Player Matchup

Sol
Sol
ORA Omega
Sol
Level 86
God Stats
18W - 1L
1,947 SR
Queue Stats
296W - 189L
1,642 Elo+
Party 1
Gilgamesh
Gilgamesh
dcoffey00
Gilgamesh
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,641 Elo+
Party 1
Ymir
Ymir
heybuddy412
Ymir
Level 80
God Stats
8W - 4L
1,250 SR
Queue Stats
107W - 79L
1,498 Elo+
Party 1
Team Averages
Level 95
1,566 SR
1,594 Elo+

VS

Team Averages
Level 98
1,615 SR
1,391 Elo+
Athena
Athena
SERCHTHEKILLER0
Athena
Level 58
God Stats
0W - 5L
1,581 SR
Queue Stats
123W - 127L
1,570 Elo+
Solo
Nu Wa
Nu Wa
STRIKExKINGx233
Nu Wa
Level 120
God Stats
0W - 1L
1,765 SR
Queue Stats
84W - 119L
1,380 Elo+
Solo
Medusa
Medusa
UncToka
Medusa
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 17L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 11
11,141
743
16,555
13,825
6,030
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
dcoffey00
Gilgamesh
14
8 / 1 / 7
11,271
751
15,285
11,904
7,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 2 / 12
10,586
706
6,353
13,547
13,049
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
9,276
618
8,565
22,421
17,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 6 / 2
9,026
602
10,745
11,519
4,897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
UncToka
Medusa
11
1 / 4 / 2
8,577
572
7,088
9,745
3,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
17
Kills
3
3
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
0
11
10.5
L
1
7
1
0.21
L
1
6
2
0.33
L
Medusa
UncToka
Medusa
1
4
2
0.5
W
Gilgamesh
dcoffey00
Gilgamesh
8
1
7
11.5
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,193
Damage
26,398
39,276
Taken
43,685
26,551
Mitigated
26,182
19,896
Healing
4,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,555
4,334
486
11,287
13,825
6,030
1,600
7,307
6,518
69,106
0
L
8,565
2,047
0
1,087
22,421
17,950
0
12,181
10,240
25,690
0
L
10,745
3,004
330
838
11,519
4,897
0
5,930
5,589
36,993
0
L
Medusa
UncToka
Medusa
7,088
1,783
677
1,906
9,745
3,335
294
4,853
4,892
0
31,845
W
Gilgamesh
dcoffey00
Gilgamesh
15,285
3,245
0
2,902
11,904
7,472
1,469
4,835
7,069
0
57,750
W
6,353
794
0
5,221
13,547
13,049
140
7,234
6,313
23,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,998
Gold Earned
26,879
194
Minions Killed
128
0
Camps Cleared
0
865,526
Distance Traveled
719,160
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,141
743
96
6
0
296,950
3
L
Athena
9,276
618
36
2
0
267,731
2
L
Nu Wa
9,026
602
50
3
0
233,380
3
L
Medusa
8,577
572
42
3
0
218,049
4
W
Gilgamesh
11,271
751
83
6
0
308,790
2
W
Ymir
10,586
706
15
1
0
259,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role