Player Matchup

Geb
Geb
Diamond II
 
Geb
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Masters
AlaricMoon3
Tiamat
Masters
Level 65
God Stats
0W - 2L
1,395 SR
Queue Stats
69W - 52L
2,425 MMR
Solo
Sun Wukong
Sun Wukong
Masters
GWS KING
Sun Wukong
Masters
Level 149
God Stats
6W - 6L
1,886 SR
Queue Stats
301W - 283L
2,551 MMR
Solo
Rama
Rama
Diamond IV
ZireaelXV
Rama
Diamond IV
Level 157
God Stats
0W - 1L
1,528 SR
Queue Stats
63W - 38L
2,460 MMR
Solo
Thor
Thor
Masters
iGE Creed
Thor
Masters
Level 148
God Stats
3W - 5L
1,475 SR
Queue Stats
545W - 544L
2,194 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,556 SR
2,226 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,557 SR
2,236 MMR
Ratatoskr
Ratatoskr
Diamond II
 
Ratatoskr
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Masters
SneakyNick4216
Bacchus
Masters
Level 160
God Stats
4W - 0L
1,439 SR
Queue Stats
222W - 195L
2,835 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Thermyz
Ah Muzen Cab
Masters
Level 160
God Stats
128W - 94L
1,705 SR
Queue Stats
391W - 375L
2,140 MMR
Party 1
Discordia
Discordia
Diamond IV
xSyKoEnFoRceRx
Discordia
Diamond IV
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
101W - 77L
2,230 MMR
Party 1
Danzaburou
Danzaburou
Diamond I
youngphantomz
Danzaburou
Diamond I
Level 126
God Stats
21W - 19L
1,643 SR
Queue Stats
206W - 185L
2,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 6 / 1
7,950
442
2,886
16,875
10,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
13
2 / 5 / 2
7,936
441
10,295
10,908
5,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
GWS KING
Sun Wukong
15
3 / 7 / 0
8,982
499
8,441
17,303
12,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
15
0 / 2 / 1
9,222
512
2,563
9,193
2,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
14
1 / 4 / 1
8,734
485
5,054
15,486
6,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SetAphroditeNemesisApollo

VS

Bans
AthenaTsukuyomiGuan YuTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
17
3 / 0 / 11
11,062
615
8,375
12,091
6,758
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 1 / 11
10,286
571
8,030
13,544
13,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Thermyz
Ah Muzen Cab
18
7 / 2 / 5
12,009
667
17,664
13,193
12,349
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
xSyKoEnFoRceRx
Discordia
16
5 / 2 / 5
10,787
599
9,963
9,982
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
youngphantomz
Danzaburou
19
8 / 1 / 0
12,557
698
7,541
9,062
4,065
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
6
Kills
24
24
Deaths
6
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
6
1
0.08
W
Ratatoskr
 
Ratatoskr
3
0
11
8.5
L
Tiamat
2
5
2
0.6
L
Sun Wukong
GWS KING
Sun Wukong
3
7
0
0.43
W
1
1
11
6.5
W
Ah Muzen Cab
Thermyz
Ah Muzen Cab
7
2
5
4.75
L
Rama
0
2
1
0.25
L
Thor
1
4
1
0.38
W
Discordia
xSyKoEnFoRceRx
Discordia
5
2
5
3.75
W
Danzaburou
youngphantomz
Danzaburou
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,239
Damage
51,573
69,765
Taken
57,872
36,965
Mitigated
40,955
12,698
Healing
20,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,886
287
0
921
16,875
10,211
0
5,303
11,284
19,721
0
W
Ratatoskr
 
Ratatoskr
8,375
3,127
0
4,848
12,091
6,758
698
2,784
9,307
0
74,490
L
Tiamat
10,295
836
0
2,500
10,908
5,472
0
4,426
6,290
45,939
0
L
Sun Wukong
GWS KING
Sun Wukong
8,441
1,687
0
3,077
17,303
12,177
0
3,427
13,812
0
55,422
W
8,030
1,071
0
3,720
13,544
13,953
0
3,532
10,012
31,231
0
W
Ah Muzen Cab
Thermyz
Ah Muzen Cab
17,664
7,451
0
4,459
13,193
12,349
8,991
3,204
9,989
153
96,425
L
Rama
2,563
2,043
0
2,586
9,193
2,747
0
1,115
8,076
0
69,655
L
Thor
5,054
776
0
3,614
15,486
6,358
0
3,077
12,243
0
57,818
W
Discordia
xSyKoEnFoRceRx
Discordia
9,963
298
244
3,046
9,982
3,830
692
2,597
7,385
67,745
0
W
Danzaburou
youngphantomz
Danzaburou
7,541
5,173
0
3,793
9,062
4,065
6,015
1,064
7,998
0
103,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,824
Gold Earned
56,701
510
Minions Killed
602
0
Camps Cleared
0
1,478,471
Distance Traveled
1,820,927
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,950
442
38
2
0
231,644
0
W
Ratatoskr
11,062
615
111
6
0
425,771
2
L
Tiamat
7,936
441
87
5
0
271,171
3
L
Sun Wukong
8,982
499
124
7
0
317,610
0
W
Bacchus
10,286
571
39
2
0
382,508
4
W
Ah Muzen Cab
12,009
667
163
9
0
334,991
0
L
Rama
9,222
512
152
8
0
297,159
5
L
Thor
8,734
485
109
6
0
360,887
3
W
Discordia
10,787
599
116
6
0
350,166
8
W
Danzaburou
12,557
698
173
10
0
327,491
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role