Player Matchup

Thanatos
Thanatos
Azemoth
Thanatos
Level 136
God Stats
2W - 3L
1,617 SR
Queue Stats
191W - 184L
1,494 Elo+
Solo
Ah Puch
Ah Puch
Bunthorne
Ah Puch
Level 98
God Stats
6W - 8L
1,500 SR
Queue Stats
245W - 280L
1,471 Elo+
Solo
Cerberus
Cerberus
CynicalAce1
Cerberus
Level 77
God Stats
14W - 10L
1,979 SR
Queue Stats
77W - 80L
1,560 Elo+
Solo
Chiron
Chiron
DarkEmperor1520
Chiron
Level 45
God Stats
4W - 6L
1,509 SR
Queue Stats
258W - 350L
1,342 Elo+
Party 1
King Arthur
King Arthur
LoneWOLF04LB
King Arthur
Level 53
God Stats
43W - 30L
1,554 SR
Queue Stats
357W - 434L
1,409 Elo+
Party 1
Team Averages
Level 82
1,632 SR
1,455 Elo+

VS

Team Averages
Level 82
1,473 SR
1,474 Elo+
Chiron
Chiron
Ash299
Chiron
Level 73
God Stats
16W - 12L
1,400 SR
Queue Stats
215W - 229L
1,403 Elo+
Solo
Sylvanus
Sylvanus
KestralJW
Sylvanus
Level 85
God Stats
15W - 13L
1,430 SR
Queue Stats
362W - 376L
1,393 Elo+
Solo
Hun Batz
Hun Batz
Spezdor
Hun Batz
Level 59
God Stats
3W - 2L
1,416 SR
Queue Stats
107W - 99L
1,462 Elo+
Solo
Hel
Hel
coreypmcshane
Hel
Level 102
God Stats
10W - 5L
1,618 SR
Queue Stats
49W - 31L
1,496 Elo+
Solo
Guan Yu
Guan Yu
toto63
Guan Yu
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 10L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Azemoth
Thanatos
10
3 / 1 / 0
6,001
546
2,970
6,741
1,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
Bunthorne
Ah Puch
10
2 / 6 / 4
5,858
533
5,641
7,671
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
CynicalAce1
Cerberus
9
1 / 2 / 1
5,476
498
3,230
7,873
4,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 3 / 0
5,598
509
5,072
6,810
1,577
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
LoneWOLF04LB
King Arthur
10
1 / 3 / 0
5,589
508
4,265
9,682
3,918
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ash299
Chiron
11
5 / 0 / 0
6,240
567
6,545
6,942
1,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
KestralJW
Sylvanus
9
0 / 2 / 5
5,193
472
3,397
6,676
4,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hun Batz
Spezdor
Hun Batz
12
6 / 1 / 1
6,970
634
4,155
5,481
1,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 4 / 2
6,217
565
3,460
6,788
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
toto63
Guan Yu
11
1 / 1 / 3
6,381
580
5,831
7,059
3,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
8
Kills
14
15
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chiron
Ash299
Chiron
5
0
0
5
L
Thanatos
Azemoth
Thanatos
3
1
0
3
L
Ah Puch
Bunthorne
Ah Puch
2
6
4
0.67
L
Cerberus
CynicalAce1
Cerberus
1
2
1
0.75
L
1
3
0
0.33
W
Sylvanus
KestralJW
Sylvanus
0
2
5
1.25
L
King Arthur
LoneWOLF04LB
King Arthur
1
3
0
0.33
W
Hun Batz
Spezdor
Hun Batz
6
1
1
6.5
W
2
4
2
0.75
W
Guan Yu
toto63
Guan Yu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,178
Damage
23,388
38,777
Taken
32,946
13,568
Mitigated
13,431
17,033
Healing
14,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Ash299
Chiron
6,545
3,114
538
4,073
6,942
1,908
0
1,320
5,622
0
31,765
L
Thanatos
Azemoth
Thanatos
2,970
954
0
7,084
6,741
1,992
0
699
5,972
0
28,657
L
Ah Puch
Bunthorne
Ah Puch
5,641
252
0
1,785
7,671
2,060
0
2,624
4,845
25,977
0
L
Cerberus
CynicalAce1
Cerberus
3,230
0
0
3,449
7,873
4,021
0
1,751
6,052
16,917
0
L
5,072
2,703
337
2,913
6,810
1,577
0
1,047
5,753
0
32,804
W
Sylvanus
KestralJW
Sylvanus
3,397
1,429
793
2,263
6,676
4,713
0
1,411
5,265
16,168
4,979
L
King Arthur
LoneWOLF04LB
King Arthur
4,265
583
0
1,465
9,682
3,918
0
0
9,682
0
26,326
W
Hun Batz
Spezdor
Hun Batz
4,155
951
0
2,022
5,481
1,664
0
2,291
3,190
0
33,309
W
3,460
80
712
2,632
6,788
1,774
0
3,765
3,023
32,176
0
W
Guan Yu
toto63
Guan Yu
5,831
1,401
128
1,392
7,059
3,372
608
84
6,975
0
30,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,522
Gold Earned
31,001
288
Minions Killed
328
0
Camps Cleared
0
992,508
Distance Traveled
997,933
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,240
567
53
5
0
193,989
3
L
Thanatos
6,001
546
73
7
0
203,236
4
L
Ah Puch
5,858
533
48
4
0
177,752
2
L
Cerberus
5,476
498
41
4
0
209,760
3
L
Chiron
5,598
509
73
7
0
191,281
2
W
Sylvanus
5,193
472
38
3
0
198,895
4
L
King Arthur
5,589
508
53
5
0
210,479
3
W
Hun Batz
6,970
634
76
7
0
230,127
2
W
Hel
6,217
565
78
7
0
196,438
5
W
Guan Yu
6,381
580
83
8
0
178,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role