Player Matchup

Danzaburou
Danzaburou
FBI00722
Danzaburou
Level 17
God Stats
1W - 3L
1,436 SR
Queue Stats
5W - 12L
1,273 Elo+
Party 2
Sylvanus
Sylvanus
JokeFer
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,407 Elo+
Party 2
King Arthur
King Arthur
Ninjamaster316
King Arthur
Level 37
God Stats
1W - 1L
1,680 SR
Queue Stats
17W - 12L
1,478 Elo+
Party 2
Team Averages
Level 20
1,539 SR
1,386 Elo+

VS

Team Averages
Level 21
1,533 SR
1,406 Elo+
Sol
Sol
ShadowArkne
Sol
Level 29
God Stats
17W - 25L
1,436 SR
Queue Stats
58W - 66L
1,368 Elo+
Party 1
Amaterasu
Amaterasu
UwUxPang
Amaterasu
Level 28
God Stats
32W - 18L
1,632 SR
Queue Stats
63W - 67L
1,392 Elo+
Party 1
Neith
Neith
wtchmelose
Neith
Level 5
God Stats
13W - 15L
1,531 SR
Queue Stats
24W - 32L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FBI00722
Danzaburou
9
0 / 7 / 3
6,594
599
4,618
9,092
3,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
JokeFer
Sylvanus
10
1 / 6 / 5
7,224
657
6,049
13,827
8,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
Ninjamaster316
King Arthur
11
6 / 7 / 0
8,177
743
7,733
14,540
10,582
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 11
9,226
839
15,180
9,765
3,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
UwUxPang
Amaterasu
14
11 / 2 / 9
10,132
921
10,925
10,442
7,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
10
2 / 3 / 13
7,958
723
4,285
4,489
1,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
7
Kills
20
20
Deaths
7
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FBI00722
Danzaburou
0
7
3
0.21
L
Sylvanus
JokeFer
Sylvanus
1
6
5
0.58
L
King Arthur
Ninjamaster316
King Arthur
6
7
0
0.86
W
7
2
11
6.25
W
Amaterasu
UwUxPang
Amaterasu
11
2
9
7.75
W
Neith
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,400
Damage
30,390
37,459
Taken
24,696
22,398
Mitigated
12,206
5,266
Healing
9,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FBI00722
Danzaburou
4,618
1,914
0
203
9,092
3,794
509
3,860
5,232
0
16,491
L
Sylvanus
JokeFer
Sylvanus
6,049
1,904
833
3,130
13,827
8,022
340
5,476
8,351
17,299
3,580
L
King Arthur
Ninjamaster316
King Arthur
7,733
1,599
0
1,100
14,540
10,582
248
5,856
8,684
0
23,937
W
15,180
4,864
0
5,002
9,765
3,040
2,329
2,012
7,753
37,801
0
W
Amaterasu
UwUxPang
Amaterasu
10,925
5,011
0
3,615
10,442
7,775
363
2,908
7,534
0
36,374
W
Neith
4,285
1,441
0
1,020
4,489
1,391
402
869
3,620
0
10,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,995
Gold Earned
27,316
89
Minions Killed
129
0
Camps Cleared
0
494,601
Distance Traveled
503,957
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,594
599
23
2
0
155,721
0
L
Sylvanus
7,224
657
38
3
0
159,864
2
L
King Arthur
8,177
743
28
3
0
179,016
0
W
Sol
9,226
839
60
5
0
176,798
1
W
Amaterasu
10,132
921
53
5
0
206,622
0
W
Neith
7,958
723
16
1
0
120,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role