Player Matchup

Nemesis
Nemesis
ESCLuxy
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Ares
Ares
KILLFACKER
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,288 Elo+
Party 2
Izanami
Izanami
Weedy4to2to0
Izanami
Level 12
God Stats
8W - 2L
1,500 SR
Queue Stats
12W - 16L
1,130 Elo+
Solo
Tyr
Tyr
Zatotaicho
Tyr
Level 24
God Stats
2W - 2L
1,376 SR
Queue Stats
35W - 41L
1,353 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
livadpolska
Ah Muzen Cab
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,298 Elo+
Solo
Team Averages
Level 12
1,475 SR
1,314 Elo+

VS

Team Averages
Level 13
1,488 SR
1,354 Elo+
Camazotz
Camazotz
BROnSON3007
Camazotz
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Felineus
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Achilles
Achilles
Gabba_12
Achilles
Level 26
God Stats
1W - 2L
1,438 SR
Queue Stats
145W - 150L
1,335 Elo+
Party 1
Yemoja
Yemoja
Yoshka8
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,193 Elo+
Party 1
Artemis
Artemis
arturakh
Artemis
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
89W - 96L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ESCLuxy
Nemesis
14
5 / 3 / 5
9,644
508
6,214
12,805
4,428
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 1 / 7
9,801
516
5,026
11,682
10,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Weedy4to2to0
Izanami
16
8 / 7 / 7
11,150
587
20,024
17,445
6,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 4 / 5
10,690
563
12,787
17,180
16,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
livadpolska
Ah Muzen Cab
16
8 / 2 / 3
10,363
545
13,996
12,641
5,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BROnSON3007
Camazotz
14
2 / 7 / 5
8,824
464
9,626
18,979
8,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Felineus
Olorun
15
10 / 10 / 1
10,135
533
14,519
17,963
6,910
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Gabba_12
Achilles
13
2 / 6 / 3
8,120
427
10,322
14,916
18,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
Yoshka8
Yemoja
12
2 / 6 / 2
8,724
459
6,486
12,963
11,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
arturakh
Artemis
12
0 / 4 / 2
7,411
390
4,701
11,783
5,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
32
Kills
16
17
Deaths
33
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Camazotz
BROnSON3007
Camazotz
2
7
5
0.64
W
Nemesis
ESCLuxy
Nemesis
5
3
5
2.5
L
Olorun
Felineus
Olorun
10
10
1
1.05
L
Achilles
Gabba_12
Achilles
2
6
3
0.58
W
2
1
7
5.5
W
Izanami
Weedy4to2to0
Izanami
8
7
7
1.64
L
Yemoja
Yoshka8
Yemoja
2
6
2
0.5
W
9
4
5
2.88
L
Artemis
arturakh
Artemis
0
4
2
0.25
W
Ah Muzen Cab
livadpolska
Ah Muzen Cab
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,047
Damage
45,654
71,753
Taken
76,604
44,066
Mitigated
50,989
18,991
Healing
19,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
BROnSON3007
Camazotz
9,626
2,551
0
8,318
18,979
8,157
0
934
18,045
0
50,179
W
Nemesis
ESCLuxy
Nemesis
6,214
2,862
0
3,205
12,805
4,428
548
3,845
8,960
0
37,822
L
Olorun
Felineus
Olorun
14,519
7,908
0
5,146
17,963
6,910
745
170
17,793
50,898
0
L
Achilles
Gabba_12
Achilles
10,322
2,960
0
735
14,916
18,809
720
1,240
13,676
0
34,285
W
5,026
416
0
1,281
11,682
10,624
493
2,783
8,899
21,630
0
W
Izanami
Weedy4to2to0
Izanami
20,024
13,541
0
5,916
17,445
6,904
802
6,060
11,285
0
76,614
L
Yemoja
Yoshka8
Yemoja
6,486
1,227
1,548
1,428
12,963
11,889
0
1,181
11,782
25,171
0
W
12,787
3,105
0
4,090
17,180
16,417
1,578
4,936
11,769
0
44,118
L
Artemis
arturakh
Artemis
4,701
2,400
0
1,856
11,783
5,224
0
1,501
10,282
0
39,024
W
Ah Muzen Cab
livadpolska
Ah Muzen Cab
13,996
9,277
0
4,499
12,641
5,693
5,421
3,381
9,135
0
75,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,648
Gold Earned
43,214
411
Minions Killed
332
0
Camps Cleared
0
1,760,523
Distance Traveled
1,574,409
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,824
464
84
4
0
341,944
3
W
Nemesis
9,644
508
59
3
0
363,244
6
L
Olorun
10,135
533
75
4
0
274,548
3
L
Achilles
8,120
427
52
3
0
330,425
3
W
Ares
9,801
516
36
2
0
401,369
4
W
Izanami
11,150
587
116
6
0
316,817
0
L
Yemoja
8,724
459
39
2
0
308,596
1
W
Tyr
10,690
563
69
4
0
372,281
4
L
Artemis
7,411
390
82
4
0
318,896
1
W
Ah Muzen Cab
10,363
545
131
7
0
306,812
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role