Player Matchup

Kukulkan
Kukulkan
BarretteBite
Kukulkan
Level 48
God Stats
33W - 20L
1,644 SR
Queue Stats
127W - 95L
1,598 Elo+
Party 2
Cernunnos
Cernunnos
TercelGC
Cernunnos
Level 28
God Stats
33W - 21L
1,653 SR
Queue Stats
100W - 70L
1,564 Elo+
Party 2
Aphrodite
Aphrodite
WalrusFister
Aphrodite
Level 28
God Stats
19W - 12L
1,627 SR
Queue Stats
86W - 65L
1,615 Elo+
Party 2
Team Averages
Level 35
1,641 SR
1,592 Elo+

VS

Team Averages
Level 64
1,522 SR
1,535 Elo+
Chang'e
Chang'e
GedeonKold
Chang'e
Level 56
God Stats
3W - 5L
1,769 SR
Queue Stats
110W - 113L
1,541 Elo+
Party 1
Kuzenbo
Kuzenbo
KaiserQC
Kuzenbo
Level 108
God Stats
1W - 4L
1,276 SR
Queue Stats
199W - 206L
1,551 Elo+
Party 1
Artemis
Artemis
jaimelestétons
Artemis
Level 29
God Stats
8W - 7L
1,519 SR
Queue Stats
110W - 115L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BarretteBite
Kukulkan
19
8 / 5 / 5
15,999
696
29,841
22,837
9,867
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
TercelGC
Cernunnos
18
3 / 3 / 7
14,258
620
18,754
24,217
10,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
WalrusFister
Aphrodite
18
2 / 2 / 9
13,816
601
12,968
23,452
16,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GedeonKold
Chang'e
17
3 / 3 / 7
13,437
584
21,150
21,142
6,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
KaiserQC
Kuzenbo
16
3 / 4 / 7
14,710
640
17,963
30,218
54,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
4 / 6 / 6
14,168
616
21,955
21,214
7,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
13
Kills
10
10
Deaths
13
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BarretteBite
Kukulkan
8
5
5
2.1
L
Chang'e
GedeonKold
Chang'e
3
3
7
2.17
L
Kuzenbo
KaiserQC
Kuzenbo
3
4
7
1.63
W
Cernunnos
TercelGC
Cernunnos
3
3
7
2.17
W
Aphrodite
WalrusFister
Aphrodite
2
2
9
3.25
L
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,563
Damage
61,068
70,506
Taken
72,574
36,335
Mitigated
68,734
46,776
Healing
25,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BarretteBite
Kukulkan
29,841
1,468
0
2,631
22,837
9,867
1,338
13,464
8,961
137,276
0
L
Chang'e
GedeonKold
Chang'e
21,150
574
9,452
10,518
21,142
6,916
49
12,796
8,346
59,312
0
L
Kuzenbo
KaiserQC
Kuzenbo
17,963
4,685
0
3,336
30,218
54,180
159
16,521
13,697
44,116
0
W
Cernunnos
TercelGC
Cernunnos
18,754
8,413
0
10,690
24,217
10,457
1,526
14,140
9,591
0
98,022
W
Aphrodite
WalrusFister
Aphrodite
12,968
2,206
15,157
18,298
23,452
16,011
685
10,245
12,771
42,014
0
L
21,955
9,355
0
2,545
21,214
7,638
883
13,547
7,667
0
93,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,073
Gold Earned
42,315
347
Minions Killed
229
0
Camps Cleared
0
1,213,097
Distance Traveled
1,253,967
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,999
696
167
7
0
381,950
0
L
Chang'e
13,437
584
83
4
0
438,876
5
L
Kuzenbo
14,710
640
32
1
0
453,172
1
W
Cernunnos
14,258
620
126
5
0
418,515
4
W
Aphrodite
13,816
601
54
2
0
412,632
4
L
Artemis
14,168
616
114
5
0
361,919
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role