Player Matchup

Thor
Thor
Adibibi
Thor
Level 43
God Stats
3W - 8L
1,442 SR
Queue Stats
329W - 288L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
AinsOolaGown
Gilgamesh
Level 125
God Stats
26W - 24L
1,542 SR
Queue Stats
228W - 241L
1,484 Elo+
Party 1
Ymir
Ymir
Cowboyinblood
Ymir
Level 29
God Stats
16W - 7L
1,562 SR
Queue Stats
148W - 125L
1,492 Elo+
Party 1
Chang'e
Chang'e
Elaru
Chang'e
Level 85
God Stats
5W - 6L
1,522 SR
Queue Stats
167W - 162L
1,456 Elo+
Party 1
Neith
Neith
Luno1706
Neith
Level 83
God Stats
17W - 19L
1,531 SR
Queue Stats
256W - 213L
1,531 Elo+
Party 1
Team Averages
Level 73
1,520 SR
1,500 Elo+

VS

Team Averages
Level 58
1,530 SR
1,525 Elo+
Sobek
Sobek
CatsSuck3
Sobek
Level 47
God Stats
6W - 9L
1,506 SR
Queue Stats
84W - 98L
1,509 Elo+
Solo
Scylla
Scylla
Coldaf
Scylla
Level 47
God Stats
8W - 5L
1,641 SR
Queue Stats
56W - 46L
1,558 Elo+
Solo
Artemis
Artemis
Igvenr
Artemis
Level 49
God Stats
19W - 13L
1,561 SR
Queue Stats
241W - 231L
1,521 Elo+
Party 2
Thanatos
Thanatos
Kamael34
Thanatos
Level 124
God Stats
23W - 16L
1,565 SR
Queue Stats
330W - 314L
1,519 Elo+
Party 2
Guan Yu
Guan Yu
Salanderr
Guan Yu
Level 25
God Stats
6W - 5L
1,375 SR
Queue Stats
258W - 277L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Adibibi
Thor
20
5 / 15 / 11
17,030
487
19,007
39,967
17,404
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
AinsOolaGown
Gilgamesh
20
11 / 13 / 10
19,306
552
33,013
42,775
53,171
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
4 / 14 / 17
15,548
444
15,272
39,187
42,761
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Elaru
Chang'e
20
15 / 10 / 12
18,416
526
34,947
35,416
13,313
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Luno1706
Neith
20
11 / 11 / 12
18,511
529
37,645
34,813
13,942
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CatsSuck3
Sobek
20
1 / 11 / 36
17,602
503
18,882
49,100
66,106
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Coldaf
Scylla
20
9 / 9 / 18
17,382
497
22,093
22,456
9,149
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Igvenr
Artemis
20
18 / 10 / 9
21,962
627
46,894
34,365
16,334
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Kamael34
Thanatos
20
34 / 8 / 12
22,413
640
57,523
40,280
28,008
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Salanderr
Guan Yu
20
1 / 10 / 14
15,088
431
12,165
38,932
53,991
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
152
46
Kills
63
63
Deaths
48
62
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Thor
Adibibi
Thor
5
15
11
0.7
L
Gilgamesh
AinsOolaGown
Gilgamesh
11
13
10
1.23
W
Sobek
CatsSuck3
Sobek
1
11
36
1.73
W
Scylla
Coldaf
Scylla
9
9
18
2
L
4
14
17
0.89
L
Chang'e
Elaru
Chang'e
15
10
12
2.1
W
Artemis
Igvenr
Artemis
18
10
9
2.25
W
Thanatos
Kamael34
Thanatos
34
8
12
5
L
Neith
Luno1706
Neith
11
11
12
1.55
W
Guan Yu
Salanderr
Guan Yu
1
10
14
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,884
Damage
157,557
192,158
Taken
185,133
140,591
Mitigated
173,588
43,042
Healing
75,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Adibibi
Thor
19,007
4,360
0
6,057
39,967
17,404
1,612
7,244
32,723
0
112,447
L
Gilgamesh
AinsOolaGown
Gilgamesh
33,013
9,058
0
5,258
42,775
53,171
0
8,746
34,029
0
126,833
W
Sobek
CatsSuck3
Sobek
18,882
2,513
0
9,821
49,100
66,106
171
15,005
33,464
53,702
0
W
Scylla
Coldaf
Scylla
22,093
1,533
0
2,942
22,456
9,149
1,216
9,128
13,012
85,467
0
L
15,272
1,678
0
1,765
39,187
42,761
27
8,315
30,872
55,840
0
L
Chang'e
Elaru
Chang'e
34,947
963
4,688
14,681
35,416
13,313
1,060
11,434
23,982
124,907
0
W
Artemis
Igvenr
Artemis
46,894
35,218
0
12,969
34,365
16,334
6,405
10,366
23,897
0
174,142
W
Thanatos
Kamael34
Thanatos
57,523
23,996
0
34,964
40,280
28,008
477
9,376
30,504
0
204,476
L
Neith
Luno1706
Neith
37,645
27,974
0
10,593
34,813
13,942
3,114
8,749
26,064
0
160,692
W
Guan Yu
Salanderr
Guan Yu
12,165
3,182
4,842
10,438
38,932
53,991
855
8,846
29,927
0
55,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,811
Gold Earned
94,447
734
Minions Killed
622
0
Camps Cleared
0
2,688,964
Distance Traveled
3,067,274
20
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
17,030
487
162
5
0
517,919
4
L
Gilgamesh
19,306
552
176
5
0
571,116
4
W
Sobek
17,602
503
33
1
0
620,148
15
W
Scylla
17,382
497
141
4
0
597,396
4
L
Ymir
15,548
444
75
2
0
497,360
6
L
Chang'e
18,416
526
151
4
0
596,977
2
W
Artemis
21,962
627
205
6
0
532,438
6
W
Thanatos
22,413
640
164
5
0
699,800
4
L
Neith
18,511
529
170
5
0
505,592
4
W
Guan Yu
15,088
431
79
2
0
617,492
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role