Player Matchup

Ymir
Ymir
BlackStardustGO
Ymir
Level 25
God Stats
2W - 1L
1,752 SR
Queue Stats
104W - 99L
1,556 Elo+
Solo
Raijin
Raijin
ImGay4Arbys
Raijin
Level 17
God Stats
5W - 2L
1,499 SR
Queue Stats
48W - 34L
1,620 Elo+
Solo
Awilix
Awilix
LoRezGamer
Awilix
Level 7
God Stats
5W - 3L
1,782 SR
Queue Stats
35W - 36L
1,578 Elo+
Solo
Sun Wukong
Sun Wukong
gamertag49772
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,623 Elo+
Solo
Medusa
Medusa
xUmbralSagex
Medusa
Level 23
God Stats
8W - 8L
1,655 SR
Queue Stats
303W - 350L
1,498 Elo+
Solo
Team Averages
Level 15
1,638 SR
1,575 Elo+

VS

Team Averages
Level 23
1,584 SR
1,543 Elo+
Gilgamesh
Gilgamesh
DarkBloodM
Gilgamesh
Level 18
God Stats
5W - 1L
1,968 SR
Queue Stats
32W - 21L
1,666 Elo+
Solo
Artemis
Artemis
DrGrmreap3r
Artemis
Level 28
God Stats
2W - 3L
1,734 SR
Queue Stats
355W - 320L
1,546 Elo+
Solo
Anubis
Anubis
Legendary_Gundam
Anubis
Level 23
God Stats
0W - 5L
1,220 SR
Queue Stats
107W - 98L
1,533 Elo+
Solo
Terra
Terra
NoLimitRy9
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 125L
1,470 Elo+
Solo
Heimdallr
Heimdallr
Wolfkingxblade
Heimdallr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 201L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 4
6,573
506
4,722
8,774
6,198
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
15
9 / 1 / 1
8,843
680
7,684
8,459
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
LoRezGamer
Awilix
13
5 / 3 / 2
7,608
585
8,670
9,392
4,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
gamertag49772
Sun Wukong
10
1 / 2 / 2
6,130
472
2,648
6,376
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
10
6 / 2 / 3
7,022
540
5,449
6,561
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkBloodM
Gilgamesh
10
3 / 4 / 1
6,516
501
6,925
11,168
5,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
DrGrmreap3r
Artemis
11
1 / 4 / 2
6,432
495
7,981
6,972
2,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 5 / 0
7,223
556
5,463
8,099
4,118
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
8
2 / 7 / 2
6,291
484
2,214
8,653
4,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Wolfkingxblade
Heimdallr
8
1 / 5 / 0
5,342
411
2,974
7,734
2,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
25
Kills
10
10
Deaths
25
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
Gilgamesh
DarkBloodM
Gilgamesh
3
4
1
0.88
L
Artemis
DrGrmreap3r
Artemis
1
4
2
0.5
W
Raijin
9
1
1
9.5
L
3
5
0
0.6
W
Awilix
LoRezGamer
Awilix
5
3
2
2
L
Terra
2
7
2
0.43
L
Heimdallr
Wolfkingxblade
Heimdallr
1
5
0
0.2
W
Sun Wukong
gamertag49772
Sun Wukong
1
2
2
1
W
Medusa
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,173
Damage
25,557
39,562
Taken
42,626
17,655
Mitigated
19,357
9,954
Healing
10,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,722
996
202
305
8,774
6,198
56
2,675
6,099
18,074
0
L
Gilgamesh
DarkBloodM
Gilgamesh
6,925
2,121
0
2,810
11,168
5,752
0
0
11,168
0
32,516
L
Artemis
DrGrmreap3r
Artemis
7,981
4,130
0
1,974
6,972
2,501
0
2,039
4,879
0
41,033
W
Raijin
7,684
611
0
2,181
8,459
2,539
0
2,726
5,733
59,154
0
L
5,463
1,105
0
2,367
8,099
4,118
0
4,881
2,894
45,253
0
W
Awilix
LoRezGamer
Awilix
8,670
3,487
0
3,592
9,392
4,866
0
0
9,392
0
37,965
L
Terra
2,214
984
371
1,053
8,653
4,655
0
3,850
4,771
9,645
0
L
Heimdallr
Wolfkingxblade
Heimdallr
2,974
1,551
0
1,630
7,734
2,331
0
1,148
6,508
0
19,670
W
Sun Wukong
gamertag49772
Sun Wukong
2,648
1,019
0
1,363
6,376
2,371
336
572
5,804
0
24,771
W
Medusa
5,449
2,564
0
2,311
6,561
1,681
592
1,704
4,857
0
35,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,176
Gold Earned
31,804
351
Minions Killed
297
0
Camps Cleared
0
1,244,249
Distance Traveled
1,143,548
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,573
506
24
2
0
237,095
2
L
Gilgamesh
6,516
501
57
4
0
230,853
4
L
Artemis
6,432
495
76
6
0
206,469
2
W
Raijin
8,843
680
131
10
0
248,593
5
L
Anubis
7,223
556
102
8
0
195,668
1
W
Awilix
7,608
585
88
7
0
281,392
2
L
Terra
6,291
484
20
2
0
261,309
2
L
Heimdallr
5,342
411
42
3
0
249,249
1
W
Sun Wukong
6,130
472
52
4
0
297,738
3
W
Medusa
7,022
540
56
4
0
179,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role