Player Matchup

Thor
Thor
Josemi9610
Thor
Level 26
God Stats
11W - 5L
1,713 SR
Queue Stats
20W - 23L
1,510 Elo+
Solo
Rama
Rama
MrEggSammich
Rama
Level 27
God Stats
4W - 2L
1,652 SR
Queue Stats
135W - 126L
1,483 Elo+
Solo
Amaterasu
Amaterasu
Nekopo
Amaterasu
Level 26
God Stats
20W - 17L
1,527 SR
Queue Stats
29W - 30L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
RickeNat
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,706 Elo+
Solo
Thoth
Thoth
YueNue
Thoth
Level 26
God Stats
7W - 3L
1,484 SR
Queue Stats
102W - 65L
1,594 Elo+
Solo
Team Averages
Level 21
1,575 SR
1,555 Elo+

VS

Team Averages
Level 20
1,579 SR
1,421 Elo+
Ra
Ra
FlightWay
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 66L
1,420 Elo+
Solo
Kukulkan
Kukulkan
LGSA_15
Kukulkan
Level 11
God Stats
1W - 4L
1,230 SR
Queue Stats
4W - 8L
1,375 Elo+
Solo
Heimdallr
Heimdallr
Pine9194
Heimdallr
Level 29
God Stats
2W - 2L
1,822 SR
Queue Stats
64W - 61L
1,459 Elo+
Solo
Ares
Ares
Player863726107
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,175 Elo+
Solo
Izanami
Izanami
patasdeperrin
Izanami
Level 29
God Stats
27W - 17L
1,844 SR
Queue Stats
52W - 40L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 0
7,660
547
1,555
7,736
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 0 / 4
9,239
660
6,802
9,657
3,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Nekopo
Amaterasu
14
1 / 1 / 1
7,534
538
1,713
8,056
3,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
RickeNat
Sun Wukong
3
0 / 1 / 2
4,884
349
0
1,264
314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
YueNue
Thoth
14
12 / 2 / 4
9,069
648
9,463
5,628
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 0
6,563
469
2,046
7,513
2,193
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
LGSA_15
Kukulkan
4
0 / 3 / 1
4,635
331
70
2,347
437
Heimdallr
Pine9194
Heimdallr
10
0 / 6 / 0
6,232
445
3,617
8,628
2,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 7 / 0
5,031
359
152
6,863
2,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
15
3 / 3 / 0
8,572
612
8,718
8,180
3,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
23
Kills
4
4
Deaths
27
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
4
0
0
4
L
Kukulkan
LGSA_15
Kukulkan
0
3
1
0.17
W
6
0
4
8
W
Amaterasu
Nekopo
Amaterasu
1
1
1
1.5
L
Heimdallr
Pine9194
Heimdallr
0
6
0
0
L
0
7
0
0
W
Sun Wukong
RickeNat
Sun Wukong
0
1
2
1
W
Thoth
YueNue
Thoth
12
2
4
7
L
Izanami
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,533
Damage
14,603
32,341
Taken
33,531
11,461
Mitigated
11,619
13,841
Healing
3,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,046
296
33
626
7,513
2,193
171
2,488
4,773
27,377
0
W
1,555
198
0
3,524
7,736
2,408
0
665
7,071
0
38,757
L
Kukulkan
LGSA_15
Kukulkan
70
28
0
0
2,347
437
10
241
2,076
2,073
0
W
6,802
5,961
0
5,544
9,657
3,554
2,294
761
8,896
0
53,833
W
Amaterasu
Nekopo
Amaterasu
1,713
737
0
3,813
8,056
3,545
2,876
161
7,895
0
37,409
L
Heimdallr
Pine9194
Heimdallr
3,617
1,253
0
943
8,628
2,668
0
1,595
6,935
0
27,226
L
152
0
0
180
6,863
2,597
107
1,478
5,350
7,714
0
W
Sun Wukong
RickeNat
Sun Wukong
0
0
0
0
1,264
314
0
0
1,264
0
924
W
Thoth
YueNue
Thoth
9,463
530
0
960
5,628
1,640
516
681
4,947
37,544
0
L
Izanami
8,718
5,983
0
1,720
8,180
3,724
564
2,994
4,934
0
72,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,386
Gold Earned
31,033
350
Minions Killed
261
0
Camps Cleared
0
1,190,935
Distance Traveled
996,364
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,563
469
49
4
0
210,155
1
W
Thor
7,660
547
77
6
0
277,571
2
L
Kukulkan
4,635
331
6
0
0
129,358
0
W
Rama
9,239
660
115
8
0
276,854
3
W
Amaterasu
7,534
538
81
6
0
270,102
2
L
Heimdallr
6,232
445
52
4
0
228,886
0
L
Ares
5,031
359
9
1
0
199,930
3
W
Sun Wukong
4,884
349
3
0
0
91,758
0
W
Thoth
9,069
648
74
5
0
274,650
1
L
Izanami
8,572
612
145
10
0
228,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role