Player Matchup

Mercury
Mercury
Soled_By_Trouxak
Mercury
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,064 Elo+
Solo
He Bo
He Bo
bauticarp04
He Bo
Level 25
God Stats
9W - 8L
1,309 SR
Queue Stats
63W - 70L
1,244 Elo+
Solo
Sun Wukong
Sun Wukong
cipad-99
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
flabby_yo1
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Solo
Cthulhu
Cthulhu
yeetroot
Cthulhu
Level 5
God Stats
1W - 1L
1,521 SR
Queue Stats
1W - 2L
1,196 Elo+
Solo
Team Averages
Level 8
1,466 SR
1,301 Elo+

VS

Team Averages
Level 16
1,512 SR
1,407 Elo+
Ah Muzen Cab
Ah Muzen Cab
El-LilJosh
Ah Muzen Cab
Level 27
God Stats
13W - 13L
1,570 SR
Queue Stats
63W - 70L
1,410 Elo+
Solo
Freya
Freya
ali darawhey
Freya
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Olorun
Olorun
littleharker1
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
nonomartin
Bellona
Level 17
God Stats
1W - 2L
1,488 SR
Queue Stats
40W - 72L
1,280 Elo+
Solo
Terra
Terra
pierce1157
Terra
Level 29
God Stats
1W - 6L
1,500 SR
Queue Stats
79W - 122L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 7 / 3
10,974
523
11,062
13,899
4,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 0 / 3
11,479
547
10,876
6,359
2,706
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
cipad-99
Sun Wukong
11
0 / 9 / 7
8,323
396
3,093
10,131
6,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
flabby_yo1
Nemesis
16
5 / 2 / 0
11,096
528
7,210
13,495
6,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
yeetroot
Cthulhu
14
4 / 9 / 7
9,808
467
8,724
15,658
12,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
El-LilJosh
Ah Muzen Cab
15
8 / 3 / 0
10,169
484
10,350
15,583
6,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

4
0 / 3 / 1
6,012
286
71
1,834
546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 9 / 3
8,011
381
3,887
12,378
4,692
Bellona
nonomartin
Bellona
13
1 / 8 / 3
8,152
388
4,252
15,416
8,549
Terra
13
7 / 3 / 6
9,645
459
6,146
16,524
12,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
33
23
Kills
20
27
Deaths
26
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
El-LilJosh
Ah Muzen Cab
8
3
0
2.67
W
9
7
3
1.5
L
0
3
1
0.17
W
5
0
3
6.5
W
Sun Wukong
cipad-99
Sun Wukong
0
9
7
0.39
W
Nemesis
flabby_yo1
Nemesis
5
2
0
2.5
L
4
9
3
0.61
L
Bellona
nonomartin
Bellona
1
8
3
0.31
L
Terra
7
3
6
3.33
W
Cthulhu
yeetroot
Cthulhu
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,965
Damage
24,706
59,542
Taken
61,735
33,133
Mitigated
33,376
5,624
Healing
13,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
El-LilJosh
Ah Muzen Cab
10,350
4,256
111
7,745
15,583
6,619
5,301
36
15,522
0
59,610
W
11,062
5,997
0
295
13,899
4,968
2,579
1,523
12,376
0
45,423
L
71
55
0
42
1,834
546
25
389
1,395
744
174
W
10,876
1,418
0
2,687
6,359
2,706
1,548
2,001
4,358
67,096
0
W
Sun Wukong
cipad-99
Sun Wukong
3,093
1,485
0
138
10,131
6,381
0
959
9,172
0
20,632
W
Nemesis
flabby_yo1
Nemesis
7,210
4,083
0
1,879
13,495
6,323
3,257
1,090
12,405
0
44,673
L
3,887
2,666
300
900
12,378
4,692
395
4,680
7,498
22,457
0
L
Bellona
nonomartin
Bellona
4,252
1,401
0
466
15,416
8,549
0
5,262
9,979
0
28,220
L
Terra
6,146
2,179
428
3,803
16,524
12,970
0
8,535
7,741
19,662
0
W
Cthulhu
yeetroot
Cthulhu
8,724
1,804
0
625
15,658
12,755
423
4,515
11,143
33,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,680
Gold Earned
41,989
385
Minions Killed
213
0
Camps Cleared
0
1,863,499
Distance Traveled
1,392,060
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,169
484
108
5
0
340,410
6
W
Mercury
10,974
523
67
3
0
457,756
0
L
Freya
6,012
286
0
0
0
81,748
0
W
He Bo
11,479
547
122
6
0
366,447
3
W
Sun Wukong
8,323
396
42
2
0
258,517
0
W
Nemesis
11,096
528
104
5
0
460,924
0
L
Olorun
8,011
381
37
2
0
267,515
3
L
Bellona
8,152
388
41
2
0
298,077
0
L
Terra
9,645
459
27
1
0
404,310
0
W
Cthulhu
9,808
467
50
2
0
319,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role