Player Matchup

Osiris
Osiris
Platinum I
CuChuTrainn
Osiris
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Diamond IV
Kusø
Bakasura
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum I
MYLbT
Ymir
Platinum I
Level 92
God Stats
5W - 4L
1,636 SR
Queue Stats
336W - 331L
1,957 MMR
Solo
Cernunnos
Cernunnos
Diamond IV
Zangoo
Cernunnos
Diamond IV
Level 154
God Stats
1W - 3L
1,785 SR
Queue Stats
262W - 258L
2,023 MMR
Solo
Merlin
Merlin
Platinum I
ØЯYΩИ
Merlin
Platinum I
Level 160
God Stats
27W - 20L
1,667 SR
Queue Stats
331W - 324L
2,045 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,618 SR
1,805 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 120
1,693 SR
1,861 MMR
Discordia
Discordia
Diamond IV
AnnaGotNoMana
Discordia
Diamond IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Diamond V
AnnaPåvlovna
Fenrir
Diamond V
Level 129
God Stats
5W - 2L
1,991 SR
Queue Stats
30W - 27L
1,914 MMR
Party 1
Hercules
Hercules
Diamond IV
Bachpac
Hercules
Diamond IV
Level 76
God Stats
2W - 1L
1,701 SR
Queue Stats
171W - 153L
2,031 MMR
Solo
Nox
Nox
Platinum III
ItzRober
Nox
Platinum III
Level 155
God Stats
5W - 3L
1,771 SR
Queue Stats
546W - 525L
1,818 MMR
Party 2
Heimdallr
Heimdallr
Platinum I
MIniProKs
Heimdallr
Platinum I
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 134L
2,041 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
0 / 5 / 0
6,256
481
5,339
9,133
5,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
Kusø
Bakasura
12
1 / 4 / 3
6,715
517
3,484
10,168
3,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
MYLbT
Ymir
11
1 / 1 / 3
6,562
505
2,036
9,550
4,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Zangoo
Cernunnos
12
2 / 5 / 1
7,277
560
6,490
11,080
3,523
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
ØЯYΩИ
Merlin
12
1 / 3 / 1
7,002
539
5,700
5,550
1,760
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
ApolloAthenaTiamatPersephoneGuan Yu

VS

Bans
SetNemesisTyrTsukuyomiSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AnnaGotNoMana
Discordia
13
3 / 0 / 3
7,524
579
6,393
4,789
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 0 / 7
8,098
623
5,789
8,303
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Bachpac
Hercules
16
5 / 0 / 3
8,818
678
6,947
10,190
5,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
3 / 4 / 1
6,674
513
4,827
7,443
3,588
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
MIniProKs
Heimdallr
14
2 / 1 / 3
8,277
637
7,121
8,770
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
18
18
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
AnnaGotNoMana
Discordia
3
0
3
4.5
W
5
0
7
8.5
W
Hercules
Bachpac
Hercules
5
0
3
6.5
L
Osiris
0
5
0
0
W
3
4
1
0.88
L
Bakasura
Kusø
Bakasura
1
4
3
0.63
W
Heimdallr
MIniProKs
Heimdallr
2
1
3
3.5
L
Ymir
MYLbT
Ymir
1
1
3
2.5
L
Cernunnos
Zangoo
Cernunnos
2
5
1
0.5
L
Merlin
ØЯYΩИ
Merlin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,049
Damage
31,077
45,481
Taken
39,495
18,606
Mitigated
17,253
11,489
Healing
15,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AnnaGotNoMana
Discordia
6,393
367
0
1,266
4,789
1,489
136
2,082
2,567
55,884
0
W
5,789
1,387
0
4,200
8,303
3,772
0
2,059
6,020
52
49,375
W
Hercules
Bachpac
Hercules
6,947
3,559
0
4,056
10,190
5,945
0
980
9,043
0
52,374
L
Osiris
5,339
1,762
0
2,610
9,133
5,908
0
0
9,133
0
37,736
W
4,827
300
559
1,255
7,443
3,588
0
2,615
4,454
29,808
0
L
Bakasura
Kusø
Bakasura
3,484
2,493
0
1,744
10,168
3,336
0
4,283
5,739
0
30,494
W
Heimdallr
MIniProKs
Heimdallr
7,121
3,733
0
3,932
8,770
2,459
0
0
8,770
0
53,742
L
Ymir
MYLbT
Ymir
2,036
403
0
2,459
9,550
4,079
0
4,518
4,864
23,108
0
L
Cernunnos
Zangoo
Cernunnos
6,490
3,022
0
3,926
11,080
3,523
164
838
10,238
0
49,944
L
Merlin
ØЯYΩИ
Merlin
5,700
294
0
750
5,550
1,760
0
1,131
4,235
53,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,812
Gold Earned
39,391
410
Minions Killed
483
0
Camps Cleared
0
1,309,395
Distance Traveled
1,380,822
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,524
579
120
9
0
261,240
7
W
Fenrir
8,098
623
91
7
0
303,338
0
W
Hercules
8,818
678
103
8
0
288,124
2
L
Osiris
6,256
481
70
5
0
255,848
3
W
Nox
6,674
513
55
4
0
266,154
4
L
Bakasura
6,715
517
89
7
0
298,457
1
W
Heimdallr
8,277
637
114
9
0
261,966
5
L
Ymir
6,562
505
36
3
0
259,620
3
L
Cernunnos
7,277
560
101
8
0
259,443
3
L
Merlin
7,002
539
114
9
0
236,027
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role