Player Matchup

Hel
Hel
Curative
Hel
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
FilthyCasual07
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,267 Elo+
Party 1
Ymir
Ymir
InsaneAmerican
Ymir
Level 11
God Stats
3W - 6L
1,099 SR
Queue Stats
5W - 15L
1,000 Elo+
Party 1
Scylla
Scylla
OrpanCripler
Scylla
Level 15
God Stats
11W - 16L
1,249 SR
Queue Stats
26W - 35L
1,415 Elo+
Party 1
Heimdallr
Heimdallr
iDoinkz
Heimdallr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Team Averages
Level 11
1,370 SR
1,336 Elo+

VS

Team Averages
Level 8
1,475 SR
1,419 Elo+
Ra
Ra
Andfreslol
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,285 Elo+
Solo
Thor
Thor
Dartwick88
Thor
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 6L
1,470 Elo+
Solo
Mercury
Mercury
HamedAk47
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
HuayraX
Ymir
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 87L
1,538 Elo+
Solo
Fenrir
Fenrir
ProdSeek
Fenrir
Level 9
God Stats
22W - 34L
1,377 SR
Queue Stats
22W - 34L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 31
11,175
1,118
7,210
11,052
7,368
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
12 / 8 / 26
13,354
1,335
16,295
19,688
22,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 8 / 29
13,428
1,343
20,244
18,684
23,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
20
14 / 4 / 25
13,862
1,386
26,444
11,802
4,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
iDoinkz
Heimdallr
20
10 / 6 / 35
13,653
1,365
27,331
14,721
7,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

121

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 11 / 17
11,015
1,102
14,089
15,932
5,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 9 / 15
13,274
1,327
12,725
17,384
12,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
HamedAk47
Mercury
18
4 / 13 / 16
11,173
1,117
7,054
19,886
6,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
HuayraX
Ymir
19
9 / 9 / 17
13,358
1,336
21,489
28,348
13,309
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ProdSeek
Fenrir
17
8 / 8 / 14
12,185
1,219
14,949
22,246
13,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

196
Kill Participation
111
50
Kills
32
32
Deaths
50
146
Assists
79
Player
Kills
Deaths
Assists
KDA
L
2
11
17
0.95
W
4
6
31
3.25
L
9
9
15
1.83
W
12
8
26
3.13
L
Mercury
HamedAk47
Mercury
4
13
16
0.92
L
Ymir
HuayraX
Ymir
9
9
17
1.94
W
10
8
29
3.06
W
Scylla
14
4
25
6.63
L
Fenrir
ProdSeek
Fenrir
8
8
14
1.88
W
Heimdallr
iDoinkz
Heimdallr
10
6
35
4.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,524
Damage
70,306
75,947
Taken
103,796
66,039
Mitigated
50,765
17,181
Healing
9,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,089
2,294
4,052
1,088
15,932
5,228
0
8,147
7,785
34,275
0
W
7,210
2,249
6,319
3,386
11,052
7,368
0
5,583
5,469
13,569
0
L
12,725
2,827
0
0
17,384
12,099
0
8,960
8,424
0
35,844
W
16,295
4,513
2,166
2,747
19,688
22,869
0
8,773
10,915
0
21,014
L
Mercury
HamedAk47
Mercury
7,054
3,686
0
0
19,886
6,944
0
10,965
8,921
0
11,754
L
Ymir
HuayraX
Ymir
21,489
3,029
590
3,745
28,348
13,309
0
15,423
12,925
35,585
0
W
20,244
1,446
0
0
18,684
23,993
0
9,325
9,359
48,694
0
W
Scylla
26,444
2,390
0
0
11,802
4,719
0
5,594
6,208
48,779
0
L
Fenrir
ProdSeek
Fenrir
14,949
3,857
0
0
22,246
13,185
0
10,403
11,839
0
26,792
W
Heimdallr
iDoinkz
Heimdallr
27,331
17,837
0
2,563
14,721
7,090
0
6,303
8,418
0
45,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,472
Gold Earned
61,005
181
Minions Killed
163
6
Camps Cleared
3
812,119
Distance Traveled
807,392
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,015
1,102
47
5
0
155,463
3
W
Hel
11,175
1,118
16
2
0
152,517
0
L
Thor
13,274
1,327
46
5
0
123,802
3
W
Guan Yu
13,354
1,335
10
1
1
200,569
0
L
Mercury
11,173
1,117
8
1
0
156,484
1
L
Ymir
13,358
1,336
39
4
2
138,193
0
W
Ymir
13,428
1,343
64
6
3
138,264
1
W
Scylla
13,862
1,386
47
5
2
178,333
0
L
Fenrir
12,185
1,219
23
2
1
233,450
1
W
Heimdallr
13,653
1,365
44
4
0
142,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role