Player Matchup

Cerberus
Cerberus
ALLIZRAMSTERS69
Cerberus
Level 63
God Stats
13W - 2L
1,405 SR
Queue Stats
60W - 45L
1,456 Elo+
Party 1
Sylvanus
Sylvanus
RealOneNutMan
Sylvanus
Level 13
God Stats
1W - 1L
1,295 SR
Queue Stats
39W - 25L
1,562 Elo+
Party 1
Athena
Athena
TerminalVirgin
Athena
Level 108
God Stats
29W - 28L
1,524 SR
Queue Stats
142W - 150L
1,460 Elo+
Party 1
Chiron
Chiron
baggies_boy
Chiron
Level 109
God Stats
6W - 6L
1,137 SR
Queue Stats
726W - 682L
1,479 Elo+
Party 1
Danzaburou
Danzaburou
wolf_king08
Danzaburou
Level 11
God Stats
8W - 2L
1,734 SR
Queue Stats
21W - 8L
1,662 Elo+
Party 1
Team Averages
Level 61
1,419 SR
1,524 Elo+

VS

Team Averages
Level 56
1,595 SR
1,522 Elo+
Chaac
Chaac
Armin is bad
Chaac
Level 4
God Stats
2W - 2L
1,834 SR
Queue Stats
2W - 3L
1,606 Elo+
Party 2
Olorun
Olorun
ArminSucks
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,492 Elo+
Party 2
Arachne
Arachne
BigFatBoi69
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 50L
1,482 Elo+
Party 2
Discordia
Discordia
Just Mapz
Discordia
Level 78
God Stats
0W - 3L
1,507 SR
Queue Stats
140W - 152L
1,502 Elo+
Party 2
Gilgamesh
Gilgamesh
SloppyMag
Gilgamesh
Level 127
God Stats
10W - 10L
1,632 SR
Queue Stats
70W - 85L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
1 / 1 / 0
6,062
551
2,990
6,386
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
RealOneNutMan
Sylvanus
10
2 / 2 / 4
5,522
502
4,888
7,450
3,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
16 / 1 / 4
7,932
721
12,967
12,158
5,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
10
1 / 1 / 4
5,513
501
2,918
5,910
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
wolf_king08
Danzaburou
11
3 / 2 / 5
6,461
587
2,879
6,596
1,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
5,356
487
3,797
7,826
3,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
ArminSucks
Olorun
9
3 / 3 / 0
5,359
487
5,250
5,369
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Arachne
BigFatBoi69
Arachne
9
2 / 6 / 0
5,935
540
7,118
7,954
2,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
Just Mapz
Discordia
9
0 / 9 / 1
5,435
494
2,367
7,012
2,133
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
SloppyMag
Gilgamesh
11
2 / 2 / 0
6,214
565
5,551
9,231
5,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
23
Kills
7
7
Deaths
23
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
1
0
1
L
0
3
3
0.5
L
Olorun
ArminSucks
Olorun
3
3
0
1
L
Arachne
BigFatBoi69
Arachne
2
6
0
0.33
L
Discordia
Just Mapz
Discordia
0
9
1
0.06
W
Sylvanus
RealOneNutMan
Sylvanus
2
2
4
2
L
Gilgamesh
SloppyMag
Gilgamesh
2
2
0
1
W
16
1
4
18
W
Chiron
1
1
4
3
W
Danzaburou
wolf_king08
Danzaburou
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,642
Damage
24,083
38,500
Taken
37,392
16,697
Mitigated
14,765
15,813
Healing
9,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
2,990
56
0
2,981
6,386
3,508
0
0
6,386
28,939
0
L
3,797
1,186
357
3,198
7,826
3,451
0
3,884
3,942
0
17,700
L
Olorun
ArminSucks
Olorun
5,250
2,434
214
1,418
5,369
1,280
0
2,998
2,371
22,144
0
L
Arachne
BigFatBoi69
Arachne
7,118
4,241
0
1,297
7,954
2,735
0
4,404
3,550
0
24,859
L
Discordia
Just Mapz
Discordia
2,367
296
0
250
7,012
2,133
0
4,858
2,154
25,557
0
W
Sylvanus
RealOneNutMan
Sylvanus
4,888
1,500
500
2,092
7,450
3,901
76
3,053
4,161
20,932
3,839
L
Gilgamesh
SloppyMag
Gilgamesh
5,551
1,956
0
2,757
9,231
5,166
0
3,967
4,832
0
32,527
W
12,967
4,657
226
4,239
12,158
5,415
0
2,387
9,765
37,100
0
W
Chiron
2,918
1,102
137
3,316
5,910
1,881
396
1,506
4,164
0
21,376
W
Danzaburou
wolf_king08
Danzaburou
2,879
1,028
0
2,322
6,596
1,992
205
189
6,407
0
31,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,490
Gold Earned
28,299
310
Minions Killed
255
0
Camps Cleared
0
1,022,743
Distance Traveled
989,846
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,062
551
96
9
0
211,805
0
L
Chaac
5,356
487
39
4
0
212,547
0
L
Olorun
5,359
487
54
5
0
189,254
0
L
Arachne
5,935
540
53
5
0
211,824
0
L
Discordia
5,435
494
45
4
0
188,346
0
W
Sylvanus
5,522
502
42
4
0
199,669
1
L
Gilgamesh
6,214
565
64
6
0
187,875
1
W
Athena
7,932
721
54
5
0
230,216
0
W
Chiron
5,513
501
43
4
0
180,115
0
W
Danzaburou
6,461
587
75
7
0
200,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role