Player Matchup

Scylla
Scylla
A_Djinsse
Scylla
Level 33
God Stats
0W - 1L
1,263 SR
Queue Stats
20W - 23L
1,389 Elo+
Party 2
Gilgamesh
Gilgamesh
BabyInATuxedo
Gilgamesh
Level 14
God Stats
51W - 48L
1,517 SR
Queue Stats
109W - 121L
1,507 Elo+
Solo
Skadi
Skadi
Mounscurly
Skadi
Level 22
God Stats
0W - 1L
1,716 SR
Queue Stats
2W - 2L
1,560 Elo+
Party 2
Ne Zha
Ne Zha
ZakaWM4
Ne Zha
Level 18
God Stats
1W - 1L
1,747 SR
Queue Stats
3W - 2L
1,673 Elo+
Party 2
Khepri
Khepri
Zeyno_LT
Khepri
Level 75
God Stats
9W - 4L
1,739 SR
Queue Stats
192W - 178L
1,479 Elo+
Party 2
Team Averages
Level 32
1,597 SR
1,522 Elo+

VS

Team Averages
Level 21
1,548 SR
1,520 Elo+
Khepri
Khepri
ChaipaxLC
Khepri
Level 18
God Stats
6W - 8L
1,751 SR
Queue Stats
31W - 27L
1,569 Elo+
Party 1
Baba Yaga
Baba Yaga
Gemelakeu
Baba Yaga
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 35L
1,449 Elo+
Solo
Arachne
Arachne
HiRezISToxic
Arachne
Level 22
God Stats
9W - 5L
1,697 SR
Queue Stats
116W - 102L
1,539 Elo+
Solo
Izanami
Izanami
Pachi_Forgotten
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 99L
1,525 Elo+
Party 1
Tiamat
Tiamat
SAQR-Anmar
Tiamat
Level 19
God Stats
1W - 5L
1,291 SR
Queue Stats
29W - 27L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
A_Djinsse
Scylla
14
2 / 6 / 0
8,760
487
3,817
10,137
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
BabyInATuxedo
Gilgamesh
15
2 / 6 / 3
8,923
496
9,284
16,010
8,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
12
0 / 3 / 4
6,447
358
3,310
5,362
1,450
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
ZakaWM4
Ne Zha
15
6 / 4 / 2
8,915
495
10,780
15,006
5,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
Zeyno_LT
Khepri
13
1 / 1 / 3
8,037
447
5,364
15,746
11,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ChaipaxLC
Khepri
11
0 / 3 / 1
7,801
433
1,742
8,710
9,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
Gemelakeu
Baba Yaga
16
0 / 1 / 8
9,451
525
7,635
6,020
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
HiRezISToxic
Arachne
19
14 / 1 / 0
11,420
634
15,098
13,624
7,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 0
8,846
491
9,351
8,466
3,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
SAQR-Anmar
Tiamat
17
4 / 4 / 5
10,497
583
8,710
12,946
7,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
11
Kills
19
20
Deaths
11
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
A_Djinsse
Scylla
2
6
0
0.33
L
Gilgamesh
BabyInATuxedo
Gilgamesh
2
6
3
0.58
W
Khepri
ChaipaxLC
Khepri
0
3
1
0.17
W
Baba Yaga
Gemelakeu
Baba Yaga
0
1
8
4
W
Arachne
HiRezISToxic
Arachne
14
1
0
14
L
Skadi
0
3
4
0.67
W
1
2
0
0.5
W
Tiamat
SAQR-Anmar
Tiamat
4
4
5
1.63
L
Ne Zha
ZakaWM4
Ne Zha
6
4
2
1.75
L
Khepri
Zeyno_LT
Khepri
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,555
Damage
42,536
62,261
Taken
49,766
30,157
Mitigated
30,123
10,637
Healing
17,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
A_Djinsse
Scylla
3,817
273
0
1,534
10,137
2,942
748
2,643
7,268
39,742
0
L
Gilgamesh
BabyInATuxedo
Gilgamesh
9,284
2,364
0
1,007
16,010
8,459
0
7,606
7,912
0
48,469
W
Khepri
ChaipaxLC
Khepri
1,742
242
0
911
8,710
9,363
215
1,236
7,474
8,531
0
W
Baba Yaga
Gemelakeu
Baba Yaga
7,635
390
0
2,383
6,020
2,019
37
1,400
4,620
54,814
0
W
Arachne
HiRezISToxic
Arachne
15,098
9,830
0
6,858
13,624
7,444
239
3,405
10,219
0
74,291
L
Skadi
3,310
1,374
0
0
5,362
1,450
256
736
4,626
0
18,904
W
9,351
5,183
0
2,151
8,466
3,786
2,921
2,447
6,019
0
74,670
W
Tiamat
SAQR-Anmar
Tiamat
8,710
750
0
5,422
12,946
7,511
2,248
693
12,253
56,867
0
L
Ne Zha
ZakaWM4
Ne Zha
10,780
4,584
0
5,847
15,006
5,449
0
3,824
10,952
0
62,435
L
Khepri
Zeyno_LT
Khepri
5,364
679
0
2,249
15,746
11,857
45
2,224
13,416
28,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,082
Gold Earned
48,015
374
Minions Killed
491
0
Camps Cleared
0
1,579,868
Distance Traveled
1,625,557
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,760
487
83
5
0
307,146
4
L
Gilgamesh
8,923
496
107
6
0
275,636
3
W
Khepri
7,801
433
12
1
0
308,064
0
W
Baba Yaga
9,451
525
107
6
0
372,807
1
W
Arachne
11,420
634
125
7
0
351,348
6
L
Skadi
6,447
358
32
2
0
320,586
0
W
Izanami
8,846
491
128
7
0
286,667
4
W
Tiamat
10,497
583
119
7
0
306,671
1
L
Ne Zha
8,915
495
120
7
0
321,867
2
L
Khepri
8,037
447
32
2
0
354,633
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role