Player Matchup

Osiris
Osiris
Gold III
Cazette
Osiris
Gold III
Level 75
God Stats
18W - 17L
1,555 SR
Queue Stats
165W - 174L
1,541 MMR
Solo
Fafnir
Fafnir
Bronze III
CrazyPancake123
Fafnir
Bronze III
Level 154
God Stats
0W - 1L
1,562 SR
Queue Stats
54W - 44L
1,541 MMR
Solo
Mercury
Mercury
Gold V
IDAKES22
Mercury
Gold V
Level 61
God Stats
2W - 3L
1,581 SR
Queue Stats
16W - 19L
1,601 MMR
Party 2
Izanami
Izanami
Silver III
SeparteCus
Izanami
Silver III
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 18L
1,540 MMR
Solo
Scylla
Scylla
Gold V
VICTORVBM
Scylla
Gold V
Level 80
God Stats
3W - 5L
1,669 SR
Queue Stats
35W - 43L
1,468 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 87
1,573 SR
1,538 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,710 SR
1,536 MMR
Nemesis
Nemesis
Bronze III
B0ustt
Nemesis
Bronze III
Level 144
God Stats
1W - 1L
1,834 SR
Queue Stats
13W - 11L
1,500 MMR
Solo
Anhur
Anhur
Silver I
Bebodrillo
Anhur
Silver I
Level 48
God Stats
3W - 0L
1,985 SR
Queue Stats
13W - 6L
1,535 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
Haina
Kukulkan
Bronze III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold II
SeanP2000
King Arthur
Gold II
Level 117
God Stats
4W - 3L
1,676 SR
Queue Stats
152W - 150L
1,549 MMR
Solo
Yemoja
Yemoja
Gold V
Signo98
Yemoja
Gold V
Level 147
God Stats
6W - 4L
1,558 SR
Queue Stats
37W - 34L
1,595 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cazette
Osiris
16
0 / 5 / 2
9,785
425
11,509
22,630
16,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 1 / 7
10,441
454
9,855
17,108
19,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
IDAKES22
Mercury
19
5 / 9 / 3
12,494
543
11,830
22,454
8,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
SeparteCus
Izanami
19
2 / 6 / 2
12,532
545
10,598
17,378
6,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
VICTORVBM
Scylla
16
4 / 5 / 5
10,715
466
15,228
12,661
4,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
JanusSetAthenaTiamatApollo

VS

Bans
TsukuyomiDanzaburouKumbhakarnaFenrirYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
B0ustt
Nemesis
19
6 / 4 / 7
13,192
574
14,146
19,333
9,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
20
10 / 1 / 3
15,628
679
21,515
20,222
9,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Haina
Kukulkan
19
1 / 5 / 4
11,984
521
6,774
11,288
4,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
SeanP2000
King Arthur
20
6 / 1 / 6
13,760
598
21,136
33,955
31,891
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Yemoja
Signo98
Yemoja
16
2 / 2 / 8
11,821
514
8,878
19,184
19,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
13
Kills
25
26
Deaths
13
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nemesis
B0ustt
Nemesis
6
4
7
2.38
W
Anhur
10
1
3
11.5
L
Osiris
Cazette
Osiris
0
5
2
0.2
L
2
1
7
5.5
W
Kukulkan
Haina
Kukulkan
1
5
4
0.6
L
Mercury
IDAKES22
Mercury
5
9
3
0.72
W
King Arthur
SeanP2000
King Arthur
6
1
6
9
L
Izanami
SeparteCus
Izanami
2
6
2
0.5
W
Yemoja
Signo98
Yemoja
2
2
8
3
L
Scylla
VICTORVBM
Scylla
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,020
Damage
72,449
92,231
Taken
103,982
55,067
Mitigated
74,851
20,034
Healing
42,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
B0ustt
Nemesis
14,146
7,073
0
2,540
19,333
9,155
2,089
4,780
14,455
0
97,337
W
Anhur
21,515
15,831
0
13,046
20,222
9,102
4,913
5,323
14,725
0
150,228
L
Osiris
Cazette
Osiris
11,509
2,725
0
7,046
22,630
16,654
1,190
1,406
21,194
0
59,259
L
9,855
3,132
0
7,430
17,108
19,017
0
4,930
11,990
27,617
0
W
Kukulkan
Haina
Kukulkan
6,774
1,116
0
1,151
11,288
4,997
1,011
6,181
4,951
71,252
0
L
Mercury
IDAKES22
Mercury
11,830
7,705
0
710
22,454
8,722
0
3,599
18,777
0
100,584
W
King Arthur
SeanP2000
King Arthur
21,136
1,863
0
15,030
33,955
31,891
225
6,395
27,455
0
94,678
L
Izanami
SeparteCus
Izanami
10,598
6,854
0
4,068
17,378
6,155
3,648
2,641
14,670
0
108,771
W
Yemoja
Signo98
Yemoja
8,878
2,175
5,398
5,032
19,184
19,706
252
6,986
11,964
33,364
0
L
Scylla
VICTORVBM
Scylla
15,228
329
0
780
12,661
4,519
0
2,591
9,948
64,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,967
Gold Earned
66,385
594
Minions Killed
704
0
Camps Cleared
0
2,212,726
Distance Traveled
2,247,075
29
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,192
574
117
5
0
488,032
8
W
Anhur
15,628
679
235
10
0
398,384
9
L
Osiris
9,785
425
109
5
0
466,815
8
L
Fafnir
10,441
454
24
1
0
478,764
11
W
Kukulkan
11,984
521
159
7
0
452,636
2
L
Mercury
12,494
543
147
6
0
474,247
0
W
King Arthur
13,760
598
157
7
0
476,248
2
L
Izanami
12,532
545
207
9
0
391,919
4
W
Yemoja
11,821
514
36
2
0
431,775
9
L
Scylla
10,715
466
107
5
0
400,981
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role