / 3 / 5
12,951
682
11,677
12,469
5,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 4
10,523
554
4,468
15,988
6,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Skadi
16
5 / 1 / 1
12,229
644
20,175
13,626
6,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 5 / 3
10,900
574
7,451
11,770
5,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
11
Kills
6
6
Deaths
11
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
Skadi
5
1
1
5.5
L
1
5
3
0.5
W
Khepri
1
1
10
6
W
Gilgamesh
karushiumu_
Gilgamesh
6
2
5
4.25
W
Izanami
li_PANKUN_il
Izanami
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,202
Damage
32,094
41,347
Taken
41,384
30,473
Mitigated
18,321
11,666
Healing
15,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,468
799
988
3,870
15,988
6,735
0
607
15,381
0
24,691
L
Skadi
20,175
9,968
0
6,041
13,626
6,055
1,431
1,443
12,183
0
71,425
L
7,451
152
403
4,297
11,770
5,531
199
1,988
9,782
52,175
0
W
Khepri
3,947
0
968
2,893
10,664
11,293
44
1,431
9,233
22,704
0
W
Gilgamesh
karushiumu_
Gilgamesh
16,578
2,290
0
3,983
18,214
14,163
210
3,068
15,146
0
60,844
W
Izanami
li_PANKUN_il
Izanami
11,677
8,376
0
3,822
12,469
5,017
2,963
3,061
9,408
0
102,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,673
Gold Earned
33,652
255
Minions Killed
213
0
Camps Cleared
0
1,066,834
Distance Traveled
1,069,945
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,523
554
29
2
0
388,365
0
L
Skadi
12,229
644
107
6
0
355,697
3
L
Anubis
10,900
574
77
4
0
325,883
4
W
Khepri
11,543
608
33
2
0
372,975
10
W
Gilgamesh
13,179
694
62
3
0
379,495
3
W
Izanami
12,951
682
160
8
0
314,364
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role