Player Matchup

Nemesis
Nemesis
BCashWorld
Nemesis
Level 28
God Stats
37W - 26L
1,651 SR
Queue Stats
358W - 331L
1,632 Elo+
Solo
Ra
Ra
Chainsdragon69
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,679 Elo+
Solo
Ah Puch
Ah Puch
Hexctic
Ah Puch
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
286W - 253L
1,540 Elo+
Solo
Yemoja
Yemoja
NoLimitRy9
Yemoja
Level 29
God Stats
4W - 3L
1,191 SR
Queue Stats
125W - 125L
1,455 Elo+
Solo
Nu Wa
Nu Wa
xTEA_GREENx
Nu Wa
Level 29
God Stats
15W - 5L
1,767 SR
Queue Stats
202W - 188L
1,584 Elo+
Solo
Team Averages
Level 23
1,522 SR
1,578 Elo+

VS

Team Averages
Level 23
1,384 SR
1,566 Elo+
Ymir
Ymir
Highifu2
Ymir
Level 22
God Stats
0W - 2L
1,344 SR
Queue Stats
165W - 71L
1,766 Elo+
Solo
Amaterasu
Amaterasu
P0cketknife3893
Amaterasu
Level 23
God Stats
3W - 4L
1,354 SR
Queue Stats
93W - 98L
1,480 Elo+
Solo
Tyr
Tyr
PaganDaze
Tyr
Level 26
God Stats
3W - 5L
1,291 SR
Queue Stats
112W - 123L
1,599 Elo+
Solo
Artemis
Artemis
Viggy182
Artemis
Level 28
God Stats
36W - 44L
1,433 SR
Queue Stats
115W - 110L
1,435 Elo+
Solo
Raijin
Raijin
riosmalba2
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BCashWorld
Nemesis
11
2 / 1 / 3
6,557
504
5,203
7,619
3,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 2
5,166
397
1,080
4,629
1,152
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Hexctic
Ah Puch
10
8 / 6 / 2
7,427
571
13,343
7,412
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
NoLimitRy9
Yemoja
8
0 / 5 / 3
5,632
433
1,484
9,048
3,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 1 / 3
7,594
584
5,725
4,398
1,410
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
6 / 1 / 4
7,036
541
5,239
8,354
3,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
P0cketknife3893
Amaterasu
8
0 / 5 / 1
5,245
403
1,428
9,277
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
8 / 2 / 1
7,760
597
7,450
11,353
6,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Viggy182
Artemis
9
2 / 3 / 3
5,700
438
4,109
6,486
2,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
riosmalba2
Raijin
11
3 / 3 / 0
6,597
507
4,797
6,972
2,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
14
Kills
19
19
Deaths
14
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BCashWorld
Nemesis
2
1
3
3.5
W
0
6
2
0.17
W
Ah Puch
Hexctic
Ah Puch
8
6
2
1.5
L
Ymir
6
1
4
8
W
Yemoja
NoLimitRy9
Yemoja
0
5
3
0.3
L
Amaterasu
P0cketknife3893
Amaterasu
0
5
1
0.1
L
8
2
1
4.25
L
Artemis
Viggy182
Artemis
2
3
3
1.17
L
Raijin
riosmalba2
Raijin
3
3
0
1
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,835
Damage
23,023
33,106
Taken
42,442
11,251
Mitigated
17,862
5,127
Healing
12,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BCashWorld
Nemesis
5,203
2,328
0
1,022
7,619
3,034
51
1,232
6,387
0
41,396
W
1,080
223
115
0
4,629
1,152
291
1,105
3,524
10,563
0
W
Ah Puch
Hexctic
Ah Puch
13,343
393
0
1,324
7,412
2,098
338
4,081
3,331
27,364
0
L
Ymir
5,239
1,370
0
2,362
8,354
3,613
256
4,953
3,401
25,463
2,861
W
Yemoja
NoLimitRy9
Yemoja
1,484
599
646
898
9,048
3,557
247
1,056
7,992
17,902
0
L
Amaterasu
P0cketknife3893
Amaterasu
1,428
424
0
2,791
9,277
3,162
336
4,832
4,445
0
14,089
L
7,450
1,258
0
4,446
11,353
6,599
690
3,866
7,487
0
45,592
L
Artemis
Viggy182
Artemis
4,109
1,420
290
1,417
6,486
2,245
0
3,584
2,902
0
21,444
L
Raijin
riosmalba2
Raijin
4,797
458
0
1,650
6,972
2,243
322
4,397
2,575
36,791
0
W
5,725
1,662
0
1,122
4,398
1,410
63
2,382
2,016
38,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,376
Gold Earned
32,338
238
Minions Killed
264
0
Camps Cleared
0
1,117,876
Distance Traveled
1,140,609
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,557
504
76
6
0
263,312
2
W
Ra
5,166
397
29
2
0
184,060
0
W
Ah Puch
7,427
571
35
3
0
212,383
1
L
Ymir
7,036
541
53
4
0
264,088
3
W
Yemoja
5,632
433
31
2
0
209,685
0
L
Amaterasu
5,245
403
31
2
0
242,305
1
L
Tyr
7,760
597
86
7
0
236,294
2
L
Artemis
5,700
438
36
3
0
181,628
1
L
Raijin
6,597
507
58
4
0
216,294
1
W
Nu Wa
7,594
584
67
5
0
248,436
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role