Player Matchup

Anhur
Anhur
Caphan
Anhur
Level 29
God Stats
5W - 2L
1,929 SR
Queue Stats
28W - 6L
1,917 Elo+
Solo
Vamana
Vamana
Goldbold94
Vamana
Level 28
God Stats
4W - 5L
1,482 SR
Queue Stats
172W - 181L
1,584 Elo+
Party 1
Kali
Kali
Kingsousou
Kali
Level 29
God Stats
1W - 0L
1,264 SR
Queue Stats
49W - 44L
1,574 Elo+
Solo
Anubis
Anubis
ihurshev
Anubis
Level 29
God Stats
59W - 41L
1,616 SR
Queue Stats
220W - 214L
1,563 Elo+
Party 1
Aphrodite
Aphrodite
ra4ko
Aphrodite
Level 28
God Stats
8W - 4L
1,951 SR
Queue Stats
106W - 102L
1,527 Elo+
Party 1
Team Averages
Level 29
1,648 SR
1,633 Elo+

VS

Team Averages
Level 11
1,593 SR
1,576 Elo+
Hachiman
Hachiman
AyakliNP
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,430 Elo+
Party 3
Ares
Ares
Diskotéka
Ares
Level 11
God Stats
3W - 2L
1,637 SR
Queue Stats
19W - 9L
1,642 Elo+
Party 2
Mercury
Mercury
RedHenne
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 6L
1,678 Elo+
Solo
Bellona
Bellona
RussianNVM
Bellona
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,545 Elo+
Party 3
Tiamat
Tiamat
Satyr000
Tiamat
Level 11
God Stats
4W - 2L
1,827 SR
Queue Stats
11W - 7L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Caphan
Anhur
14
10 / 2 / 4
8,872
591
12,696
13,021
4,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
Goldbold94
Vamana
14
3 / 1 / 2
8,843
590
12,069
12,842
7,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
4 / 1 / 5
8,607
574
5,970
12,496
5,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
ihurshev
Anubis
13
0 / 4 / 8
7,581
505
5,353
7,230
3,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
ra4ko
Aphrodite
13
3 / 1 / 11
8,782
585
4,456
9,565
5,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AyakliNP
Hachiman
9
0 / 8 / 5
5,503
367
4,366
9,157
1,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 3 / 2
7,118
475
6,941
11,154
8,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
RedHenne
Mercury
12
3 / 4 / 4
7,368
491
6,931
12,875
3,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
RussianNVM
Bellona
12
1 / 2 / 4
7,241
483
8,036
12,777
6,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Satyr000
Tiamat
11
1 / 3 / 7
7,111
474
7,091
8,292
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
20
Kills
9
9
Deaths
20
30
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AyakliNP
Hachiman
0
8
5
0.31
W
Anhur
Caphan
Anhur
10
2
4
6
L
4
3
2
1.67
W
Vamana
Goldbold94
Vamana
3
1
2
4
W
4
1
5
6.5
L
Mercury
RedHenne
Mercury
3
4
4
1.25
L
Bellona
RussianNVM
Bellona
1
2
4
1.5
L
Tiamat
Satyr000
Tiamat
1
3
7
1.5
W
Anubis
ihurshev
Anubis
0
4
8
1
W
Aphrodite
ra4ko
Aphrodite
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,544
Damage
33,365
55,154
Taken
54,255
26,299
Mitigated
22,974
26,510
Healing
14,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AyakliNP
Hachiman
4,366
2,890
0
250
9,157
1,720
0
871
8,286
0
20,340
W
Anhur
Caphan
Anhur
12,696
6,719
0
3,021
13,021
4,461
2,359
3,512
9,359
0
56,884
L
6,941
465
453
1,515
11,154
8,082
0
3,145
8,009
15,098
0
W
Vamana
Goldbold94
Vamana
12,069
5,700
0
5,757
12,842
7,954
302
1,987
10,765
3,207
54,521
W
5,970
3,101
0
6,160
12,496
5,430
0
1,845
10,527
0
55,211
L
Mercury
RedHenne
Mercury
6,931
3,180
0
4,555
12,875
3,556
0
2,255
10,620
0
43,711
L
Bellona
RussianNVM
Bellona
8,036
2,240
0
5,199
12,777
6,430
0
1,254
11,523
0
42,621
L
Tiamat
Satyr000
Tiamat
7,091
1,240
0
2,746
8,292
3,186
0
3,195
5,097
36,453
0
W
Anubis
ihurshev
Anubis
5,353
251
0
1,978
7,230
3,420
507
2,753
4,219
38,443
0
W
Aphrodite
ra4ko
Aphrodite
4,456
525
4,139
5,455
9,565
5,034
737
3,225
6,252
28,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,685
Gold Earned
34,341
423
Minions Killed
280
0
Camps Cleared
0
1,322,344
Distance Traveled
1,385,357
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,503
367
34
2
0
239,185
0
W
Anhur
8,872
591
86
6
0
230,167
3
L
Ares
7,118
475
17
1
0
263,059
1
W
Vamana
8,843
590
113
8
0
284,612
4
W
Kali
8,607
574
95
6
0
310,295
0
L
Mercury
7,368
491
85
6
0
287,990
0
L
Bellona
7,241
483
78
5
0
292,046
3
L
Tiamat
7,111
474
66
4
0
303,077
1
W
Anubis
7,581
505
72
5
0
240,192
1
W
Aphrodite
8,782
585
57
4
0
257,078
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role