Player Matchup

Thanatos
Thanatos
Silver IV
JPizza
Thanatos
Silver IV
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 106L
615 MMR
Solo
Anubis
Anubis
Silver III
Sp0rNy
Anubis
Silver III
Level 109
God Stats
15W - 19L
1,513 SR
Queue Stats
34W - 55L
718 MMR
Solo
Artio
Artio
Silver V
TommyHalffinger
Artio
Silver V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 191L
563 MMR
Solo
Yemoja
Yemoja
Silver V
Ulev
Yemoja
Silver V
Level 154
God Stats
2W - 2L
1,411 SR
Queue Stats
291W - 301L
485 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver V
xS3aRx
Ah Muzen Cab
Silver V
Level 47
God Stats
0W - 3L
1,220 SR
Queue Stats
122W - 146L
772 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,429 SR
631 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,495 SR
777 MMR
Tsukuyomi
Tsukuyomi
Bronze III
MrGhazt
Tsukuyomi
Bronze III
Level 125
God Stats
2W - 0L
1,752 SR
Queue Stats
115W - 145L
-86 MMR
Solo
Janus
Janus
Silver IV
SiniyVor
Janus
Silver IV
Level 140
God Stats
3W - 3L
1,282 SR
Queue Stats
314W - 329L
727 MMR
Solo
Sobek
Sobek
Silver III
Tollineitor
Sobek
Silver III
Level 70
God Stats
7W - 9L
1,567 SR
Queue Stats
106W - 118L
774 MMR
Solo
Neith
Neith
Silver III
mikeletxe17
Neith
Silver III
Level 83
God Stats
36W - 47L
1,374 SR
Queue Stats
256W - 270L
968 MMR
Solo
Arachne
Arachne
Silver III
zotacYBICA
Arachne
Silver III
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JPizza
Thanatos
11
0 / 4 / 6
7,187
449
3,820
9,412
3,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Sp0rNy
Anubis
11
3 / 5 / 2
6,779
424
4,659
9,248
4,866
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
4 / 6 / 1
7,847
490
6,770
16,487
15,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
Ulev
Yemoja
10
0 / 4 / 2
6,231
389
3,644
8,597
3,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
xS3aRx
Ah Muzen Cab
12
2 / 3 / 0
7,420
464
4,419
8,408
2,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
CupidSetAthenaScyllaApollo

VS

Bans
DanzaburouCu ChulainnIzanamiSun WukongRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MrGhazt
Tsukuyomi
15
2 / 3 / 4
8,908
557
9,340
10,814
3,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
SiniyVor
Janus
14
4 / 2 / 7
8,450
528
9,667
5,918
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 3 / 7
8,029
502
4,850
12,405
10,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
1 / 1 / 8
8,291
518
4,419
8,842
2,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
zotacYBICA
Arachne
16
11 / 1 / 3
9,779
611
6,448
9,305
3,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
9
Kills
22
22
Deaths
10
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
JPizza
Thanatos
0
4
6
0.75
W
Tsukuyomi
MrGhazt
Tsukuyomi
2
3
4
1.33
W
Janus
SiniyVor
Janus
4
2
7
3.75
L
Anubis
Sp0rNy
Anubis
3
5
2
0.8
W
4
3
7
2.5
L
4
6
1
0.75
L
Yemoja
Ulev
Yemoja
0
4
2
0.25
W
1
1
8
5
L
Ah Muzen Cab
xS3aRx
Ah Muzen Cab
2
3
0
0.67
W
Arachne
zotacYBICA
Arachne
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,312
Damage
34,724
52,152
Taken
47,284
30,803
Mitigated
21,266
18,236
Healing
19,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
JPizza
Thanatos
3,820
1,682
0
6,055
9,412
3,899
0
2,196
7,104
0
45,248
W
Tsukuyomi
MrGhazt
Tsukuyomi
9,340
2,857
0
4,087
10,814
3,490
836
6,299
4,015
0
49,379
W
Janus
SiniyVor
Janus
9,667
884
0
1,950
5,918
1,388
563
1,562
4,356
54,589
0
L
Anubis
Sp0rNy
Anubis
4,659
344
0
2,259
9,248
4,866
0
2,824
6,142
33,285
0
W
4,850
158
0
5,333
12,405
10,552
116
3,049
9,356
15,242
0
L
6,770
848
60
4,914
16,487
15,861
0
141
16,346
33,382
0
L
Yemoja
Ulev
Yemoja
3,644
1,113
1,530
1,215
8,597
3,417
0
4,864
3,603
16,623
0
W
4,419
1,516
0
5,296
8,842
2,351
344
2,523
6,319
0
58,754
L
Ah Muzen Cab
xS3aRx
Ah Muzen Cab
4,419
1,358
0
2,203
8,408
2,760
0
3,808
4,440
0
42,991
W
Arachne
zotacYBICA
Arachne
6,448
4,272
0
3,296
9,305
3,485
143
1,090
8,165
0
57,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,464
Gold Earned
43,457
342
Minions Killed
455
0
Camps Cleared
0
1,353,172
Distance Traveled
1,520,323
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,187
449
98
6
0
310,082
3
W
Tsukuyomi
8,908
557
87
5
0
290,851
2
W
Janus
8,450
528
126
8
0
284,784
6
L
Anubis
6,779
424
63
4
0
267,971
2
W
Sobek
8,029
502
22
1
0
313,415
6
L
Artio
7,847
490
58
4
0
242,811
0
L
Yemoja
6,231
389
27
2
0
273,710
9
W
Neith
8,291
518
119
7
0
269,230
3
L
Ah Muzen Cab
7,420
464
96
6
0
258,598
0
W
Arachne
9,779
611
101
6
0
362,043
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role