Player Matchup

Kumbhakarna
Kumbhakarna
Chesus-Senpai
Kumbhakarna
Level 114
God Stats
0W - 4L
1,289 SR
Queue Stats
240W - 224L
1,492 Elo+
Party 1
Ratatoskr
Ratatoskr
Shinto-Senpai
Ratatoskr
Level 47
God Stats
2W - 8L
1,248 SR
Queue Stats
309W - 272L
1,491 Elo+
Party 1
Sol
Sol
Syderhia_
Sol
Level 29
God Stats
93W - 74L
1,505 SR
Queue Stats
221W - 249L
1,384 Elo+
Party 3
Olorun
Olorun
joPhil97
Olorun
Level 149
God Stats
4W - 11L
1,371 SR
Queue Stats
144W - 115L
1,506 Elo+
Party 1
Chaac
Chaac
panda1745-TG
Chaac
Level 37
God Stats
27W - 22L
1,531 SR
Queue Stats
339W - 334L
1,367 Elo+
Party 3
Team Averages
Level 75
1,389 SR
1,448 Elo+

VS

Team Averages
Level 76
1,699 SR
1,543 Elo+
Loki
Loki
IzaNahMate
Loki
Level 155
God Stats
7W - 1L
1,705 SR
Queue Stats
133W - 58L
1,655 Elo+
Party 2
Thanatos
Thanatos
Kluzulu
Thanatos
Level 31
God Stats
91W - 67L
1,546 SR
Queue Stats
203W - 235L
1,340 Elo+
Solo
Kuzenbo
Kuzenbo
Synchrоn
Kuzenbo
Level 124
God Stats
1W - 1L
1,866 SR
Queue Stats
75W - 31L
1,726 Elo+
Party 2
Janus
Janus
boomHTID
Janus
Level 28
God Stats
8W - 8L
1,879 SR
Queue Stats
252W - 140L
1,770 Elo+
Party 2
Artemis
Artemis
naspa
Artemis
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Chesus-Senpai
Kumbhakarna
11
4 / 3 / 2
7,057
504
4,060
13,638
6,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
Shinto-Senpai
Ratatoskr
8
1 / 8 / 2
5,813
415
2,103
10,799
3,635
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
1 / 6 / 1
6,704
479
3,119
10,912
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
joPhil97
Olorun
11
1 / 3 / 3
6,835
488
3,579
8,785
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 6 / 1
6,147
439
4,526
11,168
6,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 9
8,536
610
9,762
7,324
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
Kluzulu
Thanatos
10
2 / 3 / 3
6,353
454
3,763
8,960
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Synchrоn
Kuzenbo
16
9 / 0 / 3
9,282
663
7,605
7,663
4,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
boomHTID
Janus
13
4 / 1 / 12
7,986
570
12,788
7,107
2,363
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
naspa
Artemis
9
1 / 4 / 2
5,894
421
3,645
7,335
2,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
7
Kills
26
26
Deaths
8
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Chesus-Senpai
Kumbhakarna
4
3
2
1.67
W
10
0
9
14.5
W
Thanatos
Kluzulu
Thanatos
2
3
3
1.17
L
Ratatoskr
Shinto-Senpai
Ratatoskr
1
8
2
0.25
L
1
6
1
0.25
W
Kuzenbo
Synchrоn
Kuzenbo
9
0
3
10.5
W
Janus
boomHTID
Janus
4
1
12
10
L
Olorun
joPhil97
Olorun
1
3
3
0.83
W
Artemis
naspa
Artemis
1
4
2
0.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,387
Damage
37,563
55,302
Taken
38,389
22,523
Mitigated
16,476
13,908
Healing
16,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Chesus-Senpai
Kumbhakarna
4,060
386
0
2,609
13,638
6,652
0
4,120
9,472
20,414
0
W
9,762
2,747
0
2,949
7,324
4,069
0
2,268
4,983
0
39,762
W
Thanatos
Kluzulu
Thanatos
3,763
260
0
6,669
8,960
2,879
387
2,047
6,813
0
25,744
L
Ratatoskr
Shinto-Senpai
Ratatoskr
2,103
361
0
1,071
10,799
3,635
0
4,902
5,750
0
18,377
L
3,119
449
183
3,636
10,912
2,890
1,481
4,133
6,737
35,760
0
W
Kuzenbo
Synchrоn
Kuzenbo
7,605
1,767
0
4,022
7,663
4,860
271
394
7,143
56,025
0
W
Janus
boomHTID
Janus
12,788
1,161
0
2,250
7,107
2,363
0
2,468
4,539
59,665
0
L
Olorun
joPhil97
Olorun
3,579
1,982
143
3,771
8,785
2,816
476
2,261
6,484
37,657
0
W
Artemis
naspa
Artemis
3,645
1,452
0
707
7,335
2,305
0
3,581
3,754
0
20,514
L
4,526
359
0
2,495
11,168
6,530
694
4,524
6,466
0
32,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,556
Gold Earned
38,051
270
Minions Killed
374
0
Camps Cleared
0
1,303,213
Distance Traveled
1,354,701
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,057
504
26
2
0
258,056
2
W
Loki
8,536
610
74
5
0
301,701
0
W
Thanatos
6,353
454
51
4
0
276,881
2
L
Ratatoskr
5,813
415
44
3
0
287,132
0
L
Sol
6,704
479
70
5
0
252,891
5
W
Kuzenbo
9,282
663
111
8
0
278,837
1
W
Janus
7,986
570
105
8
0
267,417
2
L
Olorun
6,835
488
64
5
0
232,962
2
W
Artemis
5,894
421
33
2
0
229,865
1
L
Chaac
6,147
439
66
5
0
272,172
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role