Player Matchup

Kuzenbo
Kuzenbo
BlooodGod
Kuzenbo
Level 158
God Stats
1W - 1L
1,694 SR
Queue Stats
38W - 29L
1,729 Elo+
Party 1
Ra
Ra
Selgy73
Ra
Level 69
God Stats
16W - 21L
1,284 SR
Queue Stats
449W - 521L
1,480 Elo+
Solo
Cernunnos
Cernunnos
WhoYoung
Cernunnos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,631 Elo+
Party 1
Team Averages
Level 98
1,493 SR
1,613 Elo+

VS

Team Averages
Level 111
1,487 SR
1,621 Elo+
Ah Muzen Cab
Ah Muzen Cab
Jackob145
Ah Muzen Cab
Level 87
God Stats
1W - 0L
1,273 SR
Queue Stats
93W - 64L
1,691 Elo+
Party 2
Discordia
Discordia
Lothiss
Discordia
Level 142
God Stats
43W - 28L
1,688 SR
Queue Stats
143W - 109L
1,673 Elo+
Party 2
Thanatos
Thanatos
lupalpha321
Thanatos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BlooodGod
Kuzenbo
15
3 / 5 / 4
12,374
728
10,930
24,570
33,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 9 / 7
13,043
767
9,884
19,233
8,110
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
WhoYoung
Cernunnos
14
2 / 10 / 4
10,855
639
4,977
19,559
8,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jackob145
Ah Muzen Cab
17
10 / 3 / 9
13,201
777
20,836
14,634
5,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
Lothiss
Discordia
17
8 / 5 / 13
13,313
783
21,991
11,741
4,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
lupalpha321
Thanatos
16
6 / 5 / 12
12,819
754
11,954
16,522
8,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
11
Kills
24
24
Deaths
13
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BlooodGod
Kuzenbo
3
5
4
1
W
Ah Muzen Cab
Jackob145
Ah Muzen Cab
10
3
9
4.83
W
Discordia
Lothiss
Discordia
8
5
13
2.9
L
6
9
7
1.06
L
Cernunnos
WhoYoung
Cernunnos
2
10
4
0.4
W
Thanatos
lupalpha321
Thanatos
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,791
Damage
54,781
63,362
Taken
42,897
50,428
Mitigated
18,307
10,090
Healing
20,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BlooodGod
Kuzenbo
10,930
3,366
659
4,237
24,570
33,525
0
6,193
18,377
29,258
0
W
Ah Muzen Cab
Jackob145
Ah Muzen Cab
20,836
11,178
0
5,777
14,634
5,889
1,715
6,771
7,863
0
84,380
W
Discordia
Lothiss
Discordia
21,991
1,635
0
2,972
11,741
4,190
628
6,284
5,457
57,150
0
L
9,884
1,408
1,090
3,555
19,233
8,110
0
7,880
11,353
47,446
0
L
Cernunnos
WhoYoung
Cernunnos
4,977
1,770
0
549
19,559
8,793
0
8,010
11,549
0
36,862
W
Thanatos
lupalpha321
Thanatos
11,954
2,842
0
11,370
16,522
8,228
0
7,922
8,600
0
59,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,272
Gold Earned
39,333
162
Minions Killed
246
0
Camps Cleared
0
857,095
Distance Traveled
881,242
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
12,374
728
30
2
0
325,369
5
W
Ah Muzen Cab
13,201
777
122
7
0
294,523
0
W
Discordia
13,313
783
65
4
0
281,646
1
L
Ra
13,043
767
62
4
0
273,533
7
L
Cernunnos
10,855
639
70
4
0
258,193
1
W
Thanatos
12,819
754
59
3
0
305,073
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role