Player Matchup

Heimdallr
Heimdallr
Krabzy-
Heimdallr
Level 68
God Stats
3W - 6L
1,346 SR
Queue Stats
324W - 256L
1,663 Elo+
Party 3
Cerberus
Cerberus
SMITE-_-GOD
Cerberus
Level 83
God Stats
41W - 24L
1,650 SR
Queue Stats
948W - 659L
1,656 Elo+
Party 3
Thanatos
Thanatos
ShadowPhoenix727
Thanatos
Level 86
God Stats
5W - 10L
1,357 SR
Queue Stats
531W - 504L
1,502 Elo+
Solo
Guan Yu
Guan Yu
Sxwamura
Guan Yu
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 149L
1,425 Elo+
Solo
Olorun
Olorun
Volybear
Olorun
Level 4
God Stats
1W - 1L
1,733 SR
Queue Stats
2W - 1L
1,718 Elo+
Party 3
Team Averages
Level 64
1,517 SR
1,593 Elo+

VS

Team Averages
Level 81
1,647 SR
1,552 Elo+
Odin
Odin
Eric___210
Odin
Level 45
God Stats
14W - 19L
1,481 SR
Queue Stats
279W - 271L
1,534 Elo+
Party 2
Medusa
Medusa
Floater1987
Medusa
Level 112
God Stats
45W - 39L
1,625 SR
Queue Stats
437W - 384L
1,546 Elo+
Party 2
Janus
Janus
Heimmain
Janus
Level 17
God Stats
29W - 17L
1,696 SR
Queue Stats
221W - 151L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
Neptunit1
Cthulhu
Level 146
God Stats
5W - 4L
1,531 SR
Queue Stats
277W - 227L
1,566 Elo+
Party 1
Loki
Loki
RN_377_RN
Loki
Level 87
God Stats
7W - 1L
1,901 SR
Queue Stats
124W - 100L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Krabzy-
Heimdallr
9
0 / 5 / 1
5,297
482
3,003
8,354
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
SMITE-_-GOD
Cerberus
8
0 / 4 / 2
4,638
422
2,317
7,616
3,290
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 1 / 0
6,040
549
981
7,169
2,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
Sxwamura
Guan Yu
9
1 / 2 / 2
5,315
483
2,856
8,037
4,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Volybear
Olorun
9
1 / 3 / 1
5,295
481
3,779
6,693
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 5
5,201
473
3,979
6,304
2,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
11
3 / 1 / 0
6,126
557
5,205
5,707
1,657
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
Heimmain
Janus
10
2 / 1 / 7
6,262
569
5,470
3,995
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Neptunit1
Cthulhu
11
4 / 0 / 2
6,622
602
6,610
4,348
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
11
5 / 0 / 2
6,760
615
3,495
4,768
1,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
15
15
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
Medusa
3
1
0
3
W
Janus
Heimmain
Janus
2
1
7
5.5
L
Heimdallr
Krabzy-
Heimdallr
0
5
1
0.1
W
Cthulhu
Neptunit1
Cthulhu
4
0
2
5
W
Loki
5
0
2
6
L
Cerberus
SMITE-_-GOD
Cerberus
0
4
2
0.25
L
1
1
0
1
L
Guan Yu
Sxwamura
Guan Yu
1
2
2
1
L
Olorun
Volybear
Olorun
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,936
Damage
24,759
37,869
Taken
25,122
13,694
Mitigated
8,810
15,667
Healing
10,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,979
690
270
2,550
6,304
2,785
371
1,700
4,604
0
12,469
W
Medusa
5,205
2,118
0
1,775
5,707
1,657
0
180
5,527
0
43,621
W
Janus
Heimmain
Janus
5,470
670
0
1,143
3,995
1,013
0
1,515
2,480
32,586
0
L
Heimdallr
Krabzy-
Heimdallr
3,003
1,430
0
1,681
8,354
2,112
0
665
7,560
0
29,354
W
Cthulhu
Neptunit1
Cthulhu
6,610
820
74
1,700
4,348
1,943
0
2,497
1,851
33,349
0
W
Loki
3,495
1,065
0
2,564
4,768
1,412
49
204
4,564
0
35,920
L
Cerberus
SMITE-_-GOD
Cerberus
2,317
68
0
1,836
7,616
3,290
0
4,643
2,535
16,987
0
L
981
227
0
5,157
7,169
2,303
0
905
6,131
0
40,716
L
Guan Yu
Sxwamura
Guan Yu
2,856
407
564
3,439
8,037
4,044
0
1,806
5,979
0
11,336
L
Olorun
Volybear
Olorun
3,779
1,527
0
2,990
6,693
1,945
846
3,153
3,259
27,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,585
Gold Earned
30,971
255
Minions Killed
302
0
Camps Cleared
0
952,283
Distance Traveled
1,123,632
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,201
473
18
2
0
231,870
0
W
Medusa
6,126
557
78
7
0
198,400
4
W
Janus
6,262
569
57
5
0
219,812
0
L
Heimdallr
5,297
482
55
5
0
185,662
1
W
Cthulhu
6,622
602
65
6
0
218,762
0
W
Loki
6,760
615
84
8
0
254,788
0
L
Cerberus
4,638
422
37
3
0
151,691
1
L
Thanatos
6,040
549
99
9
0
222,737
1
L
Guan Yu
5,315
483
17
2
0
216,264
2
L
Olorun
5,295
481
47
4
0
175,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role