Player Matchup

Skadi
Skadi
Minrethous
Skadi
Level 29
God Stats
54W - 30L
1,498 SR
Queue Stats
349W - 222L
1,470 Elo+
Solo
Agni
Agni
PedroParker94
Agni
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
320W - 291L
1,522 Elo+
Solo
Heimdallr
Heimdallr
Unity_K1NGZ
Heimdallr
Level 19
God Stats
24W - 24L
1,413 SR
Queue Stats
79W - 65L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
emessani12
Sun Wukong
Level 18
God Stats
41W - 40L
1,699 SR
Queue Stats
123W - 131L
1,480 Elo+
Party 2
Kali
Kali
guiaraujo_sfc
Kali
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
133W - 124L
1,474 Elo+
Party 2
Team Averages
Level 22
1,522 SR
1,477 Elo+

VS

Team Averages
Level 13
1,494 SR
1,475 Elo+
Khepri
Khepri
Designated_bunte
Khepri
Level 7
God Stats
2W - 1L
1,448 SR
Queue Stats
13W - 15L
1,347 Elo+
Party 1
Hel
Hel
OGKushQC_
Hel
Level 27
God Stats
4W - 2L
1,521 SR
Queue Stats
8W - 4L
1,722 Elo+
Solo
Artemis
Artemis
Peytonl3301
Artemis
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
146W - 64L
1,614 Elo+
Solo
Sylvanus
Sylvanus
Thiagueras
Sylvanus
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 21L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
XChungasX
Sun Wukong
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
3 / 0 / 3
9,972
997
15,990
10,940
4,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 5 / 3
9,731
973
8,091
9,285
3,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Unity_K1NGZ
Heimdallr
15
2 / 7 / 5
9,793
979
13,079
19,129
9,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
emessani12
Sun Wukong
15
2 / 2 / 5
9,309
931
9,362
17,220
15,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 11 / 4
8,817
882
4,095
16,220
8,120
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

108

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 17
9,696
970
6,817
7,595
9,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 1 / 13
10,416
1,042
11,739
13,064
12,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Peytonl3301
Artemis
19
17 / 0 / 6
13,271
1,327
28,795
5,660
3,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Thiagueras
Sylvanus
17
3 / 3 / 14
9,992
999
9,582
15,436
20,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
XChungasX
Sun Wukong
15
2 / 6 / 10
9,702
970
10,067
14,242
11,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
85
10
Kills
25
25
Deaths
10
20
Assists
60
Player
Kills
Deaths
Assists
KDA
W
0
0
17
8.5
L
Skadi
3
0
3
4.5
W
3
1
13
9.5
L
3
5
3
0.9
W
Artemis
Peytonl3301
Artemis
17
0
6
20
W
Sylvanus
Thiagueras
Sylvanus
3
3
14
3.33
L
Heimdallr
Unity_K1NGZ
Heimdallr
2
7
5
0.64
W
Sun Wukong
XChungasX
Sun Wukong
2
6
10
1.17
L
Sun Wukong
emessani12
Sun Wukong
2
2
5
2.25
L
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,617
Damage
67,000
72,794
Taken
55,997
41,013
Mitigated
58,536
4,778
Healing
26,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,817
429
0
0
7,595
9,667
0
962
6,633
16,766
0
L
Skadi
15,990
8,754
0
1,616
10,940
4,487
0
6,265
4,675
0
32,978
W
11,739
973
8,530
7,758
13,064
12,451
0
506
12,558
31,494
0
L
8,091
1,100
0
836
9,285
3,660
0
2,059
7,226
27,808
0
W
Artemis
Peytonl3301
Artemis
28,795
13,082
898
2,200
5,660
3,745
0
537
5,123
0
62,004
W
Sylvanus
Thiagueras
Sylvanus
9,582
2,178
1,839
3,276
15,436
20,842
0
1,641
13,795
17,294
0
L
Heimdallr
Unity_K1NGZ
Heimdallr
13,079
5,795
0
1,571
19,129
9,037
0
7,543
11,586
0
36,450
W
Sun Wukong
XChungasX
Sun Wukong
10,067
2,642
620
1,095
14,242
11,831
0
4,445
9,797
195
17,888
L
Sun Wukong
emessani12
Sun Wukong
9,362
2,662
0
450
17,220
15,709
0
6,639
10,581
0
16,835
L
4,095
1,790
0
305
16,220
8,120
0
5,815
10,405
0
14,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,622
Gold Earned
53,077
166
Minions Killed
162
3
Camps Cleared
4
844,437
Distance Traveled
1,129,946
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,696
970
16
2
0
248,612
2
L
Skadi
9,972
997
40
4
1
175,139
0
W
Hel
10,416
1,042
48
5
2
233,291
0
L
Agni
9,731
973
33
3
0
134,103
0
W
Artemis
13,271
1,327
74
7
1
206,777
0
W
Sylvanus
9,992
999
12
1
0
234,206
0
L
Heimdallr
9,793
979
57
6
2
170,189
1
W
Sun Wukong
9,702
970
12
1
1
207,060
2
L
Sun Wukong
9,309
931
12
1
0
222,890
0
L
Kali
8,817
882
24
2
0
142,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role