Player Matchup

Medusa
Medusa
Axel-78955
Medusa
Level 48
God Stats
10W - 5L
1,636 SR
Queue Stats
45W - 47L
1,394 Elo+
Party 1
Agni
Agni
Deathsmonkey05
Agni
Level 27
God Stats
4W - 4L
1,274 SR
Queue Stats
362W - 388L
1,329 Elo+
Solo
Nike
Nike
Nuytzz
Nike
Level 8
God Stats
8W - 1L
1,918 SR
Queue Stats
14W - 8L
1,493 Elo+
Party 1
Kali
Kali
icyboy971
Kali
Level 27
God Stats
9W - 5L
1,594 SR
Queue Stats
69W - 86L
1,337 Elo+
Party 1
Terra
Terra
warlockoles
Terra
Level 8
God Stats
2W - 2L
1,292 SR
Queue Stats
11W - 9L
1,354 Elo+
Solo
Team Averages
Level 24
1,543 SR
1,381 Elo+

VS

Team Averages
Level 21
1,424 SR
1,310 Elo+
Nemesis
Nemesis
Arakaal
Nemesis
Level 6
God Stats
1W - 3L
1,384 SR
Queue Stats
13W - 16L
1,306 Elo+
Solo
Neith
Neith
KiKasiyas
Neith
Level 27
God Stats
6W - 8L
1,429 SR
Queue Stats
311W - 332L
1,361 Elo+
Solo
Bacchus
Bacchus
Microsieste
Bacchus
Level 29
God Stats
8W - 10L
1,511 SR
Queue Stats
251W - 294L
1,343 Elo+
Solo
Scylla
Scylla
Tseredian
Scylla
Level 13
God Stats
5W - 2L
1,500 SR
Queue Stats
9W - 12L
1,196 Elo+
Solo
Freya
Freya
jianp89
Freya
Level 28
God Stats
0W - 2L
1,294 SR
Queue Stats
69W - 71L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Axel-78955
Medusa
15
7 / 3 / 7
9,682
570
10,791
11,878
4,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 1 / 5
9,616
566
8,166
8,637
3,361
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
Nuytzz
Nike
15
6 / 0 / 8
9,731
572
12,473
12,100
10,068
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kali
15
5 / 1 / 9
9,432
555
6,918
12,292
4,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 7
8,499
500
1,455
9,438
6,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arakaal
Nemesis
13
5 / 5 / 2
8,161
480
9,560
11,681
4,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
KiKasiyas
Neith
11
1 / 5 / 3
7,198
423
5,142
11,448
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Microsieste
Bacchus
11
1 / 6 / 3
7,195
423
5,231
11,392
9,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Tseredian
Scylla
11
0 / 5 / 0
6,452
380
4,258
7,404
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
jianp89
Freya
11
0 / 7 / 0
6,837
402
6,089
14,679
4,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
26
Kills
7
7
Deaths
28
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Arakaal
Nemesis
5
5
2
1.2
W
Medusa
Axel-78955
Medusa
7
3
7
3.5
W
5
1
5
7.5
L
Neith
KiKasiyas
Neith
1
5
3
0.5
L
Bacchus
Microsieste
Bacchus
1
6
3
0.42
W
Nike
Nuytzz
Nike
6
0
8
10
L
Scylla
Tseredian
Scylla
0
5
0
0
W
Kali
5
1
9
9.5
L
Freya
jianp89
Freya
0
7
0
0
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,803
Damage
30,280
54,345
Taken
56,604
28,419
Mitigated
25,345
18,011
Healing
14,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Arakaal
Nemesis
9,560
4,682
0
2,321
11,681
4,985
320
2,107
9,499
0
34,203
W
Medusa
Axel-78955
Medusa
10,791
4,787
0
4,101
11,878
4,036
3,745
3,618
8,260
0
62,251
W
8,166
671
0
3,804
8,637
3,361
1,364
2,199
6,330
51,324
0
L
Neith
KiKasiyas
Neith
5,142
1,531
0
4,288
11,448
3,673
696
2,141
9,282
0
53,539
L
Bacchus
Microsieste
Bacchus
5,231
34
0
2,175
11,392
9,371
310
1,910
9,435
19,152
0
W
Nike
Nuytzz
Nike
12,473
1,543
0
2,389
12,100
10,068
882
5,233
6,801
11,313
38,627
L
Scylla
Tseredian
Scylla
4,258
493
0
384
7,404
2,442
0
3,238
4,141
26,150
0
W
Kali
6,918
3,967
0
3,845
12,292
4,367
161
1,278
10,946
0
54,930
L
Freya
jianp89
Freya
6,089
2,057
0
5,338
14,679
4,874
99
2,289
11,840
31,145
0
W
1,455
700
1,056
2,816
9,438
6,587
554
2,940
6,430
7,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,960
Gold Earned
35,843
388
Minions Killed
280
0
Camps Cleared
0
1,651,367
Distance Traveled
1,439,870
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,161
480
66
4
0
345,573
2
W
Medusa
9,682
570
96
6
0
304,575
3
W
Agni
9,616
566
96
6
0
299,936
1
L
Neith
7,198
423
76
4
0
261,981
2
L
Bacchus
7,195
423
28
2
0
294,171
5
W
Nike
9,731
572
100
6
0
336,095
1
L
Scylla
6,452
380
49
3
0
277,950
0
W
Kali
9,432
555
79
5
0
378,116
1
L
Freya
6,837
402
61
4
0
260,195
2
W
Terra
8,499
500
17
1
0
332,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role