Player Matchup

Amaterasu
Amaterasu
Gold IV
Collister
Amaterasu
Gold IV
Level 143
God Stats
3W - 2L
1,443 SR
Queue Stats
319W - 323L
1,473 MMR
Solo
Izanami
Izanami
Gold III
Rossconator
Izanami
Gold III
Level 125
God Stats
175W - 170L
1,595 SR
Queue Stats
841W - 852L
1,487 MMR
Solo
Loki
Loki
Gold I
Thana213
Loki
Gold I
Level 112
God Stats
13W - 9L
1,664 SR
Queue Stats
456W - 458L
1,474 MMR
Solo
Scylla
Scylla
Bronze III
nitrobullet
Scylla
Bronze III
Level 154
God Stats
6W - 0L
1,883 SR
Queue Stats
24W - 14L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
须弥山浪荡哥
Sylvanus
Gold V
Level 109
God Stats
5W - 4L
1,522 SR
Queue Stats
88W - 74L
1,424 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,621 SR
1,472 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,602 SR
1,472 MMR
Cupid
Cupid
Gold IV
KinkyLilNino
Cupid
Gold IV
Level 88
God Stats
0W - 1L
1,685 SR
Queue Stats
49W - 51L
1,478 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
Quetzalcoatl101
Cu Chulainn
Silver V
Level 63
God Stats
1W - 3L
1,542 SR
Queue Stats
5W - 10L
1,334 MMR
Solo
Cerberus
Cerberus
Gold IV
Rengalio
Cerberus
Gold IV
Level 153
God Stats
3W - 3L
1,686 SR
Queue Stats
286W - 288L
1,461 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
SlushiestClub60
Ao Kuang
Gold IV
Level 118
God Stats
1W - 2L
1,618 SR
Queue Stats
42W - 45L
1,538 MMR
Solo
Janus
Janus
Gold V
soulsangelz
Janus
Gold V
Level 128
God Stats
5W - 3L
1,480 SR
Queue Stats
83W - 82L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Collister
Amaterasu
8
4 / 1 / 4
5,746
575
3,012
6,401
3,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Rossconator
Izanami
11
4 / 1 / 4
6,420
642
6,984
5,682
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
11
5 / 0 / 1
6,191
619
3,611
4,001
1,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
11
1 / 1 / 3
5,818
582
2,843
2,432
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
0 / 0 / 2
6,376
638
3,760
4,911
2,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
TiamatSetTsukuyomiAthenaApollo

VS

Bans
PersephoneKing ArthurDanzaburouAchillesGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
4,748
475
3,556
5,509
1,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Cu Chulainn
Quetzalcoatl101
Cu Chulainn
9
0 / 2 / 0
5,109
511
2,331
7,452
4,148
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Rengalio
Cerberus
6
0 / 3 / 2
4,490
449
3,384
8,286
2,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
8
1 / 4 / 0
4,962
496
2,330
6,954
1,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 1 / 0
5,638
564
1,171
2,474
599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
14
Kills
3
3
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Collister
Amaterasu
4
1
4
6
L
1
4
1
0.38
L
Cu Chulainn
Quetzalcoatl101
Cu Chulainn
0
2
0
0
L
Cerberus
Rengalio
Cerberus
0
3
2
0.33
W
Izanami
Rossconator
Izanami
4
1
4
6
L
Ao Kuang
1
4
0
0.25
W
Loki
5
0
1
5.5
W
Scylla
1
1
3
2.5
L
1
1
0
1
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,210
Damage
12,772
23,427
Taken
30,675
9,933
Mitigated
10,123
9,942
Healing
9,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Collister
Amaterasu
3,012
1,286
0
2,061
6,401
3,230
0
2,838
3,521
0
8,370
L
3,556
1,776
0
1,355
5,509
1,066
0
372
5,133
0
20,741
L
Cu Chulainn
Quetzalcoatl101
Cu Chulainn
2,331
192
0
1,938
7,452
4,148
0
3,405
4,047
0
25,578
L
Cerberus
Rengalio
Cerberus
3,384
233
0
3,189
8,286
2,629
0
855
7,395
12,519
0
W
Izanami
Rossconator
Izanami
6,984
4,863
0
1,804
5,682
1,994
370
1,905
3,777
0
47,685
L
Ao Kuang
2,330
455
0
2,480
6,954
1,681
0
358
6,582
19,874
0
W
Loki
3,611
1,523
0
2,219
4,001
1,237
0
947
3,042
0
33,741
W
Scylla
2,843
333
0
714
2,432
687
0
1,087
1,291
36,852
0
L
1,171
94
0
941
2,474
599
0
1,098
1,270
32,937
0
W
3,760
1,385
107
3,037
4,911
2,785
328
0
4,911
32,429
6,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,551
Gold Earned
24,947
362
Minions Killed
243
0
Camps Cleared
0
991,993
Distance Traveled
916,309
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,746
575
5
1
0
219,842
1
L
Cupid
4,748
475
39
4
0
169,375
3
L
Cu Chulainn
5,109
511
61
6
0
172,789
0
L
Cerberus
4,490
449
17
2
0
187,959
2
W
Izanami
6,420
642
101
10
0
181,459
4
L
Ao Kuang
4,962
496
49
5
0
191,138
2
W
Loki
6,191
619
68
7
0
240,652
1
W
Scylla
5,818
582
91
9
0
192,753
3
L
Janus
5,638
564
77
8
0
195,048
3
W
Sylvanus
6,376
638
97
10
0
157,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role