Player Matchup

Ares
Ares
LordChiplex
Ares
Level 116
God Stats
3W - 4L
1,527 SR
Queue Stats
304W - 358L
1,395 Elo+
Solo
Gilgamesh
Gilgamesh
Torben-16_8
Gilgamesh
Level 89
God Stats
9W - 4L
1,628 SR
Queue Stats
77W - 70L
1,448 Elo+
Solo
Scylla
Scylla
karl1144
Scylla
Level 127
God Stats
2W - 0L
1,622 SR
Queue Stats
32W - 22L
1,288 Elo+
Party 1
Thanatos
Thanatos
mrpro3621
Thanatos
Level 69
God Stats
1W - 2L
1,299 SR
Queue Stats
349W - 381L
1,299 Elo+
Solo
Hou Yi
Hou Yi
xItsBigSmoke
Hou Yi
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Team Averages
Level 99
1,515 SR
1,386 Elo+

VS

Team Averages
Level 70
1,447 SR
1,396 Elo+
Nemesis
Nemesis
Danzy
Nemesis
Level 119
God Stats
4W - 2L
1,500 SR
Queue Stats
508W - 478L
1,436 Elo+
Solo
Tiamat
Tiamat
Royal-Deity07
Tiamat
Level 68
God Stats
14W - 10L
1,590 SR
Queue Stats
158W - 180L
1,369 Elo+
Party 2
Khepri
Khepri
SnippierCross8
Khepri
Level 61
God Stats
115W - 102L
1,471 SR
Queue Stats
1,129W - 1,011L
1,436 Elo+
Party 2
Medusa
Medusa
jask_paul
Medusa
Level 55
God Stats
2W - 10L
1,235 SR
Queue Stats
99W - 123L
1,376 Elo+
Party 2
Cerberus
Cerberus
sgrunto93
Cerberus
Level 46
God Stats
5W - 11L
1,439 SR
Queue Stats
41W - 55L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 4
9,091
455
4,556
21,450
15,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Torben-16_8
Gilgamesh
17
5 / 3 / 2
11,144
557
8,185
13,265
8,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
karl1144
Scylla
17
2 / 3 / 4
10,385
519
8,941
9,788
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
mrpro3621
Thanatos
19
7 / 2 / 1
11,414
571
10,052
16,756
6,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
15
1 / 4 / 1
9,088
454
5,696
11,428
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Danzy
Nemesis
19
11 / 2 / 3
11,738
587
11,266
12,954
7,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 6 / 1
9,553
478
6,067
10,982
6,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 2 / 14
9,970
499
7,427
15,430
14,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
jask_paul
Medusa
16
6 / 4 / 6
10,379
519
9,949
11,242
4,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
sgrunto93
Cerberus
2
0 / 1 / 0
5,460
273
0
688
264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
15
Kills
21
21
Deaths
15
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Danzy
Nemesis
11
2
3
6.25
W
0
9
4
0.22
L
2
6
1
0.42
L
2
2
14
4.5
W
Gilgamesh
Torben-16_8
Gilgamesh
5
3
2
2
L
Medusa
jask_paul
Medusa
6
4
6
2.25
W
Scylla
karl1144
Scylla
2
3
4
1.33
W
Thanatos
mrpro3621
Thanatos
7
2
1
3.75
L
Cerberus
sgrunto93
Cerberus
0
1
0
0
W
Hou Yi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,430
Damage
34,709
72,687
Taken
51,296
37,625
Mitigated
32,997
25,531
Healing
10,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Danzy
Nemesis
11,266
5,684
0
1,849
12,954
7,296
0
3,373
9,351
0
87,582
W
4,556
342
0
1,177
21,450
15,310
0
4,300
16,838
41,834
0
L
6,067
944
0
2,341
10,982
6,700
1,000
2,985
7,794
52,119
0
L
7,427
1,165
294
2,962
15,430
14,353
0
4,348
10,931
35,967
0
W
Gilgamesh
Torben-16_8
Gilgamesh
8,185
1,621
0
1,378
13,265
8,354
2,248
1,541
11,624
80
50,775
L
Medusa
jask_paul
Medusa
9,949
4,403
599
2,613
11,242
4,384
1,555
2,225
8,955
0
57,709
W
Scylla
karl1144
Scylla
8,941
177
0
2,921
9,788
3,299
486
2,384
7,184
62,837
0
W
Thanatos
mrpro3621
Thanatos
10,052
2,610
0
16,861
16,756
6,630
999
2,045
14,601
0
78,933
L
Cerberus
sgrunto93
Cerberus
0
0
0
66
688
264
0
0
688
0
0
W
Hou Yi
5,696
2,188
0
3,194
11,428
4,032
2,609
2,482
8,946
0
52,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,122
Gold Earned
47,100
553
Minions Killed
449
0
Camps Cleared
0
1,776,068
Distance Traveled
1,544,932
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,738
587
155
8
0
455,163
6
W
Ares
9,091
455
56
3
0
333,703
0
L
Tiamat
9,553
478
124
6
0
329,750
3
L
Khepri
9,970
499
59
3
0
357,757
2
W
Gilgamesh
11,144
557
102
5
0
364,265
3
L
Medusa
10,379
519
111
6
0
385,397
0
W
Scylla
10,385
519
151
8
0
369,649
2
W
Thanatos
11,414
571
156
8
0
424,063
0
L
Cerberus
5,460
273
0
0
0
16,865
0
W
Hou Yi
9,088
454
88
4
0
284,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role