Player Matchup

Loki
Loki
Buranku0408
Loki
Level 62
God Stats
6W - 7L
1,500 SR
Queue Stats
229W - 258L
1,359 Elo+
Party 3
Ymir
Ymir
FUAXD
Ymir
Level 37
God Stats
18W - 23L
1,439 SR
Queue Stats
35W - 46L
1,482 Elo+
Party 2
Anubis
Anubis
INORICL2
Anubis
Level 42
God Stats
4W - 10L
1,307 SR
Queue Stats
32W - 46L
1,403 Elo+
Party 3
Achilles
Achilles
Pique159
Achilles
Level 143
God Stats
0W - 5L
1,125 SR
Queue Stats
225W - 223L
1,515 Elo+
Party 2
Izanami
Izanami
super1065
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 82
1,374 SR
1,452 Elo+

VS

Team Averages
Level 76
1,441 SR
1,495 Elo+
Ymir
Ymir
Iarry
Ymir
Level 45
God Stats
18W - 18L
1,515 SR
Queue Stats
162W - 152L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
JTEades
Gilgamesh
Level 153
God Stats
14W - 7L
1,360 SR
Queue Stats
155W - 136L
1,535 Elo+
Party 4
Guan Yu
Guan Yu
LilMax9
Guan Yu
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
280W - 337L
1,420 Elo+
Party 1
Ra
Ra
justnickj
Ra
Level 47
God Stats
7W - 2L
1,316 SR
Queue Stats
80W - 74L
1,553 Elo+
Party 4
Apollo
Apollo
nitr0o
Apollo
Level 69
God Stats
101W - 81L
1,515 SR
Queue Stats
228W - 267L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 1
10,635
483
4,141
20,805
7,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
FUAXD
Ymir
13
1 / 5 / 4
9,085
413
4,368
17,021
15,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
INORICL2
Anubis
17
2 / 10 / 5
10,933
497
10,167
18,158
9,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Pique159
Achilles
16
7 / 4 / 3
11,117
505
13,525
21,868
20,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
super1065
Izanami
19
4 / 5 / 2
11,721
533
15,396
16,017
6,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Iarry
Ymir
19
11 / 2 / 12
13,022
592
14,659
19,063
22,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
JTEades
Gilgamesh
20
18 / 1 / 9
14,101
641
26,807
16,086
10,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
LilMax9
Guan Yu
6
0 / 3 / 0
7,219
328
335
3,252
1,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Boots

Boots

+6%
Movement Speed

17
2 / 5 / 17
11,611
528
15,935
10,269
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
nitr0o
Apollo
19
1 / 5 / 6
11,572
526
5,126
16,416
5,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
76
16
Kills
32
33
Deaths
16
15
Assists
44
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
L
Ymir
FUAXD
Ymir
1
5
4
0.6
L
Anubis
INORICL2
Anubis
2
10
5
0.45
W
Ymir
Iarry
Ymir
11
2
12
8.5
W
Gilgamesh
JTEades
Gilgamesh
18
1
9
22.5
W
Guan Yu
LilMax9
Guan Yu
0
3
0
0
L
Achilles
Pique159
Achilles
7
4
3
2.13
W
2
5
17
2.1
W
Apollo
nitr0o
Apollo
1
5
6
0.8
L
Izanami
super1065
Izanami
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,597
Damage
62,862
93,869
Taken
65,086
58,899
Mitigated
43,285
21,516
Healing
14,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,141
715
0
5,627
20,805
7,976
960
5,664
14,992
0
75,245
L
Ymir
FUAXD
Ymir
4,368
63
0
1,413
17,021
15,179
132
6,487
10,367
24,142
0
L
Anubis
INORICL2
Anubis
10,167
0
0
5,233
18,158
9,527
229
7,622
10,236
74,520
0
W
Ymir
Iarry
Ymir
14,659
2,989
0
5,278
19,063
22,065
0
4,944
14,119
45,469
0
W
Gilgamesh
JTEades
Gilgamesh
26,807
11,989
0
1,131
16,086
10,534
451
5,097
10,989
0
88,238
W
Guan Yu
LilMax9
Guan Yu
335
33
0
420
3,252
1,428
0
0
3,252
0
5,665
L
Achilles
Pique159
Achilles
13,525
4,184
0
5,191
21,868
20,004
342
5,892
15,679
0
54,223
W
15,935
1,585
2,170
2,228
10,269
3,479
303
3,383
6,886
69,278
0
W
Apollo
nitr0o
Apollo
5,126
2,473
0
3,283
16,416
5,779
3,314
1,111
15,305
0
103,817
L
Izanami
super1065
Izanami
15,396
9,575
0
4,052
16,017
6,213
1,714
3,975
11,926
0
104,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,491
Gold Earned
57,525
537
Minions Killed
481
0
Camps Cleared
0
1,914,001
Distance Traveled
1,786,431
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,635
483
131
6
0
404,891
4
L
Ymir
9,085
413
39
2
0
401,806
1
L
Anubis
10,933
497
120
5
0
317,697
3
W
Ymir
13,022
592
58
3
0
402,334
5
W
Gilgamesh
14,101
641
119
5
0
495,000
2
W
Guan Yu
7,219
328
20
1
0
95,633
0
L
Achilles
11,117
505
67
3
0
428,124
1
W
Ra
11,611
528
109
5
0
421,407
3
W
Apollo
11,572
526
175
8
0
372,057
3
L
Izanami
11,721
533
180
8
0
361,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role