Player Matchup

Ymir
Ymir
AsuraBear
Ymir
Level 17
God Stats
17W - 12L
1,736 SR
Queue Stats
71W - 55L
1,644 Elo+
Party 2
King Arthur
King Arthur
GDIJimmY
King Arthur
Level 26
God Stats
13W - 16L
1,581 SR
Queue Stats
28W - 22L
1,688 Elo+
Party 1
Izanami
Izanami
SplatSmites
Izanami
Level 18
God Stats
10W - 10L
1,619 SR
Queue Stats
106W - 95L
1,636 Elo+
Party 1
Thor
Thor
Tupsuwu
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,698 Elo+
Solo
Anhur
Anhur
YoungBuckster11
Anhur
Level 16
God Stats
15W - 8L
1,702 SR
Queue Stats
71W - 51L
1,629 Elo+
Party 2
Team Averages
Level 16
1,628 SR
1,659 Elo+

VS

Team Averages
Level 19
1,692 SR
1,684 Elo+
Gilgamesh
Gilgamesh
BlueOwl101
Gilgamesh
Level 13
God Stats
2W - 0L
1,758 SR
Queue Stats
10W - 4L
1,948 Elo+
Party 3
Tiamat
Tiamat
DarkMagician69
Tiamat
Level 8
God Stats
4W - 1L
1,931 SR
Queue Stats
18W - 7L
1,725 Elo+
Solo
Ymir
Ymir
Gipseri
Ymir
Level 29
God Stats
2W - 1L
1,413 SR
Queue Stats
74W - 51L
1,672 Elo+
Solo
Fenrir
Fenrir
Meegaax
Fenrir
Level 29
God Stats
3W - 0L
1,860 SR
Queue Stats
96W - 80L
1,572 Elo+
Solo
Rama
Rama
Patahueso
Rama
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 2 / 4
5,877
534
3,045
8,123
3,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
GDIJimmY
King Arthur
12
1 / 3 / 0
6,416
583
1,838
7,368
2,839
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
SplatSmites
Izanami
11
1 / 2 / 0
5,776
525
2,704
7,420
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
Tupsuwu
Thor
5
0 / 9 / 0
4,068
370
992
6,869
1,713
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
4 / 1 / 1
6,047
550
5,702
4,978
1,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlueOwl101
Gilgamesh
12
8 / 0 / 4
7,442
677
7,409
5,281
2,667
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 0 / 4
7,049
641
5,699
4,100
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Gipseri
Ymir
8
0 / 2 / 4
5,210
474
2,162
4,807
2,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
Meegaax
Fenrir
11
3 / 3 / 3
6,394
581
3,643
6,440
2,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
8
0 / 2 / 3
5,119
465
2,736
5,846
1,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
16
17
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
2
4
1.5
W
Gilgamesh
BlueOwl101
Gilgamesh
8
0
4
10
W
5
0
4
7
L
King Arthur
GDIJimmY
King Arthur
1
3
0
0.33
W
Ymir
Gipseri
Ymir
0
2
4
1
W
Fenrir
Meegaax
Fenrir
3
3
3
1.5
W
Rama
0
2
3
0.75
L
Izanami
SplatSmites
Izanami
1
2
0
0.5
L
Thor
Tupsuwu
Thor
0
9
0
0
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,281
Damage
21,649
34,758
Taken
26,474
11,905
Mitigated
10,904
7,507
Healing
7,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,045
1,109
0
1,298
8,123
3,671
0
1,847
6,202
25,792
0
W
Gilgamesh
BlueOwl101
Gilgamesh
7,409
1,726
0
1,618
5,281
2,667
378
296
4,985
0
39,256
W
5,699
1,158
0
2,228
4,100
2,346
190
60
4,040
38,740
0
L
King Arthur
GDIJimmY
King Arthur
1,838
215
0
1,540
7,368
2,839
0
374
6,948
0
38,464
W
Ymir
Gipseri
Ymir
2,162
822
0
1,029
4,807
2,596
0
689
4,118
16,164
0
W
Fenrir
Meegaax
Fenrir
3,643
1,002
0
671
6,440
2,205
0
1,186
5,254
0
31,028
W
Rama
2,736
2,207
0
1,753
5,846
1,090
0
814
5,032
0
22,248
L
Izanami
SplatSmites
Izanami
2,704
1,625
0
2,185
7,420
2,323
0
1,935
5,241
0
35,118
L
Thor
Tupsuwu
Thor
992
377
0
0
6,869
1,713
0
2,073
4,692
0
9,555
L
5,702
2,831
0
2,484
4,978
1,359
560
1,164
3,814
0
25,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,184
Gold Earned
31,214
284
Minions Killed
288
0
Camps Cleared
0
988,433
Distance Traveled
1,041,267
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,877
534
47
4
0
208,115
4
W
Gilgamesh
7,442
677
83
8
0
208,118
3
W
Tiamat
7,049
641
79
7
0
200,991
1
L
King Arthur
6,416
583
100
9
0
204,358
4
W
Ymir
5,210
474
15
1
0
198,917
3
W
Fenrir
6,394
581
67
6
0
221,033
2
W
Rama
5,119
465
44
4
0
212,208
0
L
Izanami
5,776
525
79
7
0
191,978
0
L
Thor
4,068
370
12
1
0
193,977
0
L
Anhur
6,047
550
46
4
0
190,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role