Player Matchup

Freya
Freya
DavidLo599
Freya
Level 21
God Stats
3W - 0L
1,548 SR
Queue Stats
19W - 13L
1,325 Elo+
Party 1
Arachne
Arachne
Draco_Reloaded
Arachne
Level 105
God Stats
2W - 2L
1,442 SR
Queue Stats
32W - 32L
1,228 Elo+
Party 1
Gilgamesh
Gilgamesh
KenYouNot
Gilgamesh
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
OfficialMotz
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Khepri
Khepri
REY_NEON1
Khepri
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 50L
1,233 Elo+
Solo
Team Averages
Level 37
1,498 SR
1,357 Elo+

VS

Team Averages
Level 15
1,429 SR
1,222 Elo+
Cerberus
Cerberus
Bux Youtube3673
Cerberus
Level 8
God Stats
2W - 4L
1,391 SR
Queue Stats
2W - 5L
1,239 Elo+
Solo
Kukulkan
Kukulkan
TheSpikkman94C
Kukulkan
Level 26
God Stats
5W - 5L
1,537 SR
Queue Stats
93W - 116L
1,281 Elo+
Solo
Yemoja
Yemoja
Tunel_vital2
Yemoja
Level 18
God Stats
70W - 74L
1,317 SR
Queue Stats
152W - 249L
1,225 Elo+
Solo
Cthulhu
Cthulhu
gansito101319
Cthulhu
Level 18
God Stats
11W - 16L
1,399 SR
Queue Stats
14W - 22L
1,210 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rafinha_dedeBr
Ah Muzen Cab
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
17
10 / 2 / 7
12,752
425
9,437
15,651
6,437
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
17 / 2 / 10
16,473
549
43,582
28,125
11,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
KenYouNot
Gilgamesh
20
17 / 2 / 8
15,424
514
29,626
20,018
18,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
OfficialMotz
Guan Yu
18
4 / 12 / 9
13,110
437
9,192
23,567
25,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
REY_NEON1
Khepri
19
1 / 0 / 14
13,263
442
6,783
14,206
12,714
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
1 / 11 / 7
10,669
356
5,703
30,651
26,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
19
7 / 11 / 1
13,772
459
26,599
19,716
9,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Yemoja
7
0 / 3 / 0
7,903
263
419
3,269
1,073
Cthulhu
18
7 / 11 / 5
12,501
417
19,227
44,040
39,308
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ah Muzen Cab
rafinha_dedeBr
Ah Muzen Cab
12
0 / 15 / 1
8,515
284
922
17,959
5,958

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
29
49
Kills
15
18
Deaths
51
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
11
7
0.41
W
Freya
10
2
7
6.75
W
17
2
10
11
W
Gilgamesh
KenYouNot
Gilgamesh
17
2
8
10.5
W
Guan Yu
OfficialMotz
Guan Yu
4
12
9
0.71
W
Khepri
REY_NEON1
Khepri
1
0
14
8
L
Kukulkan
7
11
1
0.68
L
Yemoja
0
3
0
0
L
Cthulhu
7
11
5
0.86
L
Ah Muzen Cab
rafinha_dedeBr
Ah Muzen Cab
0
15
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,620
Damage
52,870
101,567
Taken
115,635
75,861
Mitigated
82,430
34,891
Healing
18,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
5,703
601
0
6,771
30,651
26,934
112
2,566
27,960
36,591
0
W
Freya
9,437
3,618
0
5,611
15,651
6,437
1,306
7,720
7,931
49,059
0
W
43,582
32,144
873
18,104
28,125
11,923
10,056
15,086
12,889
0
152,427
W
Gilgamesh
KenYouNot
Gilgamesh
29,626
10,866
0
1,240
20,018
18,825
948
6,169
13,799
0
118,960
W
Guan Yu
OfficialMotz
Guan Yu
9,192
2,036
344
3,652
23,567
25,962
1,505
12,802
10,690
0
44,993
W
Khepri
REY_NEON1
Khepri
6,783
408
0
5,067
14,206
12,714
2,005
9,896
4,310
60,986
0
L
Kukulkan
26,599
2,995
213
1,996
19,716
9,157
0
3,606
16,060
83,862
0
L
Yemoja
419
151
85
0
3,269
1,073
0
1,974
1,295
8,084
0
L
Cthulhu
19,227
2,529
1,209
8,337
44,040
39,308
226
2,558
41,066
65,419
0
L
Ah Muzen Cab
rafinha_dedeBr
Ah Muzen Cab
922
468
0
0
17,959
5,958
0
5,516
12,368
0
9,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,022
Gold Earned
53,360
551
Minions Killed
381
0
Camps Cleared
0
2,707,576
Distance Traveled
1,751,725
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,669
356
108
4
0
426,907
5
W
Freya
12,752
425
81
3
0
501,071
0
W
Arachne
16,473
549
178
6
0
548,261
0
W
Gilgamesh
15,424
514
145
5
0
538,417
3
W
Guan Yu
13,110
437
62
2
0
556,435
7
W
Khepri
13,263
442
85
3
0
563,392
0
L
Kukulkan
13,772
459
141
5
0
413,654
0
L
Yemoja
7,903
263
18
1
0
107,852
0
L
Cthulhu
12,501
417
104
3
0
467,865
2
L
Ah Muzen Cab
8,515
284
10
0
0
335,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role